以下代码可用于在TypeScript中创建enum:

enum e {
    hello = 1,
    world = 2
};

这些值可以通过以下方式访问:

e.hello;
e.world;

我如何创建一个字符串值enum ?

enum e {
    hello = "hello", // error: cannot convert string to e
    world = "world"  // error 
};

当前回答

一个俗套的说法是:-

CallStatus.ts

enum Status
{
    PENDING_SCHEDULING,
    SCHEDULED,
    CANCELLED,
    COMPLETED,
    IN_PROGRESS,
    FAILED,
    POSTPONED
}

export = Status

Utils.ts

static getEnumString(enum:any, key:any):string
{
    return enum[enum[key]];
}

如何使用

Utils.getEnumString(Status, Status.COMPLETED); // = "COMPLETED"

其他回答

//to access the enum with its string value you can convert it to object 
//then you can convert enum to object with proberty 
//for Example :

enum days { "one" =3, "tow", "Three" }

let _days: any = days;

if (_days.one == days.one)
{ 
    alert(_days.one + ' | ' + _days[4]);
}

Typescript中的字符串枚举:

字符串枚举是一个类似的概念,但是有一些细微的运行时差异,如下文所述。在string enum中,每个成员必须用string字面值或另一个string enum成员常量初始化。

enum Direction {
  Up = "UP",
  Down = "DOWN",
  Left = "LEFT",
  Right = "RIGHT",
}

虽然字符串枚举没有自动递增的行为,但字符串枚举的好处是它们很好地“序列化”。换句话说,如果你正在调试并且必须读取一个数值enum的运行时值,这个值通常是不透明的——它本身没有传达任何有用的含义(尽管反向映射通常会有所帮助),字符串enum允许你在代码运行时给出一个有意义且可读的值,与枚举成员本身的名称无关。 参考链接如下。

在这里输入链接描述

在最新版本(1.0RC)的TypeScript中,你可以像这样使用枚举:

enum States {
    New,
    Active,
    Disabled
} 

// this will show message '0' which is number representation of enum member
alert(States.Active); 

// this will show message 'Disabled' as string representation of enum member
alert(States[States.Disabled]);

更新1

要从string value中获取enum成员的number值,你可以使用这个:

var str = "Active";
// this will show message '1'
alert(States[str]);

更新2

在最新的TypeScript 2.4中,引入了字符串enum,如下所示:

enum ActionType {
    AddUser = "ADD_USER",
    DeleteUser = "DELETE_USER",
    RenameUser = "RENAME_USER",

    // Aliases
    RemoveUser = DeleteUser,
}

有关TypeScript 2.4的更多信息,请阅读MSDN上的博客。

我也有同样的问题,然后想出了一个很好用的函数:

每个条目的键和值都是字符串,并且相同。 每个条目的值都是从键派生出来的。(即。“不要重复你自己”,不像字符串值的常规枚举) TypeScript类型成熟且正确。(防止拼写错误) 还有一种简单的方法可以让TS自动完成您的选项。(如。打字MyEnum。,并立即看到可用的选项) 还有其他一些优点。(见答案底部)

效用函数:

export function createStringEnum<T extends {[key: string]: 1}>(keysObj: T) {
    const optionsObj = {} as {
        [K in keyof T]: keyof T
        // alternative; gives narrower type for MyEnum.XXX
        //[K in keyof T]: K
    };
    const keys = Object.keys(keysObj) as Array<keyof T>;
    const values = keys; // could also check for string value-overrides on keysObj
    for (const key of keys) {
        optionsObj[key] = key;
    }
    return [optionsObj, values] as const;
}

用法:

// if the "Fruit_values" var isn't useful to you, just omit it
export const [Fruit, Fruit_values] = createStringEnum({
    apple: 1,
    pear: 1,
});
export type Fruit = keyof typeof Fruit; // "apple" | "pear"
//export type Fruit = typeof Fruit_values[number]; // alternative

// correct usage (with correct types)
let fruit1 = Fruit.apple; // fruit1 == "apple"
fruit1 = Fruit.pear; // assigning a new fruit also works
let fruit2 = Fruit_values[0]; // fruit2 == "apple"

// incorrect usage (should error)
let fruit3 = Fruit.tire; // errors
let fruit4: Fruit = "mirror"; // errors

现在有人可能会问,这个“基于字符串的enum”比只使用:

type Fruit = "apple" | "pear";

有几个优点:

Auto-complete is a bit nicer (imo). For example, if you type let fruit = Fruit., Typescript will immediately list the exact set of options available. With string literals, you need to define your type explicitly, eg. let fruit: Fruit = , and then press ctrl+space afterward. (and even that results in unrelated autocomplete options being shown below the valid ones) The TSDoc metadata/description for an option is carried over to the MyEnum.XXX fields! This is useful for providing additional information about the different options. For example: You can access the list of options at runtime (eg. Fruit_values, or manually with Object.values(Fruit)). With the type Fruit = ... approach, there is no built-in way to do this, which cuts off a number of use-cases. (for example, I use the runtime values for constructing json-schemas)

我在TypeScript 1.5中尝试过,如下所示,它对我来说很有效

module App.Constants {
   export enum e{
        Hello= ("Hello") as any,
World= ("World") as any
    }
}