是否有可能编写一个模板,根据某个成员函数是否定义在类上而改变行为?

下面是我想写的一个简单的例子:

template<class T>
std::string optionalToString(T* obj)
{
    if (FUNCTION_EXISTS(T->toString))
        return obj->toString();
    else
        return "toString not defined";
}

因此,如果类T定义了toString(),那么它就使用它;否则,它就不会。我不知道如何做的神奇部分是“FUNCTION_EXISTS”部分。


当前回答

可能不像其他例子那么好,但这是我为c++ 11想出的。这适用于选择重载方法。

template <typename... Args>
struct Pack {};

#define Proxy(T) ((T &)(*(int *)(nullptr)))

template <typename Class, typename ArgPack, typename = nullptr_t>
struct HasFoo
{
    enum { value = false };
};

template <typename Class, typename... Args>
struct HasFoo<
    Class,
    Pack<Args...>,
    decltype((void)(Proxy(Class).foo(Proxy(Args)...)), nullptr)>
{
    enum { value = true };
};

示例使用

struct Object
{
    int foo(int n)         { return n; }
#if SOME_CONDITION
    int foo(int n, char c) { return n + c; }
#endif
};

template <bool has_foo_int_char>
struct Dispatcher;

template <>
struct Dispatcher<false>
{
    template <typename Object>
    static int exec(Object &object, int n, char c)
    {
        return object.foo(n) + c;
    }
};

template <>
struct Dispatcher<true>
{
    template <typename Object>
    static int exec(Object &object, int n, char c)
    {
        return object.foo(n, c);
    }
};

int runExample()
{
    using Args = Pack<int, char>;
    enum { has_overload = HasFoo<Object, Args>::value };
    Object object;
    return Dispatcher<has_overload>::exec(object, 100, 'a');
}

其他回答

我知道这个问题已经存在多年了,但我认为对像我这样的人来说,有一个更完整的更新的答案是有用的,它也适用于const重载方法,如std::vector::begin。

基于这个答案和我接下来的问题,这里有一个更完整的答案。注意,这只适用于c++ 11及更高版本。

#include <iostream>
#include <vector>

class EmptyClass{};

template <typename T>
class has_begin
{
    private:
    has_begin() = delete;
    
    struct one { char x[1]; };
    struct two { char x[2]; };

    template <typename C> static one test( decltype(void(std::declval<C &>().begin())) * ) ;
    template <typename C> static two test(...);    

public:
    static constexpr bool value = sizeof(test<T>(0)) == sizeof(one);
};
    
int main(int argc, char *argv[])
{
    std::cout << std::boolalpha;
    std::cout << "vector<int>::begin() exists: " << has_begin<std::vector<int>>::value << std::endl;
    std::cout << "EmptyClass::begin() exists: " << has_begin<EmptyClass>::value << std::endl;
    return 0;
}

或者更短的版本:

#include <iostream>
#include <vector>

class EmptyClass{};

template <typename T, typename = void>
struct has_begin : std::false_type {};

template <typename T>
struct has_begin<T, decltype(void(std::declval<T &>().begin()))> : std::true_type {};

int main(int argc, char *argv[])
{
    std::cout << std::boolalpha;
    std::cout << "vector<int>::begin() exists: " << has_begin<std::vector<int>>::value << std::endl;
    std::cout << "EmptyClass exists: " << has_begin<EmptyClass>::value << std::endl;
}

注意,这里必须提供一个完整的示例调用。这意味着如果我们测试resize方法是否存在,那么我们将输入resize(0)。

深魔解释:

这个问题的第一个答案使用了test(decltype(&C::helloworld));然而,当它所测试的方法由于const重载而模棱两可时,这就有问题了,从而导致替换尝试失败。

为了解决这种模糊性,我们使用了一个void语句,它可以接受任何参数,因为它总是被转换为noop,因此模糊性是无效的,并且只要方法存在,调用就有效:

has_begin<T, decltype(void(std::declval<T &>().begin()))>

以下是依次发生的事情: 我们使用std::declval<T &>()来创建一个可调用值,然后可以调用begin。在此之后,begin的值作为参数传递给void语句。然后使用内置decltype检索该void表达式的类型,以便将其用作模板类型参数。如果begin不存在,则替换无效,根据SFINAE,将使用其他声明。

下面是一些用法片段: *所有这些的核心都在更深处

在给定的类中检查成员x。可以是var, func, class, union或enum:

CREATE_MEMBER_CHECK(x);
bool has_x = has_member_x<class_to_check_for_x>::value;

检查成员函数void x():

//Func signature MUST have T as template variable here... simpler this way :\
CREATE_MEMBER_FUNC_SIG_CHECK(x, void (T::*)(), void__x);
bool has_func_sig_void__x = has_member_func_void__x<class_to_check_for_x>::value;

检查成员变量x:

CREATE_MEMBER_VAR_CHECK(x);
bool has_var_x = has_member_var_x<class_to_check_for_x>::value;

检查成员类x:

CREATE_MEMBER_CLASS_CHECK(x);
bool has_class_x = has_member_class_x<class_to_check_for_x>::value;

检查成员工会x:

CREATE_MEMBER_UNION_CHECK(x);
bool has_union_x = has_member_union_x<class_to_check_for_x>::value;

检查成员enum x:

CREATE_MEMBER_ENUM_CHECK(x);
bool has_enum_x = has_member_enum_x<class_to_check_for_x>::value;

检查任何成员函数x,而不考虑签名:

CREATE_MEMBER_CHECK(x);
CREATE_MEMBER_VAR_CHECK(x);
CREATE_MEMBER_CLASS_CHECK(x);
CREATE_MEMBER_UNION_CHECK(x);
CREATE_MEMBER_ENUM_CHECK(x);
CREATE_MEMBER_FUNC_CHECK(x);
bool has_any_func_x = has_member_func_x<class_to_check_for_x>::value;

OR

CREATE_MEMBER_CHECKS(x);  //Just stamps out the same macro calls as above.
bool has_any_func_x = has_member_func_x<class_to_check_for_x>::value;

细节和核心:

/*
    - Multiple inheritance forces ambiguity of member names.
    - SFINAE is used to make aliases to member names.
    - Expression SFINAE is used in just one generic has_member that can accept
      any alias we pass it.
*/

//Variadic to force ambiguity of class members.  C++11 and up.
template <typename... Args> struct ambiguate : public Args... {};

//Non-variadic version of the line above.
//template <typename A, typename B> struct ambiguate : public A, public B {};

template<typename A, typename = void>
struct got_type : std::false_type {};

template<typename A>
struct got_type<A> : std::true_type {
    typedef A type;
};

template<typename T, T>
struct sig_check : std::true_type {};

template<typename Alias, typename AmbiguitySeed>
struct has_member {
    template<typename C> static char ((&f(decltype(&C::value))))[1];
    template<typename C> static char ((&f(...)))[2];

    //Make sure the member name is consistently spelled the same.
    static_assert(
        (sizeof(f<AmbiguitySeed>(0)) == 1)
        , "Member name specified in AmbiguitySeed is different from member name specified in Alias, or wrong Alias/AmbiguitySeed has been specified."
    );

    static bool const value = sizeof(f<Alias>(0)) == 2;
};

宏(El Diablo!):

CREATE_MEMBER_CHECK:

//Check for any member with given name, whether var, func, class, union, enum.
#define CREATE_MEMBER_CHECK(member)                                         \
                                                                            \
template<typename T, typename = std::true_type>                             \
struct Alias_##member;                                                      \
                                                                            \
template<typename T>                                                        \
struct Alias_##member <                                                     \
    T, std::integral_constant<bool, got_type<decltype(&T::member)>::value>  \
> { static const decltype(&T::member) value; };                             \
                                                                            \
struct AmbiguitySeed_##member { char member; };                             \
                                                                            \
template<typename T>                                                        \
struct has_member_##member {                                                \
    static const bool value                                                 \
        = has_member<                                                       \
            Alias_##member<ambiguate<T, AmbiguitySeed_##member>>            \
            , Alias_##member<AmbiguitySeed_##member>                        \
        >::value                                                            \
    ;                                                                       \
}

CREATE_MEMBER_VAR_CHECK:

//Check for member variable with given name.
#define CREATE_MEMBER_VAR_CHECK(var_name)                                   \
                                                                            \
template<typename T, typename = std::true_type>                             \
struct has_member_var_##var_name : std::false_type {};                      \
                                                                            \
template<typename T>                                                        \
struct has_member_var_##var_name<                                           \
    T                                                                       \
    , std::integral_constant<                                               \
        bool                                                                \
        , !std::is_member_function_pointer<decltype(&T::var_name)>::value   \
    >                                                                       \
> : std::true_type {}

CREATE_MEMBER_FUNC_SIG_CHECK:

//Check for member function with given name AND signature.
#define CREATE_MEMBER_FUNC_SIG_CHECK(func_name, func_sig, templ_postfix)    \
                                                                            \
template<typename T, typename = std::true_type>                             \
struct has_member_func_##templ_postfix : std::false_type {};                \
                                                                            \
template<typename T>                                                        \
struct has_member_func_##templ_postfix<                                     \
    T, std::integral_constant<                                              \
        bool                                                                \
        , sig_check<func_sig, &T::func_name>::value                         \
    >                                                                       \
> : std::true_type {}

CREATE_MEMBER_CLASS_CHECK:

//Check for member class with given name.
#define CREATE_MEMBER_CLASS_CHECK(class_name)               \
                                                            \
template<typename T, typename = std::true_type>             \
struct has_member_class_##class_name : std::false_type {};  \
                                                            \
template<typename T>                                        \
struct has_member_class_##class_name<                       \
    T                                                       \
    , std::integral_constant<                               \
        bool                                                \
        , std::is_class<                                    \
            typename got_type<typename T::class_name>::type \
        >::value                                            \
    >                                                       \
> : std::true_type {}

CREATE_MEMBER_UNION_CHECK:

//Check for member union with given name.
#define CREATE_MEMBER_UNION_CHECK(union_name)               \
                                                            \
template<typename T, typename = std::true_type>             \
struct has_member_union_##union_name : std::false_type {};  \
                                                            \
template<typename T>                                        \
struct has_member_union_##union_name<                       \
    T                                                       \
    , std::integral_constant<                               \
        bool                                                \
        , std::is_union<                                    \
            typename got_type<typename T::union_name>::type \
        >::value                                            \
    >                                                       \
> : std::true_type {}

CREATE_MEMBER_ENUM_CHECK:

//Check for member enum with given name.
#define CREATE_MEMBER_ENUM_CHECK(enum_name)                 \
                                                            \
template<typename T, typename = std::true_type>             \
struct has_member_enum_##enum_name : std::false_type {};    \
                                                            \
template<typename T>                                        \
struct has_member_enum_##enum_name<                         \
    T                                                       \
    , std::integral_constant<                               \
        bool                                                \
        , std::is_enum<                                     \
            typename got_type<typename T::enum_name>::type  \
        >::value                                            \
    >                                                       \
> : std::true_type {}

CREATE_MEMBER_FUNC_CHECK:

//Check for function with given name, any signature.
#define CREATE_MEMBER_FUNC_CHECK(func)          \
template<typename T>                            \
struct has_member_func_##func {                 \
    static const bool value                     \
        = has_member_##func<T>::value           \
        && !has_member_var_##func<T>::value     \
        && !has_member_class_##func<T>::value   \
        && !has_member_union_##func<T>::value   \
        && !has_member_enum_##func<T>::value    \
    ;                                           \
}

CREATE_MEMBER_CHECKS:

//Create all the checks for one member.  Does NOT include func sig checks.
#define CREATE_MEMBER_CHECKS(member)    \
CREATE_MEMBER_CHECK(member);            \
CREATE_MEMBER_VAR_CHECK(member);        \
CREATE_MEMBER_CLASS_CHECK(member);      \
CREATE_MEMBER_UNION_CHECK(member);      \
CREATE_MEMBER_ENUM_CHECK(member);       \
CREATE_MEMBER_FUNC_CHECK(member)

这是我在c++ 20中发现的最简洁的方法,非常接近你的问题:

template<class T>
std::string optionalToString(T* obj)
{
  if constexpr (requires { obj->toString(); })
    return obj->toString();
  else
    return "toString not defined";
}

在godbolt上观看:https://gcc.godbolt.org/z/5jb1d93Ms

我一直在寻找一个方法,允许以某种方式不绑定结构名has_member类的成员的名字。 实际上,如果lambda可以被允许在未求值的表达式中(这是被标准禁止的),这将更简单,即has_member<ClassName, SOME_MACRO_WITH_DECLTYPE(member_name)>

#include <iostream>
#include <list>
#include <type_traits>

#define LAMBDA_FOR_MEMBER_NAME(NAME) [](auto object_instance) -> decltype(&(decltype(object_instance)::NAME)) {}

template<typename T>
struct TypeGetter
{
    constexpr TypeGetter() = default;
    constexpr TypeGetter(T) {}
    using type = T;

    constexpr auto getValue()
    {
        return std::declval<type>();
    }
};

template<typename T, typename LambdaExpressionT>
struct has_member {
    using lambda_prototype = LambdaExpressionT;

    //SFINAE
    template<class ValueT, class = void>
    struct is_void_t_deducable : std::false_type {};

    template<class ValueT>
    struct is_void_t_deducable<ValueT,
        std::void_t<decltype(std::declval<lambda_prototype>()(std::declval<ValueT>()))>> : std::true_type {};

    static constexpr bool value = is_void_t_deducable<T>::value;
};

struct SimpleClass
{
    int field;
    void method() {}
};

int main(void)
{   
    const auto helpful_lambda = LAMBDA_FOR_MEMBER_NAME(field);
    using member_field = decltype(helpful_lambda);
    std::cout << has_member<SimpleClass, member_field>::value;

    const auto lambda = LAMBDA_FOR_MEMBER_NAME(method);
    using member_method = decltype(lambda);
    std::cout << has_member<SimpleClass, member_method>::value;
    
}

可能不像其他例子那么好,但这是我为c++ 11想出的。这适用于选择重载方法。

template <typename... Args>
struct Pack {};

#define Proxy(T) ((T &)(*(int *)(nullptr)))

template <typename Class, typename ArgPack, typename = nullptr_t>
struct HasFoo
{
    enum { value = false };
};

template <typename Class, typename... Args>
struct HasFoo<
    Class,
    Pack<Args...>,
    decltype((void)(Proxy(Class).foo(Proxy(Args)...)), nullptr)>
{
    enum { value = true };
};

示例使用

struct Object
{
    int foo(int n)         { return n; }
#if SOME_CONDITION
    int foo(int n, char c) { return n + c; }
#endif
};

template <bool has_foo_int_char>
struct Dispatcher;

template <>
struct Dispatcher<false>
{
    template <typename Object>
    static int exec(Object &object, int n, char c)
    {
        return object.foo(n) + c;
    }
};

template <>
struct Dispatcher<true>
{
    template <typename Object>
    static int exec(Object &object, int n, char c)
    {
        return object.foo(n, c);
    }
};

int runExample()
{
    using Args = Pack<int, char>;
    enum { has_overload = HasFoo<Object, Args>::value };
    Object object;
    return Dispatcher<has_overload>::exec(object, 100, 'a');
}