我使用Swift与iOS编程,我使用这段代码来移动UITextField,但它不起作用。我正确地调用了函数keyboardWillShow,但是文本字段没有移动。我正在使用自动布局。

override func viewDidLoad() {
    super.viewDidLoad()
    NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardWillShow:"), name:UIKeyboardWillShowNotification, object: nil);
    NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardWillHide:"), name:UIKeyboardWillHideNotification, object: nil);
}

deinit {
    NSNotificationCenter.defaultCenter().removeObserver(self);
}

func keyboardWillShow(notification: NSNotification) {
    if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.CGRectValue() {
        //let contentInsets = UIEdgeInsets(top: 0, left: 0, bottom: keyboardSize.height, right: 0)

        var frame = self.ChatField.frame
        frame.origin.y = frame.origin.y - keyboardSize.height + 167
        self.chatField.frame = frame
        println("asdasd")
    }
}

当前回答

我的做法如下:

class SignInController: UIViewController , UITextFieldDelegate {

@IBOutlet weak var scrollView: UIScrollView!

// outlet declartion
@IBOutlet weak var signInTextView: UITextField!

var kbHeight: CGFloat!

/**
*
* @method viewDidLoad
*
*/

override func viewDidLoad() {
    super.viewDidLoad()

    self.signInTextView.delegate = self

}// end viewDidLoad

/**
*
* @method viewWillAppear
*
*/

override func viewWillAppear(animated: Bool) {
    super.viewWillAppear(animated)

    NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardWillShow:"), name: UIKeyboardWillShowNotification, object: nil)

    NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardWillHide:"), name: UIKeyboardWillHideNotification, object: nil)

}// end viewWillAppear

/**
*
* @method viewDidAppear
*
*/

override func viewDidAppear(animated: Bool) {
    super.viewDidAppear(animated)


}// end viewDidAppear

/**
*
* @method viewWillDisappear
*
*/
override func viewWillDisappear(animated: Bool) {
    super.viewWillDisappear(animated)
    NSNotificationCenter.defaultCenter().removeObserver(self)
}

/**
*
* @method textFieldShouldReturn
* retun the keyboard value
*
*/

// MARK -
func textFieldShouldReturn(textField: UITextField) -> Bool {
    signInTextView.resignFirstResponder()
    return true;

}// end textFieldShouldReturn

// MARK - keyboardWillShow
func keyboardWillShow(notification: NSNotification) {
    if let userInfo = notification.userInfo {
        if let keyboardSize =  (userInfo[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.CGRectValue() {
            kbHeight = keyboardSize.height
            self.animateTextField(true)
        }
    }
}// end keyboardWillShow

// MARK - keyboardWillHide
func keyboardWillHide(notification: NSNotification) {
    self.animateTextField(false)
}// end keyboardWillHide

// MARK - animateTextField
func animateTextField(up: Bool) {
    var movement = (up ? -kbHeight : kbHeight)

    UIView.animateWithDuration(0.3, animations: {
        self.view.frame = CGRectOffset(self.view.frame, 0, movement)
    })
}// end animateTextField

/**
*
* @method didReceiveMemoryWarning
*
*/

override func didReceiveMemoryWarning() {
    super.didReceiveMemoryWarning()
    // Dispose of any resources that can be recreated.

}// end didReceiveMemoryWarning


}// end SignInController

其他回答

Well, I think i might be too late but i found another simple version of Saqib's answer. I'm using Autolayout with constraints. I have a small view inside of another main view with username and password fields. Instead of changing the y coordinate of the view i'm saving the original constraint value in a variable and changing the constraint's constant to some value and again after the keyboard dismisses, i'm setting up the constraint to original one. This way it avoids the problem Saqib's answer has, (The view keeps on moving up and does not stop). Below is my code...

override func viewDidLoad() {
    super.viewDidLoad()
    NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardWillShow:"), name:UIKeyboardWillShowNotification, object: nil);
    NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardWillHide:"), name:UIKeyboardWillHideNotification, object: nil);
    self.originalConstraint = self.centerYConstraint.constant
  }

  func keyboardWillShow(sender: NSNotification) {
    self.centerYConstraint.constant += 30
  }

  func keyboardWillHide(sender: NSNotification) {
    self.centerYConstraint.constant = self.originalConstraint
  }

在Swift 4.0 -

func textFieldDidBeginEditing(_ textField: UITextField) {
        animateViewMoving(up: true, moveValue: 100)
    }

    func textFieldDidEndEditing(_ textField: UITextField) {
        animateViewMoving(up: false, moveValue: 100)
    }
    func animateViewMoving (up:Bool, moveValue :CGFloat){
        let movementDuration:TimeInterval = 0.3
        let movement:CGFloat = ( up ? -moveValue : moveValue)
        UIView.beginAnimations( "animateView", context: nil)
        UIView.setAnimationBeginsFromCurrentState(true)
        UIView.setAnimationDuration(movementDuration ) 
        self.view.frame = self.view.frame.offsetBy(dx: 0, dy: movement)
        UIView.commitAnimations()
    }

我喜欢简洁的Swift代码。这是我能想出的最严格的代码,可以用键盘上下移动文本视图。它目前正在iOS8/9 Swift 2生产应用程序中运行。

更新(2016年3月): 我只是尽可能地压缩了之前的代码。此外,这里还有一些流行的答案,它们硬编码了键盘高度和动画参数。这是没有必要的,更不用说这些答案中的数字并不总是与我在6s+ iOS9上看到的实际值一致(键盘高度226,持续时间0.25,动画曲线7)。在任何情况下,几乎不需要额外的代码来直接从系统获取这些值。见下文。

override func viewDidLoad() {
    super.viewDidLoad()

    NSNotificationCenter.defaultCenter().addObserver(self, selector: "animateWithKeyboard:", name: UIKeyboardWillShowNotification, object: nil)
    NSNotificationCenter.defaultCenter().addObserver(self, selector: "animateWithKeyboard:", name: UIKeyboardWillHideNotification, object: nil)
}

func animateWithKeyboard(notification: NSNotification) {

    // Based on both Apple's docs and personal experience, 
    // I assume userInfo and its documented keys are available.
    // If you'd like, you can remove the forced unwrapping and add your own default values.

    let userInfo = notification.userInfo!
    let keyboardHeight = (userInfo[UIKeyboardFrameEndUserInfoKey] as! NSValue).CGRectValue().height
    let duration = userInfo[UIKeyboardAnimationDurationUserInfoKey] as! Double
    let curve = userInfo[UIKeyboardAnimationCurveUserInfoKey] as! UInt
    let moveUp = (notification.name == UIKeyboardWillShowNotification)

    // baseContraint is your Auto Layout constraint that pins the
    // text view to the bottom of the superview.

    baseConstraint.constant = moveUp ? -keyboardHeight : 0

    let options = UIViewAnimationOptions(rawValue: curve << 16)
    UIView.animateWithDuration(duration, delay: 0, options: options,
        animations: {
            self.view.layoutIfNeeded()
        },
        completion: nil
    )

}

注意:这段代码涵盖了大多数注释/一般情况。然而,处理不同的方向和/或自定义键盘可能需要更多的代码。如果你需要处理每一个场景,这可能会有所帮助。

override func viewDidLoad() {
    super.viewDidLoad()
    // Do any additional setup after loading the view, typically from a nib.

    NotificationCenter.default.addObserver(self, selector: #selector(ViewController.keyboardWillShow), name: NSNotification.Name.UIKeyboardWillShow, object: nil)
    NotificationCenter.default.addObserver(self, selector: #selector(ViewController.keyboardWillHide), name: NSNotification.Name.UIKeyboardWillHide, object: nil)
}

func keyboardWillShow(_ notification:Notification) {
    if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue {
        tableView.contentInset = UIEdgeInsetsMake(0, 0, keyboardSize.height, 0)
    }
}

func keyboardWillHide(_ notification:Notification) {
    if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue {
        tableView.contentInset = UIEdgeInsetsMake(0, 0, 0, 0)
    }
}

这是一个通用的解决方案,为所有的TextField 步骤,

1)创建一个由其他ViewController扩展的通用ViewController

override func viewDidLoad() {
    super.viewDidLoad()
    NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillShow), name: UIResponder.keyboardWillShowNotification, object: nil)
    NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillHide), name: UIResponder.keyboardWillHideNotification, object: nil)

}
 @objc func keyboardWillShow(notification: NSNotification) {
    if let keyboardSize = (notification.userInfo?[UIResponder.keyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue {
        if self.view.frame.origin.y == 0 {
            self.view.frame.origin.y -= getMoveableDistance(keyboarHeight: keyboardSize.height)
        }
    }
}

@objc func keyboardWillHide(notification: NSNotification) {
    if self.view.frame.origin.y != 0 {
        self.view.frame.origin.y = 0
    }
}
deinit {
    NotificationCenter.default.removeObserver(self)
}

//get the distance to move up the main view for the focus textfiled
func getMoveableDistance(keyboarHeight : CGFloat) ->  CGFloat{
    var y:CGFloat = 0.0
    if let activeTF = getSelectedTextField(){
        var tfMaxY = activeTF.frame.maxY
        var containerView = activeTF.superview!
        while containerView.frame.maxY != self.view.frame.maxY{
            let contViewFrm = containerView.convert(activeTF.frame, to: containerView.superview)
            tfMaxY = tfMaxY + contViewFrm.minY
            containerView = containerView.superview!
        }
        let keyboardMinY = self.view.frame.height - keyboarHeight
        if tfMaxY > keyboardMinY{
            y = (tfMaxY - keyboardMinY) + 10.0
        }
    }

    return y
}

2)创建UIViewController和当前激活的TextField的扩展

//get active text field

扩展 UIViewController { func getSelectedTextField() -> UITextField?{

    let totalTextFields = getTextFieldsInView(view: self.view)

    for textField in totalTextFields{
        if textField.isFirstResponder{
            return textField
        }
    }

    return nil

}

func getTextFieldsInView(view: UIView) -> [UITextField] {

    var totalTextFields = [UITextField]()

    for subview in view.subviews as [UIView] {
        if let textField = subview as? UITextField {
            totalTextFields += [textField]
        } else {
            totalTextFields += getTextFieldsInView(view: subview)
        }
    }

    return totalTextFields
}

}