我使用Swift与iOS编程,我使用这段代码来移动UITextField,但它不起作用。我正确地调用了函数keyboardWillShow,但是文本字段没有移动。我正在使用自动布局。

override func viewDidLoad() {
    super.viewDidLoad()
    NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardWillShow:"), name:UIKeyboardWillShowNotification, object: nil);
    NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardWillHide:"), name:UIKeyboardWillHideNotification, object: nil);
}

deinit {
    NSNotificationCenter.defaultCenter().removeObserver(self);
}

func keyboardWillShow(notification: NSNotification) {
    if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.CGRectValue() {
        //let contentInsets = UIEdgeInsets(top: 0, left: 0, bottom: keyboardSize.height, right: 0)

        var frame = self.ChatField.frame
        frame.origin.y = frame.origin.y - keyboardSize.height + 167
        self.chatField.frame = frame
        println("asdasd")
    }
}

当前回答

非常简单,不需要编写更多代码。 只需在podfile中添加pod 'IQKeyboardManagerSwift',并在AppDelegate页面中添加下面的代码。

import IQKeyboardManagerSwift

在方法didFinishLaunchingWithOptions()类型中

IQKeyboardManager.shared.enable = true

就是这样。 查看这个视频链接,以更好地了解https://youtu.be/eOM94K1ZWN8 希望这对你有所帮助。

其他回答

这是一个改进版的@JosephLord和@Hlung的回答。 无论你是否有标签栏,它都适用。 并且它可以完美地恢复由键盘移动到原始位置的视图。

// You have to set this up in storyboard first!. 
// It's a vertical spacing constraint between view and bottom of superview.
@IBOutlet weak var bottomSpacingConstraint: NSLayoutConstraint! 

override func viewDidLoad() {
        super.viewDidLoad()            

        //    Receive(Get) Notification
        NSNotificationCenter.defaultCenter().addObserver(self, selector: "keyboardNotification:", name: UIKeyboardWillShowNotification, object: nil)
        NSNotificationCenter.defaultCenter().addObserver(self, selector: "keyboardNotification:", name: UIKeyboardWillHideNotification, object: nil)


        self.originalConstraint = self.keyboardHeightLayoutConstraint?.constant //for original coordinate.
}

func keyboardNotification(notification: NSNotification) {
        let isShowing = notification.name == UIKeyboardWillShowNotification

        var tabbarHeight: CGFloat = 0
        if self.tabBarController? != nil {
            tabbarHeight = self.tabBarController!.tabBar.frame.height
        }
        if let userInfo = notification.userInfo {
            let endFrame = (userInfo[UIKeyboardFrameEndUserInfoKey] as? NSValue)?.CGRectValue()
            let duration:NSTimeInterval = (userInfo[UIKeyboardAnimationDurationUserInfoKey] as? NSNumber)?.doubleValue ?? 0
            let animationCurveRawNSN = userInfo[UIKeyboardAnimationCurveUserInfoKey] as? NSNumber
            let animationCurveRaw = animationCurveRawNSN?.unsignedLongValue ?? UIViewAnimationOptions.CurveEaseInOut.rawValue
            let animationCurve:UIViewAnimationOptions = UIViewAnimationOptions(rawValue: animationCurveRaw)
            self.keyboardHeightLayoutConstraint?.constant = isShowing ? (endFrame!.size.height - tabbarHeight) : self.originalConstraint!
            UIView.animateWithDuration(duration,
                delay: NSTimeInterval(0),
                options: animationCurve,
                animations: { self.view.layoutIfNeeded() },
                completion: nil)
        }
}

斯威夫特4。x答案,合并来自@Joseph Lord和@Isuru的答案。bottomConstraint表示你想移动的视图的底部约束。

override func viewDidLoad() {
    // Call super
    super.viewDidLoad()

    // Subscribe to keyboard notifications
    NotificationCenter.default.addObserver(self,
                                           selector: #selector(keyboardNotification(notification:)),
                                           name: UIResponder.keyboardWillChangeFrameNotification,
                                           object: nil)        
}


deinit {
    NotificationCenter.default.removeObserver(self)
}


@objc func keyboardNotification(notification: NSNotification) {
    if let userInfo = notification.userInfo {
        // Get keyboard frame
        let keyboardFrame = (userInfo[UIResponder.keyboardFrameEndUserInfoKey] as! NSValue).cgRectValue

        // Set new bottom constraint constant
        let bottomConstraintConstant = keyboardFrame.origin.y >= UIScreen.main.bounds.size.height ? 0.0 : keyboardFrame.size.height

        // Set animation properties
        let duration = (userInfo[UIResponder.keyboardAnimationDurationUserInfoKey] as? NSNumber)?.doubleValue ?? 0
        let animationCurveRawNSN = userInfo[UIResponder.keyboardAnimationCurveUserInfoKey] as? NSNumber
        let animationCurveRaw = animationCurveRawNSN?.uintValue ?? UIView.AnimationOptions.curveEaseInOut.rawValue
        let animationCurve = UIView.AnimationOptions(rawValue: animationCurveRaw)

        // Animate the view you care about
        UIView.animate(withDuration: duration, delay: 0, options: animationCurve, animations: {
            self.bottomConstraint.constant = bottomConstraintConstant
            self.view.layoutIfNeeded()
        }, completion: nil)
    }
}

编辑:我推荐一个更简单、更干净的解决方案。只需将底部间距约束的类更改为KeyboardLayoutConstraint。它会自动展开到键盘高度。


这是一个改进版的@JosephLord的回答。

在iOS 8.3 iPad模拟器上测试,Portrait。Xcode6.3 beta4,我发现他的答案不工作时,键盘隐藏,因为UIKeyboardFrameEndUserInfoKey是“NSRect:{{0, 1024},{768, 264}}”;高度不为0。

这回到使用传统的UIKeyboardWillShowNotification和UIKeyboardWillHideNotification来更好地判断键盘何时隐藏,而不是依赖于结束帧的高度。UIKeyboardWillShowNotification也会在键盘帧改变时发送,所以它应该覆盖所有的用例。

    // You have to set this up in storyboard first!. 
    // It's a vertical spacing constraint between view and bottom of superview.
    @IBOutlet weak var bottomSpacingConstraint: NSLayoutConstraint! 

    override func viewDidLoad() {
        super.viewDidLoad()

        NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardNotification:"), name:UIKeyboardWillShowNotification, object: nil);
        NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardNotification:"), name:UIKeyboardWillHideNotification, object: nil);
    }

    deinit {
        NSNotificationCenter.defaultCenter().removeObserver(self)
    }

    func keyboardNotification(notification: NSNotification) {

        let isShowing = notification.name == UIKeyboardWillShowNotification

        if let userInfo = notification.userInfo {
            let endFrame = (userInfo[UIKeyboardFrameEndUserInfoKey] as? NSValue)?.CGRectValue()
            let endFrameHeight = endFrame?.size.height ?? 0.0
            let duration:NSTimeInterval = (userInfo[UIKeyboardAnimationDurationUserInfoKey] as? NSNumber)?.doubleValue ?? 0
            let animationCurveRawNSN = userInfo[UIKeyboardAnimationCurveUserInfoKey] as? NSNumber
            let animationCurveRaw = animationCurveRawNSN?.unsignedLongValue ?? UIViewAnimationOptions.CurveEaseInOut.rawValue
            let animationCurve:UIViewAnimationOptions = UIViewAnimationOptions(rawValue: animationCurveRaw)
            self.bottomSpacingConstraint?.constant = isShowing ? endFrameHeight : 0.0
            UIView.animateWithDuration(duration,
                delay: NSTimeInterval(0),
                options: animationCurve,
                animations: { self.view.layoutIfNeeded() },
                completion: nil)
        }
    }

下面是一个简单的解决方案,其中文本字段有一个约束将其绑定到底部布局指南。它只是将键盘高度添加到约束常数中。

// This constraint ties the text field to the bottom layout guide
@IBOutlet var textFieldToBottomLayoutGuideConstraint: NSLayoutConstraint!

override func viewDidLoad() {
    super.viewDidLoad()

    NSNotificationCenter.defaultCenter().addObserver(self, selector: "keyboardWillShow:", name:UIKeyboardWillShowNotification, object: nil);
    NSNotificationCenter.defaultCenter().addObserver(self, selector: "keyboardWillHide:", name:UIKeyboardWillHideNotification, object: nil);
}

func keyboardWillShow(sender: NSNotification) {
    if let keyboardSize = (sender.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.CGRectValue() {
        self.textFieldToBottomLayoutGuideConstraint?.constant += keyboardSize.height
    }
}

func keyboardWillHide(sender: NSNotification) {
    if let keyboardSize = (sender.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.CGRectValue() {
        self.textFieldToBottomLayoutGuideConstraint?.constant -= keyboardSize.height
    }
}

在编辑文本框时移动您的视图试试这个,我已经应用了这个,

选项1:—** **在Swift 5.0和iPhone X、XR、XS和XS Max中更新 使用NotificationCenter移动

在func viewWillAppear中注册这个通知(_ animated: Bool) 在func中注销此通知viewWillDisappear(_ animated: Bool)

注意:-如果你不取消注册,那么它将从子类调用,并将导致崩溃或其他。

override func viewWillAppear(_ animated: Bool) {
    super.viewWillAppear(animated)
    NotificationCenter.default.addObserver( self, selector: #selector(keyboardWillShow(notification:)), name:  UIResponder.keyboardWillShowNotification, object: nil )
}
override func viewWillDisappear(_ animated: Bool) {
    super.viewWillDisappear(animated)
    NotificationCenter.default.removeObserver(self, name: UIResponder.keyboardWillShowNotification, object: nil)
}

@objc func keyboardWillShow( notification: Notification) {
    if let keyboardFrame: NSValue = notification.userInfo?[UIResponder.keyboardFrameEndUserInfoKey] as? NSValue {
        var newHeight: CGFloat
        let duration:TimeInterval = (notification.userInfo![UIResponder.keyboardAnimationDurationUserInfoKey] as? NSNumber)?.doubleValue ?? 0
        let animationCurveRawNSN = notification.userInfo![UIResponder.keyboardAnimationCurveUserInfoKey] as? NSNumber
        let animationCurveRaw = animationCurveRawNSN?.uintValue ?? UIView.AnimationOptions.curveEaseInOut.rawValue
        let animationCurve:UIView.AnimationOptions = UIView.AnimationOptions(rawValue: animationCurveRaw)
        if #available(iOS 11.0, *) {
            newHeight = keyboardFrame.cgRectValue.height - self.view.safeAreaInsets.bottom
        } else {
            newHeight = keyboardFrame.cgRectValue.height
        }
        let keyboardHeight = newHeight  + 10 // **10 is bottom margin of View**  and **this newHeight will be keyboard height**
        UIView.animate(withDuration: duration,
                       delay: TimeInterval(0),
                       options: animationCurve,
                       animations: {
                        self.view.textViewBottomConstraint.constant = keyboardHeight **//Here you can manage your view constraints for animated show**
                        self.view.layoutIfNeeded() },
                       completion: nil)
    }
}

方案二:- 工作正常

func textFieldDidBeginEditing(textField: UITextField) {
        self.animateViewMoving(up: true, moveValue: 100)
}
func textFieldDidEndEditing(textField: UITextField) {
        self.animateViewMoving(up: false, moveValue: 100)
}

func animateViewMoving (up:Bool, moveValue :CGFloat){
    var movementDuration:NSTimeInterval = 0.3
    var movement:CGFloat = ( up ? -moveValue : moveValue)
    UIView.beginAnimations( "animateView", context: nil)
    UIView.setAnimationBeginsFromCurrentState(true)
    UIView.setAnimationDuration(movementDuration )
    self.view.frame = CGRectOffset(self.view.frame, 0,  movement)
    UIView.commitAnimations()
}

当键盘出现在Swift中时,我从这个源UITextField中得到了这个答案

在斯威夫特4——

func textFieldDidBeginEditing(_ textField: UITextField) {
        animateViewMoving(up: true, moveValue: 100)
    }

    func textFieldDidEndEditing(_ textField: UITextField) {
        animateViewMoving(up: false, moveValue: 100)
    }
    func animateViewMoving (up:Bool, moveValue :CGFloat){
        let movementDuration:TimeInterval = 0.3
        let movement:CGFloat = ( up ? -moveValue : moveValue)
        UIView.beginAnimations( "animateView", context: nil)
        UIView.setAnimationBeginsFromCurrentState(true)
        UIView.setAnimationDuration(movementDuration ) 
        self.view.frame = self.view.frame.offsetBy(dx: 0, dy: movement)
        UIView.commitAnimations()
    }