我使用Swift与iOS编程,我使用这段代码来移动UITextField,但它不起作用。我正确地调用了函数keyboardWillShow,但是文本字段没有移动。我正在使用自动布局。

override func viewDidLoad() {
    super.viewDidLoad()
    NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardWillShow:"), name:UIKeyboardWillShowNotification, object: nil);
    NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardWillHide:"), name:UIKeyboardWillHideNotification, object: nil);
}

deinit {
    NSNotificationCenter.defaultCenter().removeObserver(self);
}

func keyboardWillShow(notification: NSNotification) {
    if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.CGRectValue() {
        //let contentInsets = UIEdgeInsets(top: 0, left: 0, bottom: keyboardSize.height, right: 0)

        var frame = self.ChatField.frame
        frame.origin.y = frame.origin.y - keyboardSize.height + 167
        self.chatField.frame = frame
        println("asdasd")
    }
}

当前回答

最简单的不需要任何代码的方法:

下载KeyboardLayoutConstraint.swift并将文件添加(拖放)到你的项目中,如果你还没有使用Spring动画框架的话。 在你的故事板中,为对象/视图/文本字段创建一个底部约束,选择约束(双击它)并在标识检查器中,将其类从NSLayoutConstraint更改为KeyboardLayoutConstraint。 完成了!

物体会随着键盘同步自动移动。

其他回答

这些方法都不适用,我最终使用内容嵌入来在键盘出现时向上移动我的视图。

注意:我使用的是UITableView

参考解决方案@ keyboard-content-offset完全是用objective C编写的,下面的解决方案是干净的Swift。

添加通知观察者@ viewDidLoad()

NSNotificationCenter.defaultCenter().addObserver(self, selector: #selector(yourClass.keyboardWillBeShown), name:UIKeyboardWillShowNotification, object: nil);
NSNotificationCenter.defaultCenter().addObserver(self, selector: #selector(yourClass.keyboardWillBeHidden), name:UIKeyboardWillHideNotification, object: nil);

要获取键盘大小,我们首先从通知对象获取userInfo字典,该字典存储了接收方可能使用的任何其他对象。

通过使用键UIKeyboardFrameBeginUserInfoKey,我们可以从字典中获得描述键盘帧的CGRect对象。

应用内容插入表视图@ keyboardwillbesshow方法,

func keyboardWillBeShown(sender: NSNotification)
{        
    // Move the table view

    if let keyboardSize = (sender.userInfo?[UIKeyboardFrameEndUserInfoKey] as? NSValue)?.CGRectValue()
    {
        let contentInsets = UIEdgeInsetsMake(0.0, 0.0, (keyboardSize.height), 0.0);

        yourTableView.contentInset = contentInsets;

        yourTableView.scrollIndicatorInsets = contentInsets;
    }
}

恢复视图@ keyboardWillBeHidden方法

func keyboardWillBeHidden(sender: NSNotification)
{
    // Moving back the table view back to the default position

    yourTableView.contentInset = UIEdgeInsetsZero;

    yourTableView.scrollIndicatorInsets = UIEdgeInsetsZero;
}

如果还想考虑设备的方向,可以使用条件语句根据需要定制代码。

// Portrait
UIEdgeInsetsMake(0.0, 0.0, (keyboardSize.height), 0.0);

// Landscape
UIEdgeInsetsMake(0.0, 0.0, (keyboardSize.width), 0.0);

如果你正在使用自动布局,我假设你已经设置了底部空间为Superview约束。如果是这种情况,您只需更新约束的值。这是你如何用一点动画来做到这一点。

func keyboardWasShown(notification: NSNotification) {
    let info = notification.userInfo!
    let keyboardFrame: CGRect = (info[UIKeyboardFrameEndUserInfoKey] as! NSValue).CGRectValue()

    UIView.animateWithDuration(0.1, animations: { () -> Void in
        self.bottomConstraint.constant = keyboardFrame.size.height + 20
    })
}

添加硬编码的20只是为了将文本框弹出到键盘上方一点。否则键盘的上边距和文本框的下边距将会接触。

当键盘关闭时,将约束的值重置为原始值。

在现有的答案上有一些改进。

首先,uikeyboardwillchangeframeotification可能是最好的通知,因为它处理的变化不仅仅是显示/隐藏,而是由于键盘变化(语言,使用第三方键盘等)和旋转(但注意下面的评论表明键盘将隐藏也应该处理以支持硬件键盘连接)。

其次,动画参数可以从通知中提取,以确保动画正确地组合在一起。

可能有一些选项可以进一步清理此代码,特别是如果您对强制展开字典代码感到满意的话。

 class MyViewController: UIViewController {

   // This constraint ties an element at zero points from the bottom layout guide
   @IBOutlet var keyboardHeightLayoutConstraint: NSLayoutConstraint?
 
   override func viewDidLoad() {
     super.viewDidLoad()
     NotificationCenter.default.addObserver(self,
       selector: #selector(self.keyboardNotification(notification:)),
       name: UIResponder.keyboardWillChangeFrameNotification,
       object: nil)
   }
 
   deinit {
     NotificationCenter.default.removeObserver(self)
   }
 
   @objc func keyboardNotification(notification: NSNotification) {
     guard let userInfo = notification.userInfo else { return }

     let endFrame = (userInfo[UIResponder.keyboardFrameEndUserInfoKey] as? NSValue)?.cgRectValue
     let endFrameY = endFrame?.origin.y ?? 0
     let duration:TimeInterval = (userInfo[UIResponder.keyboardAnimationDurationUserInfoKey] as? NSNumber)?.doubleValue ?? 0
     let animationCurveRawNSN = userInfo[UIResponder.keyboardAnimationCurveUserInfoKey] as? NSNumber
     let animationCurveRaw = animationCurveRawNSN?.uintValue ?? UIView.AnimationOptions.curveEaseInOut.rawValue
     let animationCurve:UIView.AnimationOptions = UIView.AnimationOptions(rawValue: animationCurveRaw)

     if endFrameY >= UIScreen.main.bounds.size.height {
       self.keyboardHeightLayoutConstraint?.constant = 0.0
     } else {
       self.keyboardHeightLayoutConstraint?.constant = endFrame?.size.height ?? 0.0
     }

     UIView.animate(
       withDuration: duration,
       delay: TimeInterval(0),
       options: animationCurve,
       animations: { self.view.layoutIfNeeded() },
       completion: nil)
   }
}

另一个解决方案,不依赖于自动布局,约束或任何出口。您所需要的是滚动视图中的字段。

override func viewDidLoad() {
    super.viewDidLoad()

    NSNotificationCenter.defaultCenter().addObserver(self, selector: "makeSpaceForKeyboard:", name: UIKeyboardWillShowNotification, object: nil)
    NSNotificationCenter.defaultCenter().addObserver(self, selector: "makeSpaceForKeyboard:", name: UIKeyboardWillHideNotification, object: nil)
}

func makeSpaceForKeyboard(notification: NSNotification) {
    let info = notification.userInfo!
    let keyboardHeight:CGFloat = (info[UIKeyboardFrameEndUserInfoKey] as! NSValue).CGRectValue().size.height
    let duration:Double = info[UIKeyboardAnimationDurationUserInfoKey] as! Double

    if notification.name == UIKeyboardWillShowNotification {
        UIView.animateWithDuration(duration, animations: { () -> Void in
            var frame = self.view.frame
            frame.size.height = frame.size.height - keyboardHeight
            self.view.frame = frame
        })
    } else {
        UIView.animateWithDuration(duration, animations: { () -> Void in
            var frame = self.view.frame
            frame.size.height = frame.size.height + keyboardHeight
            self.view.frame = frame
        })
    }

}
    func registerForKeyboardNotifications(){
        //Keyboard
        NSNotificationCenter.defaultCenter().addObserver(self, selector: #selector(keyboardWasShown), name: UIKeyboardDidShowNotification, object: nil)
        NSNotificationCenter.defaultCenter().addObserver(self, selector: #selector(keyboardWillBeHidden), name: UIKeyboardDidHideNotification, object: nil)


    }
    func deregisterFromKeyboardNotifications(){

        NSNotificationCenter.defaultCenter().removeObserver(self, name: UIKeyboardWillShowNotification, object: nil)
        NSNotificationCenter.defaultCenter().removeObserver(self, name: UIKeyboardWillHideNotification, object: nil)

    }
    func keyboardWasShown(notification: NSNotification){

        let userInfo: NSDictionary = notification.userInfo!
        let keyboardInfoFrame = userInfo.objectForKey(UIKeyboardFrameEndUserInfoKey)?.CGRectValue()

        let windowFrame:CGRect = (UIApplication.sharedApplication().keyWindow!.convertRect(self.view.frame, fromView:self.view))

        let keyboardFrame = CGRectIntersection(windowFrame, keyboardInfoFrame!)

        let coveredFrame = UIApplication.sharedApplication().keyWindow!.convertRect(keyboardFrame, toView:self.view)

        let contentInsets = UIEdgeInsetsMake(0, 0, (coveredFrame.size.height), 0.0)
        self.scrollViewInAddCase .contentInset = contentInsets;
        self.scrollViewInAddCase.scrollIndicatorInsets = contentInsets;
        self.scrollViewInAddCase.contentSize = CGSizeMake((self.scrollViewInAddCase.contentSize.width), (self.scrollViewInAddCase.contentSize.height))

    }
    /**
     this method will fire when keyboard was hidden

     - parameter notification: contains keyboard details
     */
    func keyboardWillBeHidden (notification: NSNotification) {

        self.scrollViewInAddCase.contentInset = UIEdgeInsetsZero
        self.scrollViewInAddCase.scrollIndicatorInsets = UIEdgeInsetsZero

    }