刚开始使用Xcode 4.5,我在控制台得到了这个错误:

警告:试图在< ViewController: 0x1ec3e000>上显示< finishViewController: 0x1e56e0a0 >,其视图不在窗口层次结构中!

视图仍在显示,应用程序中的一切都在正常工作。这是iOS 6的新功能吗?

这是我用来在视图之间更改的代码:

UIStoryboard *storyboard = self.storyboard;
finishViewController *finished = 
[storyboard instantiateViewControllerWithIdentifier:@"finishViewController"];

[self presentViewController:finished animated:NO completion:NULL];

当前回答

我的问题是,在我调用窗口上的makeKeyAndVisible()之前,我在UIApplicationDelegate的didFinishLaunchingWithOptions方法中执行segue。

其他回答

遗憾的是,这个公认的解决方案并不适用于我的案例。我试图在从另一个视图控制器unwind后导航到一个新的视图控制器。

我找到了一个解决方案,使用一个标志来指示哪个unwind segue被调用。

@IBAction func unwindFromAuthenticationWithSegue(segue: UIStoryboardSegue) {
    self.shouldSegueToMainTabBar = true
}

@IBAction func unwindFromForgetPasswordWithSegue(segue: UIStoryboardSegue) {
    self.shouldSegueToLogin = true
}

然后用present(_ viewcontrollertoppresent: UIViewController)来呈现想要的VC

override func viewWillAppear(_ animated: Bool) {
    super.viewWillAppear(animated)
    let storyboard = UIStoryboard(name: "Main", bundle: nil)
    if self.shouldSegueToMainTabBar {
        let mainTabBarController = storyboard.instantiateViewController(withIdentifier: "mainTabBarVC") as! MainTabBarController
        self.present(mainTabBarController, animated: true)
        self.shouldSegueToMainTabBar = false
    }
    if self.shouldSegueToLogin {
        let loginController = storyboard.instantiateViewController(withIdentifier: "loginVC") as! LogInViewController
        self.present(loginController, animated: true)
        self.shouldSegueToLogin = false
    }
}

基本上,上面的代码将让我从login/SignUp VC捕获unwind并导航到仪表板,或者从forget password VC捕获unwind操作并导航到登录页面。

我已经结束了这样一个代码,最终工作给我(Swift),考虑到你想要显示一些viewController从几乎任何地方。当没有可用的rootViewController时,这段代码显然会崩溃,这是开放式结局。它也不包括通常需要切换到UI线程使用

dispatch_sync(dispatch_get_main_queue(), {
    guard !NSBundle.mainBundle().bundlePath.hasSuffix(".appex") else {
       return; // skip operation when embedded to App Extension
    }

    if let delegate = UIApplication.sharedApplication().delegate {
        delegate.window!!.rootViewController?.presentViewController(viewController, animated: true, completion: { () -> Void in
            // optional completion code
        })
    }
}

用Swift 3…

另一个可能的原因,发生在我身上,是从一个tableViewCell segue到Storyboard上的另一个ViewController。当单元格被单击时,我还使用override func prepare(for segue: UIStoryboardSegue, sender: Any?){}。

我通过创建一个从ViewController到ViewController的segue来解决这个问题。

要将任何子视图显示到主视图,请使用以下代码

UIViewController *yourCurrentViewController = [UIApplication sharedApplication].keyWindow.rootViewController;

while (yourCurrentViewController.presentedViewController) 
{
   yourCurrentViewController = yourCurrentViewController.presentedViewController;
}

[yourCurrentViewController presentViewController:composeViewController animated:YES completion:nil];

对于从主视图中解散任何子视图,请使用以下代码

UIViewController *yourCurrentViewController = [UIApplication sharedApplication].keyWindow.rootViewController;

while (yourCurrentViewController.presentedViewController) 
{
   yourCurrentViewController = yourCurrentViewController.presentedViewController;
}

[yourCurrentViewController dismissViewControllerAnimated:YES completion:nil];
    let alert = UIAlertController(title: "", message: "YOU SUCCESSFULLY\nCREATED A NEW\nALERT CONTROLLER", preferredStyle: .alert)
    func okAlert(alert: UIAlertAction!)
    {
        
    }
    alert.addAction(UIAlertAction(title: "OK", style: .default, handler: okAlert))
    
    let scenes = UIApplication.shared.connectedScenes
    let windowScene = scenes.first as? UIWindowScene
    let window = windowScene?.windows.first
    var rootVC = window?.rootViewController
    
    if var topController = rootVC
    {
        while let presentedViewController = topController.presentedViewController
        {
            topController = presentedViewController
        }
        rootVC = topController
    }
    rootVC?.present(alert, animated: true, completion: nil)