我想过一些不那么优雅的方法来解决这个问题,但我知道我一定遗漏了什么。

我的onItemSelected立即启动,没有与用户进行任何交互,这是不希望的行为。我希望UI能够等到用户选择某样东西后再执行任何操作。

我甚至尝试在onResume()中设置监听器,希望能有所帮助,但它没有。

我怎样才能阻止它在用户可以触摸控件之前发射?

public class CMSHome extends Activity { 

private Spinner spinner;

@Override
    public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.main);

    // Heres my spinner ///////////////////////////////////////////
    spinner = (Spinner) findViewById(R.id.spinner);
    ArrayAdapter<CharSequence> adapter = ArrayAdapter.createFromResource(
            this, R.array.pm_list, android.R.layout.simple_spinner_item);
    adapter.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item);
    spinner.setAdapter(adapter);
    };

public void onResume() {
    super.onResume();
    spinner.setOnItemSelectedListener(new MyOnItemSelectedListener());
}

    public class MyOnItemSelectedListener implements OnItemSelectedListener {

    public void onItemSelected(AdapterView<?> parent,
        View view, int pos, long id) {

     Intent i = new Intent(CMSHome.this, ListProjects.class);
     i.putExtra("bEmpID", parent.getItemAtPosition(pos).toString());
        startActivity(i);

        Toast.makeText(parent.getContext(), "The pm is " +
          parent.getItemAtPosition(pos).toString(), Toast.LENGTH_LONG).show();
    }

    public void onNothingSelected(AdapterView parent) {
      // Do nothing.
    }
}
}

当前回答

我的解决方案使用onTouchListener,但不限制它的使用。如果需要,它会在设置onItemSelectedListener时为onTouchListener创建一个包装器。

public class Spinner extends android.widget.Spinner {
    /* ...constructors... */

    private OnTouchListener onTouchListener;
    private OnItemSelectedListener onItemSelectedListener;

    @Override
    public void setOnItemSelectedListener(OnItemSelectedListener listener) {
        onItemSelectedListener = listener;
        super.setOnTouchListener(wrapTouchListener(onTouchListener, onItemSelectedListener));
    }

    @Override
    public void setOnTouchListener(OnTouchListener listener) {
        onTouchListener = listener;
        super.setOnTouchListener(wrapTouchListener(onTouchListener, onItemSelectedListener));
    }

    private OnTouchListener wrapTouchListener(final OnTouchListener onTouchListener, final OnItemSelectedListener onItemSelectedListener) {
        return onItemSelectedListener != null ? new OnTouchListener() {
            @Override
            public boolean onTouch(View view, MotionEvent motionEvent) {
                Spinner.super.setOnItemSelectedListener(onItemSelectedListener);
                return onTouchListener != null && onTouchListener.onTouch(view, motionEvent);
            }
        } : onTouchListener;
    }
}

其他回答

我也遇到过类似的情况,我有一个简单的解决办法。

看起来setSelection(int position)和setSelected(int position, boolean animate)方法有不同的内部实现。

当你使用第二个方法setSelected(int position, boolean animate)并带有false animate标志时,你得到的选择不会触发onItemSelected监听器。

mYear.setOnItemSelectedListener(new OnItemSelectedListener() {
            @Override
            public void onItemSelected(AdapterView<?> parent, View arg1, int item, long arg3) {
                if (mYearSpinnerAdapter.isEnabled(item)) {

                }
            }

            @Override
            public void onNothingSelected(AdapterView<?> parent) {
            }
        });

使用Runnables是完全错误的。

使用setSelection(position, false);在setOnItemSelectedListener(listener)之前的初始选择中

通过这种方式,您可以在没有动画的情况下设置您的选择,这将导致被选中的监听器被调用。但是监听器是空的,所以什么都没有运行。然后分配你的听众。

所以按照这个顺序来做吧:

Spinner s = (Spinner)Util.findViewById(view, R.id.sound, R.id.spinner);
s.setAdapter(adapter);
s.setSelection(position, false);
s.setOnItemSelectedListener(listener);

我得到了一个非常简单的答案,百分百确定它有效:

boolean Touched=false; // this a a global variable

public void changetouchvalue()
{
   Touched=true;
}

// this code is written just before onItemSelectedListener

 spinner.setOnTouchListener(new View.OnTouchListener() {
        @Override
        public boolean onTouch(View v, MotionEvent event) {
            System.out.println("Real touch felt.");
            changetouchvalue();
            return false;
        }
    });

//inside your spinner.SetonItemSelectedListener , you have a function named OnItemSelected iside that function write the following code

if(Touched)
{
 // the code u want to do in touch event
}
if () {        
       spinner.setSelection(0);// No reaction to create spinner !!!
     } else {
        spinner.setSelection(intPosition);
     }


spinner.setOnItemSelectedListener(new AdapterView.OnItemSelectedListener() {

    @Override
    public void onItemSelected(AdapterView<?> parent, View view, int position, long id) {

         if (position > 0) {
           // real selection
         }

      }

    @Override
    public void onNothingSelected(AdapterView<?> parent) {

     }
});