我想设置一个特定的Drawable作为设备的壁纸,但所有的壁纸功能只接受位图。我不能使用WallpaperManager,因为我是pre 2.1。

另外,我的drawables是从网上下载的,并不存在于R.drawable中。


当前回答

下面是@Chris提供的答案的Kotlin版本。Jenkins在这里:https://stackoverflow.com/a/27543712/1016462

fun Drawable.toBitmap(): Bitmap {
  if (this is BitmapDrawable) {
    return bitmap
  }

  val width = if (bounds.isEmpty) intrinsicWidth else bounds.width()
  val height = if (bounds.isEmpty) intrinsicHeight else bounds.height()

  return Bitmap.createBitmap(width.nonZero(), height.nonZero(), Bitmap.Config.ARGB_8888).also {
    val canvas = Canvas(it)
    setBounds(0, 0, canvas.width, canvas.height)
    draw(canvas)
  }
}

private fun Int.nonZero() = if (this <= 0) 1 else this

其他回答

所以在看了(和使用)其他答案后,似乎他们都处理ColorDrawable和PaintDrawable很糟糕。(特别是在棒棒糖上)似乎着色器被调整了,所以固体块的颜色没有被正确处理。

我现在使用以下代码:

public static Bitmap drawableToBitmap(Drawable drawable) {
    if (drawable instanceof BitmapDrawable) {
        return ((BitmapDrawable) drawable).getBitmap();
    }

    // We ask for the bounds if they have been set as they would be most
    // correct, then we check we are  > 0
    final int width = !drawable.getBounds().isEmpty() ?
            drawable.getBounds().width() : drawable.getIntrinsicWidth();

    final int height = !drawable.getBounds().isEmpty() ?
            drawable.getBounds().height() : drawable.getIntrinsicHeight();

    // Now we check we are > 0
    final Bitmap bitmap = Bitmap.createBitmap(width <= 0 ? 1 : width, height <= 0 ? 1 : height,
            Bitmap.Config.ARGB_8888);
    Canvas canvas = new Canvas(bitmap);
    drawable.setBounds(0, 0, canvas.getWidth(), canvas.getHeight());
    drawable.draw(canvas);

    return bitmap;
}

与其他方法不同,如果你在要求将Drawable转换为位图之前调用setBounds,它将以正确的大小绘制位图!

BitmapFactory.decodeResource()自动缩放位图,因此您的位图可能会变得模糊。为了防止结垢,请这样做:

BitmapFactory.Options options = new BitmapFactory.Options();
options.inScaled = false;
Bitmap source = BitmapFactory.decodeResource(context.getResources(),
                                             R.drawable.resource_name, options);

or

InputStream is = context.getResources().openRawResource(R.drawable.resource_name)
bitmap = BitmapFactory.decodeStream(is);

1)可绘制位图:

Bitmap mIcon = BitmapFactory.decodeResource(context.getResources(),R.drawable.icon);
// mImageView.setImageBitmap(mIcon);

2)位图到可绘制:

Drawable mDrawable = new BitmapDrawable(getResources(), bitmap);
// mImageView.setDrawable(mDrawable);

方法1:你可以像这样直接转换成位图

Bitmap myLogo = BitmapFactory.decodeResource(context.getResources(), R.drawable.my_drawable);

方法2:你甚至可以把资源转换成可绘制的,从那里你可以得到像这样的位图

Bitmap myLogo = ((BitmapDrawable)getResources().getDrawable(R.drawable.logo)).getBitmap();

对于API > 22 getDrawable方法移动到ResourcesCompat类,因此你可以这样做

Bitmap myLogo = ((BitmapDrawable) ResourcesCompat.getDrawable(context.getResources(), R.drawable.logo, null)).getBitmap();

这将BitmapDrawable转换为Bitmap。

Drawable d = ImagesArrayList.get(0);  
Bitmap bitmap = ((BitmapDrawable)d).getBitmap();