我原以为这很简单,但它出现了一些困难。如果我有

std::string name = "John";
int age = 21;

我如何结合他们得到一个单一的字符串“John21”?


当前回答

在c++ 11中,你可以使用std::to_string,例如:

auto result = name + std::to_string( age );

其他回答

#include <iostream>
#include <sstream>

std::ostringstream o;
o << name << age;
std::cout << o.str();

按字母顺序排列:

std::string name = "John";
int age = 21;
std::string result;

// 1. with Boost
result = name + boost::lexical_cast<std::string>(age);

// 2. with C++11
result = name + std::to_string(age);

// 3. with FastFormat.Format
fastformat::fmt(result, "{0}{1}", name, age);

// 4. with FastFormat.Write
fastformat::write(result, name, age);

// 5. with the {fmt} library
result = fmt::format("{}{}", name, age);

// 6. with IOStreams
std::stringstream sstm;
sstm << name << age;
result = sstm.str();

// 7. with itoa
char numstr[21]; // enough to hold all numbers up to 64-bits
result = name + itoa(age, numstr, 10);

// 8. with sprintf
char numstr[21]; // enough to hold all numbers up to 64-bits
sprintf(numstr, "%d", age);
result = name + numstr;

// 9. with STLSoft's integer_to_string
char numstr[21]; // enough to hold all numbers up to 64-bits
result = name + stlsoft::integer_to_string(numstr, 21, age);

// 10. with STLSoft's winstl::int_to_string()
result = name + winstl::int_to_string(age);

// 11. With Poco NumberFormatter
result = name + Poco::NumberFormatter().format(age);

is safe, but slow; requires Boost (header-only); most/all platforms is safe, requires C++11 (to_string() is already included in #include <string>) is safe, and fast; requires FastFormat, which must be compiled; most/all platforms (ditto) is safe, and fast; requires the {fmt} library, which can either be compiled or used in a header-only mode; most/all platforms safe, slow, and verbose; requires #include <sstream> (from standard C++) is brittle (you must supply a large enough buffer), fast, and verbose; itoa() is a non-standard extension, and not guaranteed to be available for all platforms is brittle (you must supply a large enough buffer), fast, and verbose; requires nothing (is standard C++); all platforms is brittle (you must supply a large enough buffer), probably the fastest-possible conversion, verbose; requires STLSoft (header-only); most/all platforms safe-ish (you don't use more than one int_to_string() call in a single statement), fast; requires STLSoft (header-only); Windows-only is safe, but slow; requires Poco C++ ; most/all platforms

#include <string>
#include <sstream>
using namespace std;
string concatenate(std::string const& name, int i)
{
    stringstream s;
    s << name << i;
    return s.str();
}
#include <sstream>

template <class T>
inline std::string to_string (const T& t)
{
   std::stringstream ss;
   ss << t;
   return ss.str();
}

那么你的用法应该是这样的

   std::string szName = "John";
   int numAge = 23;
   szName += to_string<int>(numAge);
   cout << szName << endl;

谷歌[并测试:p]

这是最简单的方法:

string s = name + std::to_string(age);