我看到很多问题都在问“如何”用一种特定的语言进行单元测试,但没有人问“什么”、“为什么”和“什么时候”。

是什么? 它对我有什么用? 我为什么要用它? 什么时候用(什么时候不用)? 有哪些常见的陷阱和误解


当前回答

如果给你一堆垃圾,你似乎陷入了一种永久的清理状态,你知道任何新功能或代码的添加都会破坏当前的设置,因为当前的软件就像一个纸牌屋,你会怎么做? 那么我们如何进行单元测试呢?

从小事开始。我刚加入的项目直到几个月前才开始进行单元测试。当覆盖率如此之低时,我们将简单地选择一个没有覆盖率的文件并单击“添加测试”。

现在我们已经达到了40%以上,我们已经成功地摘走了大部分容易摘到的果实。

(最好的部分是,即使在这样低的覆盖率水平上,我们已经遇到了许多代码做错误事情的实例,并且测试发现了它。这是促使人们增加更多测试的巨大动力。)

其他回答

这回答了为什么您应该进行单元测试。


下面的三个视频涵盖了javascript中的单元测试,但一般原则适用于大多数语言。

单元测试:现在的几分钟将节省几小时后- Eric Mann - https://www.youtube.com/watch?v=_UmmaPe8Bzc

JS单元测试(非常好)- https://www.youtube.com/watch?v=-IYqgx8JxlU

编写可测试的JavaScript - https://www.youtube.com/watch?v=OzjogCFO4Zo


Now I'm just learning about the subject so I may not be 100% correct and there's more to it than what I'm describing here but my basic understanding of unit testing is that you write some test code (which is kept separate from your main code) that calls a function in your main code with input (arguments) that the function requires and the code then checks if it gets back a valid return value. If it does get back a valid value the unit testing framework that you're using to run the tests shows a green light (all good) if the value is invalid you get a red light and you then can fix the problem straight away before you release the new code to production, without testing you may actually not have caught the error.

So you write tests for you current code and create the code so that it passes the test. Months later you or someone else need to modify the function in your main code, because earlier you had already written test code for that function you now run again and the test may fail because the coder introduced a logic error in the function or return something completely different than what that function is supposed to return. Again without the test in place that error might be hard to track down as it can possibly affect other code as well and will go unnoticed.


Also the fact that you have a computer program that runs through your code and tests it instead of you manually doing it in the browser page by page saves time (unit testing for javascript). Let's say that you modify a function that is used by some script on a web page and it works all well and good for its new intended purpose. But, let's also say for arguments sake that there is another function you have somewhere else in your code that depends on that newly modified function for it to operate properly. This dependent function may now stop working because of the changes that you've made to the first function, however without tests in place that are run automatically by your computer you will not notice that there's a problem with that function until it is actually executed and you'll have to manually navigate to a web page that includes the script which executes the dependent function, only then you notice that there's a bug because of the change that you made to the first function.

重申一下,在开发应用程序时运行测试将在编写代码时发现这类问题。如果没有适当的测试,你必须手动检查整个应用程序,即使这样也很难发现错误,你天真地将其发送到生产环境中,一段时间后,好心的用户会给你发送错误报告(这不会像你在测试框架中的错误消息那样好)。


It's quite confusing when you first hear of the subject and you think to yourself, am I not already testing my code? And the code that you've written is working like it is supposed to already, "why do I need another framework?"... Yes you are already testing your code but a computer is better at doing it. You just have to write good enough tests for a function/unit of code once and the rest is taken care of for you by the mighty cpu instead of you having to manually check that all of your code is still working when you make a change to your code.

此外,如果你不想进行单元测试,你也不必进行单元测试,但随着你的项目/代码库开始变得越来越大,引入错误的可能性也在增加,这是值得的。

This is my take on it. I would say unit testing is the practice of writing software tests to verify that your real software does what it is meant to. This started with jUnit in the Java world and has become a best practice in PHP as well with SimpleTest and phpUnit. It's a core practice of Extreme Programming and helps you to be sure that your software still works as intended after editing. If you have sufficient test coverage, you can do major refactoring, bug fixing or add features rapidly with much less fear of introducing other problems.

当所有单元测试都能自动运行时,这是最有效的。

单元测试通常与OO开发相关联。基本思想是创建一个脚本,为你的代码设置环境,然后练习它;您编写断言,指定您应该接收的预期输出,然后使用如上所述的框架执行您的测试脚本。

框架将针对您的代码运行所有测试,然后报告每个测试的成功或失败。phpUnit默认情况下从Linux命令行运行,尽管有HTTP接口可用于它。SimpleTest本质上是基于web的,在我看来,它更容易启动和运行。结合xDebug, phpUnit可以为您提供代码覆盖率的自动统计数据,有些人认为这非常有用。

有些团队从他们的subversion存储库编写钩子,以便在提交更改时自动运行单元测试。

将单元测试保存在与应用程序相同的存储库中是一个很好的实践。

单元测试与“只是打开一个新项目并测试这个特定的代码”的主要区别在于它是自动化的,因此是可重复的。

如果您手动测试代码,它可能会使您相信代码在当前状态下工作得很完美。但一周后,当你对它做了轻微的修改时呢?您是否愿意在代码发生任何更改时再次手工重新测试?很可能不会:-(

但是,如果您可以在任何时间运行您的测试,只需单击一下,以完全相同的方式,在几秒钟内,那么一旦有什么东西坏了,它们就会立即显示给您。如果您还将单元测试集成到您的自动化构建过程中,即使在看似完全无关的更改破坏了代码库中遥远部分的某些情况下,它们也会提醒您错误——当您甚至不会想到需要重新测试特定的功能时。

这是单元测试相对于手工测试的主要优势。但等等,还有更多:

unit tests shorten the development feedback loop dramatically: with a separate testing department it may take weeks for you to know that there is a bug in your code, by which time you have already forgotten much of the context, thus it may take you hours to find and fix the bug; OTOH with unit tests, the feedback cycle is measured in seconds, and the bug fix process is typically along the lines of an "oh sh*t, I forgot to check for that condition here" :-) unit tests effectively document (your understanding of) the behaviour of your code unit testing forces you to reevaluate your design choices, which results in simpler, cleaner design

反过来,单元测试框架使您更容易编写和运行测试。

首先,无论是谈论单元测试还是其他类型的自动化测试(集成、加载、UI测试等),与您所建议的关键区别在于它是自动化的、可重复的,并且不需要消耗任何人力资源(=没有人需要执行测试,它们通常按下按钮就可以运行)。

我在FoxForward 2007参加了一个关于单元测试的演讲,被告知永远不要对任何与数据相关的东西进行单元测试。毕竟,如果您在实时数据上进行测试,结果是不可预测的,如果您不在实时数据上进行测试,那么实际上并不是在测试您所编写的代码。不幸的是,这是我最近编写的大部分代码。: -)

最近,当我编写一个保存和恢复设置的例程时,我确实尝试了TDD。首先,我验证了是否可以创建存储对象。然后,它有我需要调用的方法。然后,我可以称之为。然后,我可以给它传递参数。然后,我可以给它传递特定的参数。依此类推,直到我最终验证它将保存指定的设置,允许我更改它,然后为几种不同的语法恢复它。

我没看完,因为我现在需要例行公事,但这是一个很好的练习。