我正试图从字典中建立一个饼图。在显示饼图之前,我想整理一下数据。我去掉了所有小于5%的派片,把它们放到“其他”派片里。然而,我得到一个集合被修改;枚举操作在运行时不能执行异常。
我理解为什么在遍历字典时不能从字典中添加或删除项。但是,我不明白为什么不能简单地在foreach循环中更改现有键的值。
任何建议:修复我的代码,将不胜感激。
Dictionary<string, int> colStates = new Dictionary<string,int>();
// ...
// Some code to populate colStates dictionary
// ...
int OtherCount = 0;
foreach(string key in colStates.Keys)
{
double Percent = colStates[key] / TotalCount;
if (Percent < 0.05)
{
OtherCount += colStates[key];
colStates[key] = 0;
}
}
colStates.Add("Other", OtherCount);
如果你觉得有创意,你可以这样做。在字典中进行反向循环以进行更改。
Dictionary<string, int> collection = new Dictionary<string, int>();
collection.Add("value1", 9);
collection.Add("value2", 7);
collection.Add("value3", 5);
collection.Add("value4", 3);
collection.Add("value5", 1);
for (int i = collection.Keys.Count; i-- > 0; ) {
if (collection.Values.ElementAt(i) < 5) {
collection.Remove(collection.Keys.ElementAt(i)); ;
}
}
当然不完全相同,但你可能会感兴趣…
从。net 4.5开始,你可以使用ConcurrentDictionary来实现:
using System.Collections.Concurrent;
var colStates = new ConcurrentDictionary<string,int>();
colStates["foo"] = 1;
colStates["bar"] = 2;
colStates["baz"] = 3;
int OtherCount = 0;
int TotalCount = 100;
foreach(string key in colStates.Keys)
{
double Percent = (double)colStates[key] / TotalCount;
if (Percent < 0.05)
{
OtherCount += colStates[key];
colStates[key] = 0;
}
}
colStates.TryAdd("Other", OtherCount);
但是请注意,它的性能实际上比简单的foreach dictionary差得多。
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
using BenchmarkDotNet.Attributes;
using BenchmarkDotNet.Running;
public class ConcurrentVsRegularDictionary
{
private readonly Random _rand;
private const int Count = 1_000;
public ConcurrentVsRegularDictionary()
{
_rand = new Random();
}
[Benchmark]
public void ConcurrentDictionary()
{
var dict = new ConcurrentDictionary<int, int>();
Populate(dict);
foreach (var key in dict.Keys)
{
dict[key] = _rand.Next();
}
}
[Benchmark]
public void Dictionary()
{
var dict = new Dictionary<int, int>();
Populate(dict);
foreach (var key in dict.Keys.ToArray())
{
dict[key] = _rand.Next();
}
}
private void Populate(IDictionary<int, int> dictionary)
{
for (int i = 0; i < Count; i++)
{
dictionary[i] = 0;
}
}
}
public class Program
{
public static void Main(string[] args)
{
BenchmarkRunner.Run<ConcurrentVsRegularDictionary>();
}
}
结果:
Method | Mean | Error | StdDev |
--------------------- |----------:|----------:|----------:|
ConcurrentDictionary | 182.24 us | 3.1507 us | 2.7930 us |
Dictionary | 47.01 us | 0.4824 us | 0.4512 us |