问题

我开始看看Swift编程语言,不知为何我不能正确地从特定的UIStoryboard输入一个UIViewController的初始化。

在Objective-C中,我简单地写:

UIStoryboard *storyboard = [UIStoryboard storyboardWithName:@"StoryboardName" bundle:nil];
UIViewController *viewController = [storyboard instantiateViewControllerWithIdentifier:@"ViewControllerID"];
[self presentViewController:viewController animated:YES completion:nil];

有人能帮助我如何在斯威夫特上实现这一点吗?


当前回答

斯威夫特4:

    let storyboard = UIStoryboard(name: "Main", bundle: nil)
    let yourVC: YourVC = storyboard.instantiateViewController(withIdentifier: "YourVC") as! YourVC

其他回答

我想建议一种更简洁的方法。当我们有多个故事板时,这将很有用

1.用你所有的故事板创建一个结构

struct Storyboard {
      static let main = "Main"
      static let login = "login"
      static let profile = "profile" 
      static let home = "home"
    }

2. 创建一个UIStoryboard扩展,如下所示

extension UIStoryboard {
  @nonobjc class var main: UIStoryboard {
    return UIStoryboard(name: Storyboard.main, bundle: nil)
  }
  @nonobjc class var journey: UIStoryboard {
    return UIStoryboard(name: Storyboard.login, bundle: nil)
  }
  @nonobjc class var quiz: UIStoryboard {
    return UIStoryboard(name: Storyboard.profile, bundle: nil)
  }
  @nonobjc class var home: UIStoryboard {
    return UIStoryboard(name: Storyboard.home, bundle: nil)
  }
}

将故事板标识符作为类名,并使用下面的代码进行实例化

let loginVc = UIStoryboard.login.instantiateViewController(withIdentifier: "\(LoginViewController.self)") as! LoginViewController

akashivsky的答案很好!但是,如果你从呈现的视图控制器返回时遇到一些麻烦,这个替代方法会很有用。这对我很管用!

迅速:

let storyboard = UIStoryboard(name: "MyStoryboardName", bundle: nil)
let vc = storyboard.instantiateViewControllerWithIdentifier("someViewController") as! UIViewController
// Alternative way to present the new view controller
self.navigationController?.showViewController(vc, sender: nil)

Obj - c:

UIStoryboard *storyboard = [UIStoryboard storyboardWithName:@"MyStoryboardName" bundle:nil];
UIViewController *vc = [storyboard instantiateViewControllerWithIdentifier:@"someViewController"];
[self.navigationController showViewController:vc sender:nil];

这个答案是针对Swift 5.4和iOS 14.5 SDK进行的最新修订。


这只是新语法和稍微修改的api的问题。UIKit的底层功能并没有改变。对于绝大多数iOS SDK框架来说都是如此。

let storyboard = UIStoryboard(name: "myStoryboardName", bundle: nil)
let vc = storyboard.instantiateViewController(withIdentifier: "myVCID")
self.present(vc, animated: true)

确保在故事板中“故事板ID”下设置myVCID。

无论我怎么尝试,它都不适合我——没有错误,但我的屏幕上也没有新的视图控制器。不知道为什么,但是在超时函数中包装它最终使它工作:

DispatchQueue.main.asyncAfter(deadline: .now() + 0.0) {
    let storyboard = UIStoryboard(name: "Main", bundle: nil)
    let controller = storyboard.instantiateViewController(withIdentifier: "TabletViewController")
    self.present(controller, animated: true, completion: nil)
}
// "Main" is name of .storybord file "
let mainStoryboard: UIStoryboard = UIStoryboard(name: "Main", bundle: nil)
// "MiniGameView" is the ID given to the ViewController in the interfacebuilder
// MiniGameViewController is the CLASS name of the ViewController.swift file acosiated to the ViewController
var setViewController = mainStoryboard.instantiateViewControllerWithIdentifier("MiniGameView") as MiniGameViewController
var rootViewController = self.window!.rootViewController
rootViewController?.presentViewController(setViewController, animated: false, completion: nil)

当我把它放在AppDelegate时,这工作得很好