是否可以在ES6类中创建私有属性?

举个例子。 如何阻止访问instance.property?

class Something {
  constructor(){
    this.property = "test";
  }
}

var instance = new Something();
console.log(instance.property); //=> "test"

当前回答

我相信在构造函数中使用闭包是可能获得“两全其美”的。有两种变化:

所有数据成员都是私有的

函数myFunc() { console.log(' x的值:' + this.x); this.myPrivateFunc (); } 函数myPrivateFunc() { console.log(' x的增强值:' +(此。X + 1)); } 类测试{ 构造函数(){ Let internal = { X: 2, }; 内部的。myPrivateFunc = myPrivateFunc.bind(内部); 这一点。myFunc = myFunc.bind(内部); } };

有些成员是私有的

注意:这确实很难看。如果您知道更好的解决方案,请编辑此回复。

function myFunc(priv, pub) { pub.y = 3; // The Test object now gets a member 'y' with value 3. console.log('Value of x: ' + priv.x); this.myPrivateFunc(); } function myPrivateFunc() { pub.z = 5; // The Test object now gets a member 'z' with value 3. console.log('Enhanced value of x: ' + (priv.x + 1)); } class Test { constructor() { let self = this; let internal = { x : 2, }; internal.myPrivateFunc = myPrivateFunc.bind(null, internal, self); this.myFunc = myFunc.bind(null, internal, self); } };

其他回答

我已经开发了一个模块,帮助您使用的访问限制 JavaScript类,叫做Capsulable。(私有和受保护的静态)

如果您感兴趣,请查看下面的软件包。 https://github.com/hmmhmmhm/capsulable

const Capsulable = require('capsulable')
const Field = Capsulable()

class A {
    constructor(_field){
        // Configure data fields.
        Field(this, _field)

        // The code below provides access to
        // the data fields when creating
        // functions within the class.
        Field(this).private
        Field(this).protected
        Field(this).protectedStatic
    }
}

module.exports = A

我现在听到的建议是使用WeakMaps来保存私人数据,以供其他看客参考。

下面是一个更清晰、有效的例子:

function storePrivateProperties(a, b, c, d) {
  let privateData = new WeakMap;
  // unique object as key, weak map can only accept object as key, when key is no longer referened, garbage collector claims the key-value 
  let keyA = {}, keyB = {}, keyC = {}, keyD = {};

  privateData.set(keyA, a);
  privateData.set(keyB, b);
  privateData.set(keyC, c);
  privateData.set(keyD, d);

  return {
    logPrivateKey(key) {
      switch(key) {
      case "a":
        console.log(privateData.get(keyA));
        break;
      case "b":
        console.log(privateData.get(keyB));
        break;
      case "c":
        console.log(privateData.get(keyC));
        break;
      case "d":
        console.log(privateData.set(keyD));
        break;
      default:
        console.log(`There is no value for ${key}`)
      }
    }
  }
}

使用ES6模块(最初由@d13提出)对我来说效果很好。它不能完美地模拟私有属性,但至少您可以确信,应该是私有的属性不会泄漏到类之外。这里有一个例子:

something.js

let _message = null;
const _greet = name => {
  console.log('Hello ' + name);
};

export default class Something {
  constructor(message) {
    _message = message;
  }

  say() {
    console.log(_message);
    _greet('Bob');
  }
};

然后消费代码可以是这样的:

import Something from './something.js';

const something = new Something('Sunny day!');
something.say();
something._message; // undefined
something._greet(); // exception

更新(重要):

正如@DanyalAytekin在评论中概述的那样,这些私有属性是静态的,因此在全球范围内。它们在处理单例对象时工作得很好,但在处理瞬态对象时必须小心。扩展上面的例子:

import Something from './something.js';
import Something2 from './something.js';

const a = new Something('a');
a.say(); // a

const b = new Something('b');
b.say(); // b

const c = new Something2('c');
c.say(); // c

a.say(); // c
b.say(); // c
c.say(); // c

实际上这是可能的。 1. 首先,创建类,并在构造函数中返回被调用的_public函数。 2. 在被调用的_public函数中传递this引用(以获得对所有私有方法和道具的访问),以及构造函数的所有参数(将在new Names()中传递) 3.在_public函数作用域中,还有一个Names类,它可以访问私有Names类的this (_this)引用

class Names {
  constructor() {
    this.privateProperty = 'John';
    return _public(this, arguments);
  }
  privateMethod() { }
}

const names = new Names(1,2,3);
console.log(names.somePublicMethod); //[Function]
console.log(names.publicProperty); //'Jasmine'
console.log(names.privateMethod); //undefined
console.log(names.privateProperty); //undefind

function _public(_this, _arguments) {
  class Names {
    constructor() {
      this.publicProperty = 'Jasmine';
      _this.privateProperty; //"John";
      _this.privateMethod; //[Function]
    }

    somePublicMethod() {
      _this.privateProperty; //"John";
      _this.privateMethod; //[Function]
    }

  }
  return new Names(..._arguments);
}

在寻找“类的私有数据”的最佳实践时,我偶然看到了这篇文章。上面提到了一些模式会有性能问题。

我根据在线书籍“探索ES6”中的4个主要模式整理了一些jsperf测试:

http://exploringjs.com/es6/ch_classes.html#sec_private-data-for-classes

测试可以在这里找到:

https://jsperf.com/private-data-for-classes

在Chrome 63.0.3239 / Mac OS X 10.11.6中,表现最好的模式是“通过构造函数环境的私有数据”和“通过命名约定的私有数据”。对我来说,Safari在WeakMap上表现得很好,而Chrome则不太好。

我不知道对内存的影响,但“构造函数环境”的模式(有些人曾警告过这将是一个性能问题)非常具有性能。

这4种基本模式是:

通过构造函数环境的私有数据

class Countdown {
    constructor(counter, action) {
        Object.assign(this, {
            dec() {
                if (counter < 1) return;
                counter--;
                if (counter === 0) {
                    action();
                }
            }
        });
    }
}
const c = new Countdown(2, () => {});
c.dec();
c.dec();

通过构造函数环境的私有数据2

class Countdown {
    constructor(counter, action) {
        this.dec = function dec() {
            if (counter < 1) return;
            counter--;
            if (counter === 0) {
                action();
            }
        }
    }
}
const c = new Countdown(2, () => {});
c.dec();
c.dec();

通过命名约定的私有数据

class Countdown {
    constructor(counter, action) {
        this._counter = counter;
        this._action = action;
    }
    dec() {
        if (this._counter < 1) return;
        this._counter--;
        if (this._counter === 0) {
            this._action();
        }
    }
}
const c = new Countdown(2, () => {});
c.dec();
c.dec();

通过WeakMaps的私有数据

const _counter = new WeakMap();
const _action = new WeakMap();
class Countdown {
    constructor(counter, action) {
        _counter.set(this, counter);
        _action.set(this, action);
    }
    dec() {
        let counter = _counter.get(this);
        if (counter < 1) return;
        counter--;
        _counter.set(this, counter);
        if (counter === 0) {
            _action.get(this)();
        }
    }
}
const c = new Countdown(2, () => {});
c.dec();
c.dec();

通过符号的私有数据

const _counter = Symbol('counter');
const _action = Symbol('action');

class Countdown {
    constructor(counter, action) {
        this[_counter] = counter;
        this[_action] = action;
    }
    dec() {
        if (this[_counter] < 1) return;
        this[_counter]--;
        if (this[_counter] === 0) {
            this[_action]();
        }
    }
}
const c = new Countdown(2, () => {});
c.dec();
c.dec();