严格相等运算符将告诉您两个对象类型是否相等。然而,是否有一种方法来判断两个对象是否相等,就像Java中的哈希码值一样?

堆栈溢出问题JavaScript中有hashCode函数吗?类似于这个问题,但需要一个更学术的答案。上面的场景说明了为什么有必要有一个,我想知道是否有等效的解决方案。


当前回答

当然,当我们在它的时候,我会抛出我自己对车轮的重新发明(我为辐条和使用的材料的数量感到自豪):

////////////////////////////////////////////////////////////////////////////////

var equals = function ( objectA, objectB ) {
    var result = false,
        keysA,
        keysB;

    // Check if they are pointing at the same variable. If they are, no need to test further.
    if ( objectA === objectB ) {
        return true;
    }

    // Check if they are the same type. If they are not, no need to test further.
    if ( typeof objectA !== typeof objectB ) {
        return false;
    }

    // Check what kind of variables they are to see what sort of comparison we should make.
    if ( typeof objectA === "object" ) {
        // Check if they have the same constructor, so that we are comparing apples with apples.
        if ( objectA.constructor === objectA.constructor ) {
            // If we are working with Arrays...
            if ( objectA instanceof Array ) {
                // Check the arrays are the same length. If not, they cannot be the same.
                if ( objectA.length === objectB.length ) {
                    // Compare each element. They must be identical. If not, the comparison stops immediately and returns false.
                    return objectA.every(
                        function ( element, i ) {
                            return equals( element, objectB[ i ] );
                        }
                    );
                }
                // They are not the same length, and so are not identical.
                else {
                    return false;
                }
            }
            // If we are working with RegExps...
            else if ( objectA instanceof RegExp ) {
                // Return the results of a string comparison of the expression.
                return ( objectA.toString() === objectB.toString() );
            }
            // Else we are working with other types of objects...
            else {
                // Get the keys as arrays from both objects. This uses Object.keys, so no old browsers here.
                keysA = Object.keys( objectA );

                keysB = Object.keys( objectB );

                // Check the key arrays are the same length. If not, they cannot be the same.
                if ( keysA.length === keysB.length ) {
                    // Compare each property. They must be identical. If not, the comparison stops immediately and returns false.
                    return keysA.every(
                        function ( element ) {
                            return equals( objectA[ element ], objectB[ element ] );
                        }
                    );
                }
                // They do not have the same number of keys, and so are not identical.
                else {
                    return false;
                }
            }
        }
        // They don't have the same constructor.
        else {
            return false;
        }
    }
    // If they are both functions, let us do a string comparison.
    else if ( typeof objectA === "function" ) {
        return ( objectA.toString() === objectB.toString() );
    }
    // If a simple variable type, compare directly without coercion.
    else {
        return ( objectA === objectB );
    }

    // Return a default if nothing has already been returned.
    return result;
};

////////////////////////////////////////////////////////////////////////////////

它会尽可能快地返回false,但当然,对于一个差异嵌套很深的大对象,它可能不那么有效。在我自己的场景中,良好地处理嵌套数组非常重要。

希望它能帮助需要这种“轮子”的人。

其他回答

你是在测试两个对象是否相等吗?即:它们的属性是相等的?

如果是这样的话,你可能会注意到这种情况:

var a = { foo : "bar" };
var b = { foo : "bar" };
alert (a == b ? "Equal" : "Not equal");
// "Not equal"

你可能需要这样做:

function objectEquals(obj1, obj2) {
    for (var i in obj1) {
        if (obj1.hasOwnProperty(i)) {
            if (!obj2.hasOwnProperty(i)) return false;
            if (obj1[i] != obj2[i]) return false;
        }
    }
    for (var i in obj2) {
        if (obj2.hasOwnProperty(i)) {
            if (!obj1.hasOwnProperty(i)) return false;
            if (obj1[i] != obj2[i]) return false;
        }
    }
    return true;
}

显然,该函数可以进行相当多的优化,并能够进行深度检查(处理嵌套对象:var a = {foo: {fu: "bar"}}),但您可以理解。

正如FOR所指出的,你可能需要根据自己的目的进行调整,例如:不同的类可能对“equal”有不同的定义。如果您只是处理普通对象,上述方法可能就足够了,否则可以使用自定义MyClass.equals()函数。

如何确定部分对象(partial <T>)等于typescript中的原始对象(T)。

function compareTwoObjects<T>(original: T, partial: Partial<T>): boolean {
  return !Object.keys(partial).some((key) => partial[key] !== original[key]);
}

附注:最初我打算提出一个有答案的新问题。但这样的问题已经存在,并被标记为重复题。

在JavaScript for Objects中,当它们引用内存中的相同位置时,默认的相等运算符将产生true。

var x = {};
var y = {};
var z = x;

x === y; // => false
x === z; // => true

如果你需要一个不同的相等操作符,你需要添加一个equals(other)方法,或者类似的东西到你的类中,你的问题领域的细节将决定它的确切含义。

这里有一个扑克牌的例子:

function Card(rank, suit) {
  this.rank = rank;
  this.suit = suit;
  this.equals = function(other) {
     return other.rank == this.rank && other.suit == this.suit;
  };
}

var queenOfClubs = new Card(12, "C");
var kingOfSpades = new Card(13, "S");

queenOfClubs.equals(kingOfSpades); // => false
kingOfSpades.equals(new Card(13, "S")); // => true

只是想利用一些es6的特性来贡献我的对象比较版本。它不考虑订单。在将所有if/else转换为三元后,我带来了以下内容:

function areEqual(obj1, obj2) {

    return Object.keys(obj1).every(key => {

            return obj2.hasOwnProperty(key) ?
                typeof obj1[key] === 'object' ?
                    areEqual(obj1[key], obj2[key]) :
                obj1[key] === obj2[key] :
                false;

        }
    )
}
var object1 = {name: "humza" , gender : "male", age: 23}
var object2 = {name: "humza" , gender : "male", age: 23}
var result = Object.keys(object1).every((key) =>  object1[key] === object2[key])

如果object1在object2上具有相同的值,Result将为true。