在. numberpad键盘类型上没有“完成”按钮。当用户在文本字段中输入数字信息时,如何使数字pad消失?
我可以使用默认键盘来获得“完成”按钮,但用户必须切换到数字键才能输入数字。有没有办法在数字板上显示“完成”按钮?
在. numberpad键盘类型上没有“完成”按钮。当用户在文本字段中输入数字信息时,如何使数字pad消失?
我可以使用默认键盘来获得“完成”按钮,但用户必须切换到数字键才能输入数字。有没有办法在数字板上显示“完成”按钮?
当前回答
对于Swift 2.2,我使用这个
func addDoneButtonOnKeyboard() {
let doneToolbar: UIToolbar = UIToolbar(frame: CGRectMake(0, 0, self.view.bounds.size.width, 50))
let flexSpace = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.FlexibleSpace, target: nil, action: nil)
let done: UIBarButtonItem = UIBarButtonItem(title: "Done", style: UIBarButtonItemStyle.Done, target: self, action: #selector(DetailViewController.finishDecimalKeypad))
var items: [UIBarButtonItem]? = [UIBarButtonItem]()
items?.append(flexSpace)
items?.append(done)
doneToolbar.items = items
doneToolbar.sizeToFit()
self.productPrice.inputAccessoryView=doneToolbar
}
func finishDecimalKeypad() {
self.productPrice?.resignFirstResponder()
}
其他回答
我在这里描述了iOS 4.2+的一个解决方案,但键盘出现后,解散按钮会消失。这并不可怕,但也不理想。
上面链接的问题中描述的解决方案包括一种更优雅的消除按钮的错觉,我将按钮淡出并垂直移动,以提供键盘和按钮一起消除的外观。
如果你有多个数字字段,我建议子类化UITextField来创建一个NumericTextField,它总是显示一个带有done按钮的数字键盘。然后,简单地将你的数值字段与接口构建器中的这个类关联起来,你就不需要在任何视图控制器中添加任何额外的代码。下面是我在Xcode 8.0中使用的Swift 3.0类。
class NumericTextField: UITextField {
let numericKbdToolbar = UIToolbar()
// MARK: Initilization
required init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
self.initialize()
}
override init(frame: CGRect) {
super.init(frame: frame)
self.initialize()
}
// Sets up the input accessory view with a Done button that closes the keyboard
func initialize()
{
self.keyboardType = UIKeyboardType.numberPad
numericKbdToolbar.barStyle = UIBarStyle.default
let space = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.flexibleSpace, target: nil, action: nil)
let callback = #selector(NumericTextField.finishedEditing)
let donebutton = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.done, target: self, action: callback)
numericKbdToolbar.setItems([space, donebutton], animated: false)
numericKbdToolbar.sizeToFit()
self.inputAccessoryView = numericKbdToolbar
}
// MARK: On Finished Editing Function
func finishedEditing()
{
self.resignFirstResponder()
}
}
斯威夫特4.2
class NumericTextField: UITextField {
let numericKbdToolbar = UIToolbar()
// MARK: Initilization
required init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
self.initialize()
}
override init(frame: CGRect) {
super.init(frame: frame)
self.initialize()
}
// Sets up the input accessory view with a Done button that closes the keyboard
func initialize()
{
self.keyboardType = UIKeyboardType.numberPad
numericKbdToolbar.barStyle = UIBarStyle.default
let space = UIBarButtonItem(barButtonSystemItem: UIBarButtonItem.SystemItem.flexibleSpace, target: nil, action: nil)
let callback = #selector(NumericTextField.finishedEditing)
let donebutton = UIBarButtonItem(barButtonSystemItem: UIBarButtonItem.SystemItem.done, target: self, action: callback)
numericKbdToolbar.setItems([space, donebutton], animated: false)
numericKbdToolbar.sizeToFit()
self.inputAccessoryView = numericKbdToolbar
}
// MARK: On Finished Editing Function
@objc func finishedEditing()
{
self.resignFirstResponder()
}
}
我发现@user1258240的答案是非常简洁的,因为这并不像设置一个returnKeyType属性那么简单。
只是想贡献我自己的“可重用”方法:
func SetDoneToolbar(field:UITextField) {
let doneToolbar:UIToolbar = UIToolbar()
doneToolbar.items=[
UIBarButtonItem(barButtonSystemItem: UIBarButtonItem.SystemItem.flexibleSpace, target: self, action: nil),
UIBarButtonItem(title: "Done", style: UIBarButtonItem.Style.plain, target: self, action: #selector(ViewController.dismissKeyboard))
]
doneToolbar.sizeToFit()
field.inputAccessoryView = doneToolbar
}
override func viewDidLoad() {
super.viewDidLoad()
SetDoneToolbar(field: UITextField_1)
SetDoneToolbar(field: UITextField_2)
SetDoneToolbar(field: UITextField_3)
SetDoneToolbar(field: UITextField_N)
}
这是最新的代码。只包括 在你的viewController中导入"UIViewController+NumPadReturn.h"
这里是。h
#import <Foundation/Foundation.h>
#import <UIKit/UIKit.h>
@interface UIViewController (NumPadReturn)
@end
还有。m
#import "UIViewController+NumPadReturn.h"
@implementation UIViewController (NumPadReturn)
-(void) viewDidLoad{
// add observer for the respective notifications (depending on the os version)
if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 3.2) {
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(keyboardDidShow:)
name:UIKeyboardDidShowNotification
object:nil];
} else {
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(keyboardWillShow:)
name:UIKeyboardWillShowNotification
object:nil];
}
}
- (void)keyboardWillShow:(NSNotification *)note {
// if clause is just an additional precaution, you could also dismiss it
if ([[[UIDevice currentDevice] systemVersion] floatValue] < 3.2) {
[self addButtonToKeyboard];
}
}
- (void)keyboardDidShow:(NSNotification *)note {
// if clause is just an additional precaution, you could also dismiss it
if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 3.2) {
[self addButtonToKeyboard];
}
}
- (void)addButtonToKeyboard {
// create custom button
UIButton *doneButton = [UIButton buttonWithType:UIButtonTypeCustom];
doneButton.frame = CGRectMake(0, 163, 106, 53);
doneButton.adjustsImageWhenHighlighted = NO;
if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 3.0) {
[doneButton setImage:[UIImage imageNamed:@"DoneUp3.png"] forState:UIControlStateNormal];
[doneButton setImage:[UIImage imageNamed:@"DoneDown3.png"] forState:UIControlStateHighlighted];
} else {
[doneButton setImage:[UIImage imageNamed:@"DoneUp.png"] forState:UIControlStateNormal];
[doneButton setImage:[UIImage imageNamed:@"DoneDown.png"] forState:UIControlStateHighlighted];
}
[doneButton addTarget:self action:@selector(doneButton:) forControlEvents:UIControlEventTouchUpInside];
// locate keyboard view
UIWindow* tempWindow = [[[UIApplication sharedApplication] windows] objectAtIndex:1];
UIView* keyboard;
for(int i=0; i<[tempWindow.subviews count]; i++) {
keyboard = [tempWindow.subviews objectAtIndex:i];
// keyboard found, add the button
if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 3.2) {
if([[keyboard description] hasPrefix:@"<UIPeripheralHost"] == YES)
[keyboard addSubview:doneButton];
} else {
if([[keyboard description] hasPrefix:@"<UIKeyboard"] == YES)
[keyboard addSubview:doneButton];
}
}
}
- (void)doneButton:(id)sender {
NSLog(@"doneButton");
[self.view endEditing:TRUE];
}
@end
一个更简单的解决方案
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
[super touchesBegan:touches withEvent:event];
[textViewInstance1 resignFirstResponder];
[textViewInstance2 resignFirstResponder];
[textField resignFirstResponder];
}