我知道pydispatcher,但是Python周围一定有其他与事件相关的包。

哪些库是可用的?

我对作为大型框架一部分的事件管理器不感兴趣,我宁愿使用可以轻松扩展的小型骨架解决方案。


当前回答

你可以试试公交模块。

这个库使基于消息的系统的实现更容易。它支持命令(单个处理程序)和事件(0或多个处理程序)方法。Buslane使用Python类型注释来正确注册处理程序。

简单的例子:

from dataclasses import dataclass

from buslane.commands import Command, CommandHandler, CommandBus


@dataclass(frozen=True)
class RegisterUserCommand(Command):
    email: str
    password: str


class RegisterUserCommandHandler(CommandHandler[RegisterUserCommand]):

    def handle(self, command: RegisterUserCommand) -> None:
        assert command == RegisterUserCommand(
            email='john@lennon.com',
            password='secret',
        )


command_bus = CommandBus()
command_bus.register(handler=RegisterUserCommandHandler())
command_bus.execute(command=RegisterUserCommand(
    email='john@lennon.com',
    password='secret',
))

安装巴士道,只需使用pip:

$ pip install buslane

其他回答

我对Longpoke的极简主义方法做了一个变化,也确保了呼叫者和呼叫者的签名:

class EventHook(object):
    '''
    A simple implementation of the Observer-Pattern.
    The user can specify an event signature upon inizializazion,
    defined by kwargs in the form of argumentname=class (e.g. id=int).
    The arguments' types are not checked in this implementation though.
    Callables with a fitting signature can be added with += or removed with -=.
    All listeners can be notified by calling the EventHook class with fitting
    arguments.

    >>> event = EventHook(id=int, data=dict)
    >>> event += lambda id, data: print("%d %s" % (id, data))
    >>> event(id=5, data={"foo": "bar"})
    5 {'foo': 'bar'}

    >>> event = EventHook(id=int)
    >>> event += lambda wrong_name: None
    Traceback (most recent call last):
        ...
    ValueError: Listener must have these arguments: (id=int)

    >>> event = EventHook(id=int)
    >>> event += lambda id: None
    >>> event(wrong_name=0)
    Traceback (most recent call last):
        ...
    ValueError: This EventHook must be called with these arguments: (id=int)
    '''
    def __init__(self, **signature):
        self._signature = signature
        self._argnames = set(signature.keys())
        self._handlers = []

    def _kwargs_str(self):
        return ", ".join(k+"="+v.__name__ for k, v in self._signature.items())

    def __iadd__(self, handler):
        params = inspect.signature(handler).parameters
        valid = True
        argnames = set(n for n in params.keys())
        if argnames != self._argnames:
            valid = False
        for p in params.values():
            if p.kind == p.VAR_KEYWORD:
                valid = True
                break
            if p.kind not in (p.POSITIONAL_OR_KEYWORD, p.KEYWORD_ONLY):
                valid = False
                break
        if not valid:
            raise ValueError("Listener must have these arguments: (%s)"
                             % self._kwargs_str())
        self._handlers.append(handler)
        return self

    def __isub__(self, handler):
        self._handlers.remove(handler)
        return self

    def __call__(self, *args, **kwargs):
        if args or set(kwargs.keys()) != self._argnames:
            raise ValueError("This EventHook must be called with these " +
                             "keyword arguments: (%s)" % self._kwargs_str())
        for handler in self._handlers[:]:
            handler(**kwargs)

    def __repr__(self):
        return "EventHook(%s)" % self._kwargs_str()

如果我在pyQt中做代码,我使用QT套接字/信号范式,django也是如此

如果我正在做异步I/O,我使用本机选择模块

如果我使用SAX python解析器,我使用SAX提供的事件API。所以看起来我是底层API的受害者:-)

也许你应该问问自己,你对事件框架/模块有什么期望。我个人倾向于使用qt中的Socket/Signal范例。更多关于这方面的信息可以在这里找到

另一个方便的包是事件。它将核心封装到事件订阅和事件触发,感觉像是语言的“自然”部分。它似乎类似于c#语言,后者提供了一种方便的方式来声明、订阅和触发事件。从技术上讲,事件是一个“槽”,可以将回调函数(事件处理程序)附加到其中—称为订阅事件的过程。

# Define a callback function
def something_changed(reason):
    print "something changed because %s" % reason

# Use events module to create an event and register one or more callback functions
from events import Events
events = Events()
events.on_change += something_changed

触发事件时,将按顺序调用所有附加的事件处理程序。要触发该事件,请对槽位执行调用:

events.on_change('it had to happen')

这将输出:

'something changed because it had to happen'

更多的文档可以在github repo或文档中找到。

我在《宝贵的课程》上找到了这个小脚本。它似乎具有我所追求的简单性/功率比。Peter Thatcher是以下代码的作者(未提及许可)。

class Event:
    def __init__(self):
        self.handlers = set()

    def handle(self, handler):
        self.handlers.add(handler)
        return self

    def unhandle(self, handler):
        try:
            self.handlers.remove(handler)
        except:
            raise ValueError("Handler is not handling this event, so cannot unhandle it.")
        return self

    def fire(self, *args, **kargs):
        for handler in self.handlers:
            handler(*args, **kargs)

    def getHandlerCount(self):
        return len(self.handlers)

    __iadd__ = handle
    __isub__ = unhandle
    __call__ = fire
    __len__  = getHandlerCount

class MockFileWatcher:
    def __init__(self):
        self.fileChanged = Event()

    def watchFiles(self):
        source_path = "foo"
        self.fileChanged(source_path)

def log_file_change(source_path):
    print "%r changed." % (source_path,)

def log_file_change2(source_path):
    print "%r changed!" % (source_path,)

watcher              = MockFileWatcher()
watcher.fileChanged += log_file_change2
watcher.fileChanged += log_file_change
watcher.fileChanged -= log_file_change2
watcher.watchFiles()

这里是一个最小的设计,应该工作得很好。你要做的就是简单地在一个类中继承Observer,然后使用observe(event_name, callback_fn)来监听特定的事件。当特定事件在代码中的任何地方被触发时(例如。事件('USB connected')),则将触发相应的回调。

class Observer():
    _observers = []
    def __init__(self):
        self._observers.append(self)
        self._observed_events = []
    def observe(self, event_name, callback_fn):
        self._observed_events.append({'event_name' : event_name, 'callback_fn' : callback_fn})


class Event():
    def __init__(self, event_name, *callback_args):
        for observer in Observer._observers:
            for observable in observer._observed_events:
                if observable['event_name'] == event_name:
                    observable['callback_fn'](*callback_args)

例子:

class Room(Observer):
    def __init__(self):
        print("Room is ready.")
        Observer.__init__(self) # DON'T FORGET THIS
    def someone_arrived(self, who):
        print(who + " has arrived!")

# Observe for specific event
room = Room()
room.observe('someone arrived',  room.someone_arrived)

# Fire some events
Event('someone left',    'John')
Event('someone arrived', 'Lenard') # will output "Lenard has arrived!"
Event('someone Farted',  'Lenard')