我试图写一个应用程序,做一些具体的时候,它被带回前台后一段时间。是否有一种方法可以检测应用程序是被发送到后台还是被带到前台?
当前回答
基于Martín marconcini的回答(谢谢!)我终于找到了一个可靠(而且非常简单)的解决方案。
public class ApplicationLifecycleHandler implements Application.ActivityLifecycleCallbacks, ComponentCallbacks2 {
private static final String TAG = ApplicationLifecycleHandler.class.getSimpleName();
private static boolean isInBackground = false;
@Override
public void onActivityCreated(Activity activity, Bundle bundle) {
}
@Override
public void onActivityStarted(Activity activity) {
}
@Override
public void onActivityResumed(Activity activity) {
if(isInBackground){
Log.d(TAG, "app went to foreground");
isInBackground = false;
}
}
@Override
public void onActivityPaused(Activity activity) {
}
@Override
public void onActivityStopped(Activity activity) {
}
@Override
public void onActivitySaveInstanceState(Activity activity, Bundle bundle) {
}
@Override
public void onActivityDestroyed(Activity activity) {
}
@Override
public void onConfigurationChanged(Configuration configuration) {
}
@Override
public void onLowMemory() {
}
@Override
public void onTrimMemory(int i) {
if(i == ComponentCallbacks2.TRIM_MEMORY_UI_HIDDEN){
Log.d(TAG, "app went to background");
isInBackground = true;
}
}
}
然后将其添加到Application类的onCreate()中
public class MyApp extends android.app.Application {
@Override
public void onCreate() {
super.onCreate();
ApplicationLifeCycleHandler handler = new ApplicationLifeCycleHandler();
registerActivityLifecycleCallbacks(handler);
registerComponentCallbacks(handler);
}
}
其他回答
我的解决方案受到@d60402的答案的启发,也依赖于一个时间窗口,但不使用定时器:
public abstract class BaseActivity extends ActionBarActivity {
protected boolean wasInBackground = false;
@Override
protected void onStart() {
super.onStart();
wasInBackground = getApp().isInBackground;
getApp().isInBackground = false;
getApp().lastForegroundTransition = System.currentTimeMillis();
}
@Override
protected void onStop() {
super.onStop();
if( 1500 < System.currentTimeMillis() - getApp().lastForegroundTransition )
getApp().isInBackground = true;
}
protected SingletonApplication getApp(){
return (SingletonApplication)getApplication();
}
}
其中SingletonApplication是Application类的扩展:
public class SingletonApplication extends Application {
public boolean isInBackground = false;
public long lastForegroundTransition = 0;
}
The principal problem is that you have to get an specific behavior when you start an activity from background. If you override your onPause() and onResume() methods, you'll have a close answer, but not the solution. The problem is that onPause() and onResume() methods are called even if you don't minimize your application, they can be called when you start an activity and later you press the back button to return to your activity. To eliminate that problem and to know really when your application comes from background, you must to get the running process and compare with your process:
private boolean isApplicationBroughtToBackground() {
ActivityManager am = (ActivityManager) getSystemService(Context.ACTIVITY_SERVICE);
List<RunningTaskInfo> tasks = am.getRunningTasks(1);
if (!tasks.isEmpty()) {
ComponentName topActivity = tasks.get(0).topActivity;
if (!topActivity.getPackageName().equals(getPackageName())) {
return true;
}
}
return false;
}
现在你必须声明一个布尔变量:
public boolean wasPaused = false;
并询问你的活动何时进入后台:
@Override
public void onPause(){
super.onPause();
if(isApplicationBroughtToBackground())
wasPaused = true;
}
现在,当你的活动再次出现在屏幕上时,在onResume()方法中询问:
@Override
public void onResume(){
super.onResume();
if(wasPaused){
lockScreen(true);
}
wasPaused = false;
}
就是这样。现在,当您的活动进入后台,稍后用户将其带到前台时,锁定屏幕将出现。
如果你想为你的应用程序的任何活动重复这个行为,你必须创建一个活动(可以是BaseActivity),放这个方法,你所有的活动都必须从BaseActivity继承。
我希望这对你有帮助。
问候!
正确答案
创建名为MyApp的类,如下所示:
public class MyApp implements Application.ActivityLifecycleCallbacks, ComponentCallbacks2 {
private Context context;
public void setContext(Context context)
{
this.context = context;
}
private boolean isInBackground = false;
@Override
public void onTrimMemory(final int level) {
if (level == ComponentCallbacks2.TRIM_MEMORY_UI_HIDDEN) {
isInBackground = true;
Log.d("status = ","we are out");
}
}
@Override
public void onActivityCreated(Activity activity, Bundle bundle) {
}
@Override
public void onActivityStarted(Activity activity) {
}
@Override
public void onActivityResumed(Activity activity) {
if(isInBackground){
isInBackground = false;
Log.d("status = ","we are in");
}
}
@Override
public void onActivityPaused(Activity activity) {
}
@Override
public void onActivityStopped(Activity activity) {
}
@Override
public void onActivitySaveInstanceState(Activity activity, Bundle bundle) {
}
@Override
public void onActivityDestroyed(Activity activity) {
}
@Override
public void onConfigurationChanged(Configuration configuration) {
}
@Override
public void onLowMemory() {
}
}
然后,在你想要的任何地方(最好是在应用程序中启动的第一个活动),添加下面的代码:
MyApp myApp = new MyApp();
registerComponentCallbacks(myApp);
getApplication().registerActivityLifecycleCallbacks(myApp);
完成了!现在当应用程序在后台时,我们得到日志状态:我们退出 当我们进入app,我们得到log status,我们是out
这是我的解决方案。只需在您的主Application类中注册这个ActivityLifecycleCallbacks。在评论中,我提到了一个用户配置文件活动边缘情况。该活动只是一个具有透明边缘的活动。
/**
* This class used Activity lifecycle callbacks to determine when the application goes to the
* background as well as when it is brought to the foreground.
*/
public class Foreground implements Application.ActivityLifecycleCallbacks
{
/**
* How long to wait before checking onStart()/onStop() count to determine if the app has been
* backgrounded.
*/
public static final long BACKGROUND_CHECK_DELAY_MS = 500;
private static Foreground sInstance;
private final Handler mMainThreadHandler = new Handler(Looper.getMainLooper());
private boolean mIsForeground = false;
private int mCount;
public static void init(final Application application)
{
if (sInstance == null)
{
sInstance = new Foreground();
application.registerActivityLifecycleCallbacks(sInstance);
}
}
public static Foreground getInstance()
{
return sInstance;
}
public boolean isForeground()
{
return mIsForeground;
}
public boolean isBackground()
{
return !mIsForeground;
}
@Override
public void onActivityStarted(final Activity activity)
{
mCount++;
// Remove posted Runnables so any Meteor disconnect is cancelled if the user comes back to
// the app before it runs.
mMainThreadHandler.removeCallbacksAndMessages(null);
if (!mIsForeground)
{
mIsForeground = true;
}
}
@Override
public void onActivityStopped(final Activity activity)
{
mCount--;
// A transparent Activity like community user profile won't stop the Activity that launched
// it. If you launch another Activity from the user profile or hit the Android home button,
// there are two onStops(). One for the user profile and one for its parent. Remove any
// posted Runnables so we don't get two session ended events.
mMainThreadHandler.removeCallbacksAndMessages(null);
mMainThreadHandler.postDelayed(new Runnable()
{
@Override
public void run()
{
if (mCount == 0)
{
mIsForeground = false;
}
}
}, BACKGROUND_CHECK_DELAY_MS);
}
@Override
public void onActivityCreated(final Activity activity, final Bundle savedInstanceState)
{
}
@Override
public void onActivityResumed(final Activity activity)
{
}
@Override
public void onActivityPaused(final Activity activity)
{
}
@Override
public void onActivitySaveInstanceState(final Activity activity, final Bundle outState)
{
}
@Override
public void onActivityDestroyed(final Activity activity)
{
}
}
lifecycle包提供了类和接口,让您可以构建生命周期感知的组件
您的应用程序应该实现LifecycleObserver接口:
public class MyApplication extends Application implements LifecycleObserver {
@Override
public void onCreate() {
super.onCreate();
ProcessLifecycleOwner.get().getLifecycle().addObserver(this);
}
@OnLifecycleEvent(Lifecycle.Event.ON_STOP)
private void onAppBackgrounded() {
Log.d("MyApp", "App in background");
}
@OnLifecycleEvent(Lifecycle.Event.ON_START)
private void onAppForegrounded() {
Log.d("MyApp", "App in foreground");
}
}
为此,您需要将此依赖项添加到构建中。gradle文件:
dependencies {
implementation "android.arch.lifecycle:extensions:1.1.1"
}
正如谷歌所建议的,你应该最小化在activity的生命周期方法中执行的代码:
一种常见的模式是实现依赖的操作 活动和片段的生命周期方法中的组件。 然而,这种模式会导致代码组织不佳,并且导致 错误的扩散。通过使用生命周期感知组件,您 是否可以将依赖组件的代码移出生命周期方法 以及组件本身。
你可以在这里阅读更多: https://developer.android.com/topic/libraries/architecture/lifecycle
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