我试图写一个应用程序,做一些具体的时候,它被带回前台后一段时间。是否有一种方法可以检测应用程序是被发送到后台还是被带到前台?


当前回答

我在谷歌Analytics EasyTracker中使用了这个,它起作用了。可以将其扩展为使用简单整数来完成您想要的任务。

public class MainApplication extends Application {

    int isAppBackgrounded = 0;

    @Override
    public void onCreate() {
        super.onCreate();
        appBackgroundedDetector();
    }

    private void appBackgroundedDetector() {
        registerActivityLifecycleCallbacks(new ActivityLifecycleCallbacks() {
            @Override
            public void onActivityCreated(Activity activity, Bundle bundle) {

            }

            @Override
            public void onActivityStarted(Activity activity) {
                EasyTracker.getInstance(MainApplication.this).activityStart(activity);
            }

            @Override
            public void onActivityResumed(Activity activity) {
                isAppBackgrounded++;
                if (isAppBackgrounded > 0) {
                    // Do something here
                }
            }

            @Override
            public void onActivityPaused(Activity activity) {
                isAppBackgrounded--;
            }

            @Override
            public void onActivityStopped(Activity activity) {
                EasyTracker.getInstance(MainApplication.this).activityStop(activity);
            }

            @Override
            public void onActivitySaveInstanceState(Activity activity, Bundle bundle) {

            }

            @Override
            public void onActivityDestroyed(Activity activity) {

            }
        });
    }
}

其他回答

我发现了一个很好的方法来检测应用程序是否进入前台或后台。 这是我的代码。 希望这对你有帮助。

/**
 * Custom Application which can detect application state of whether it enter
 * background or enter foreground.
 *
 * @reference http://www.vardhan-justlikethat.blogspot.sg/2014/02/android-solution-to-detect-when-android.html
 */
 public abstract class StatusApplication extends Application implements ActivityLifecycleCallbacks {

public static final int STATE_UNKNOWN = 0x00;
public static final int STATE_CREATED = 0x01;
public static final int STATE_STARTED = 0x02;
public static final int STATE_RESUMED = 0x03;
public static final int STATE_PAUSED = 0x04;
public static final int STATE_STOPPED = 0x05;
public static final int STATE_DESTROYED = 0x06;

private static final int FLAG_STATE_FOREGROUND = -1;
private static final int FLAG_STATE_BACKGROUND = -2;

private int mCurrentState = STATE_UNKNOWN;
private int mStateFlag = FLAG_STATE_BACKGROUND;

@Override
public void onCreate() {
    super.onCreate();
    mCurrentState = STATE_UNKNOWN;
    registerActivityLifecycleCallbacks(this);
}

@Override
public void onActivityCreated(Activity activity, Bundle savedInstanceState) {
    // mCurrentState = STATE_CREATED;
}

@Override
public void onActivityStarted(Activity activity) {
    if (mCurrentState == STATE_UNKNOWN || mCurrentState == STATE_STOPPED) {
        if (mStateFlag == FLAG_STATE_BACKGROUND) {
            applicationWillEnterForeground();
            mStateFlag = FLAG_STATE_FOREGROUND;
        }
    }
    mCurrentState = STATE_STARTED;

}

@Override
public void onActivityResumed(Activity activity) {
    mCurrentState = STATE_RESUMED;

}

@Override
public void onActivityPaused(Activity activity) {
    mCurrentState = STATE_PAUSED;

}

@Override
public void onActivityStopped(Activity activity) {
    mCurrentState = STATE_STOPPED;

}

@Override
public void onActivitySaveInstanceState(Activity activity, Bundle outState) {

}

@Override
public void onActivityDestroyed(Activity activity) {
    mCurrentState = STATE_DESTROYED;
}

@Override
public void onTrimMemory(int level) {
    super.onTrimMemory(level);
    if (mCurrentState == STATE_STOPPED && level >= TRIM_MEMORY_UI_HIDDEN) {
        if (mStateFlag == FLAG_STATE_FOREGROUND) {
            applicationDidEnterBackground();
            mStateFlag = FLAG_STATE_BACKGROUND;
        }
    }else if (mCurrentState == STATE_DESTROYED && level >= TRIM_MEMORY_UI_HIDDEN) {
        if (mStateFlag == FLAG_STATE_FOREGROUND) {
            applicationDidDestroyed();
            mStateFlag = FLAG_STATE_BACKGROUND;
        }
    }
}

/**
 * The method be called when the application been destroyed. But when the
 * device screen off,this method will not invoked.
 */
protected abstract void applicationDidDestroyed();

/**
 * The method be called when the application enter background. But when the
 * device screen off,this method will not invoked.
 */
protected abstract void applicationDidEnterBackground();

/**
 * The method be called when the application enter foreground.
 */
protected abstract void applicationWillEnterForeground();

}

onPause()和onResume()方法在应用程序被带到后台并再次进入前台时被调用。但是,在应用程序第一次启动时和关闭之前也会调用它们。你可以在活动中阅读更多。

没有任何直接的方法来获得应用程序的状态,而在后台或前台,但即使我已经面临这个问题,并找到解决方案与onWindowFocusChanged和onStop。

更多细节请查看这里Android:解决方案检测当一个Android应用程序去后台,回到前台没有getRunningTasks或getRunningAppProcesses。

使用ProcessLifecycleOwner在Activity(或任何类)中从后台到前台检测app的示例。 当应用程序启动时,我缓存启动时间,然后在每个活动中,我将检查应用程序时间,以知道活动是否在第一时间启动或从后台启动

class MyApplication : Application(), LifecycleObserver {

    var appStartBeginTime: Long? = null

    override fun onCreate() {
        super.onCreate()
        ProcessLifecycleOwner.get().lifecycle.addObserver(this);
    }

    @OnLifecycleEvent(Lifecycle.Event.ON_START)
    fun onMoveToForeground() {
        Log.i("TAG", "onMoveToForeground")
        appStartBeginTime = System.currentTimeMillis()
    }
}

LoginActivity

class LoginActivity : AppCompatActivity() {
    var localAppStartBeginTime: Long? = null

    ...
    
    // Detect in onResume() instead of onStart because 
    // onMoveToForeground() in MyApplication will fired before onStart 
    override fun onResume() {
        super.onResume()
        if (isOpenedFirstTimeOrFromBackground()) {
            Log.i("TAG", "open first time or from background")

            // do something: eg, call API
        } else {
            Log.i("TAG", "on in another time")
        }
    }

    private fun isOpenedFirstTimeOrFromBackground(): Boolean {
        val globalStartBeginTime = (application as MyApplication).appStartBeginTime
        if (localAppStartBeginTime != globalStartBeginTime) {
            localAppStartBeginTime = globalStartBeginTime
            return true
        }
        return false
    }
}

安卓清单

<manifest ...>

    <application
        android:name=".MyApplication"
        ...>
            
    </application>

</manifest>

演示 https://github.com/PhanVanLinh/AndroidDetectAppFromBackgroundToForeground

lifecycle包提供了类和接口,让您可以构建生命周期感知的组件

您的应用程序应该实现LifecycleObserver接口:

public class MyApplication extends Application implements LifecycleObserver {

    @Override
    public void onCreate() {
        super.onCreate();
        ProcessLifecycleOwner.get().getLifecycle().addObserver(this);
    }

    @OnLifecycleEvent(Lifecycle.Event.ON_STOP)
    private void onAppBackgrounded() {
        Log.d("MyApp", "App in background");
    }

    @OnLifecycleEvent(Lifecycle.Event.ON_START)
    private void onAppForegrounded() {
        Log.d("MyApp", "App in foreground");
    }
}

为此,您需要将此依赖项添加到构建中。gradle文件:

dependencies {
    implementation "android.arch.lifecycle:extensions:1.1.1"
}

正如谷歌所建议的,你应该最小化在activity的生命周期方法中执行的代码:

一种常见的模式是实现依赖的操作 活动和片段的生命周期方法中的组件。 然而,这种模式会导致代码组织不佳,并且导致 错误的扩散。通过使用生命周期感知组件,您 是否可以将依赖组件的代码移出生命周期方法 以及组件本身。

你可以在这里阅读更多: https://developer.android.com/topic/libraries/architecture/lifecycle

My app needs to "reboot" after return from background - show a series of activities, according to client solicitations. After extensive search on how to manage the background/foreground transitions (treated very differently between iOS and Android), I crossed this question. Found very useful help here, specially from the most voted answer and the one flagged as correct. However, simply reinstantiate the root activity EVERY TIME the app enters foreground looked too annoying, when you think about UX. The solution that worked for me, and the one I think's most adequated - based on the Youtube and Twitter apps functionality - was to combine the answers from @GirishNair and @d60402: Calling the timer when the app's trimming memory, as follows:

@Override
public void onTrimMemory(int level) {
    if (stateOfLifeCycle.equals("Stop")) {
        startActivityTransitionTimer();
    }

    super.onTrimMemory(level);
}

我的定时器限制设置为30秒-我正在考虑增加一点。

private final long MAX_ACTIVITY_TRANSITION_TIME = 30000;

当app进入前台,重新启动,或者app被销毁时,调用方法取消定时器。

在应用程序扩展:

@Override
public void onActivityCreated(Activity activity, Bundle arg1) {
    stopActivityTransitionTimer();
    stateOfLifeCycle = "Create";
}

@Override
public void onActivityDestroyed(Activity activity) {
    stopActivityTransitionTimer();
    stateOfLifeCycle = "Destroy";
}

在活动上(最好是在一个基础活动上,由其他活动继承):

@Override
protected void onStart() {
    super.onStart();
    if (App.wasInBackground) {
        stopActivityTransitionTimer();
    }
}

在我的情况下,当应用程序在最大时间后进入前台时,会创建一个新任务,因此stopActivityTransitionTimer()在onActivityCreated()或onActivityDestroyed()上被调用,在应用程序扩展类中-转向不必要调用活动中的方法。 希望能有所帮助。