我试图写一个应用程序,做一些具体的时候,它被带回前台后一段时间。是否有一种方法可以检测应用程序是被发送到后台还是被带到前台?


当前回答

我使用这个解决方案: http://nathanael.hevenet.com/android-dev-detecting-when-your-app-is-in-the-background-across-activities/

简而言之——构建一个专门的服务,让每个活动向他报告每个生命周期事件,这个服务获得关于应用程序状态的信息。

很像@oldschool4664的解决方案,但在我看来更干净

其他回答

编辑2:我在下面写的东西实际上是行不通的。谷歌拒绝了一个包含对ActivityManager.getRunningTasks()调用的应用程序。从文档中可以明显看出,这个API仅用于调试和开发。一旦我有时间更新下面的GitHub项目,我就会更新这篇文章,使用一个使用计时器的新方案,几乎一样好。

编辑1:我已经写了一篇博客文章,并创建了一个简单的GitHub存储库,使这非常容易。

公认的和最高评价的答案都不是最好的方法。排名最高的答案是isApplicationBroughtToBackground()的实现,它不处理应用程序的主活动屈服于同一个应用程序中定义的活动,但它有不同的Java包的情况。我想到了一种方法,在这种情况下行得通。

在onPause()中调用它,它会告诉你你的应用程序是否因为另一个应用程序已经启动而进入后台,或者用户已经按下了home键。

public static boolean isApplicationBroughtToBackground(final Activity activity) {
  ActivityManager activityManager = (ActivityManager) activity.getSystemService(Context.ACTIVITY_SERVICE);
  List<ActivityManager.RunningTaskInfo> tasks = activityManager.getRunningTasks(1);

  // Check the top Activity against the list of Activities contained in the Application's package.
  if (!tasks.isEmpty()) {
    ComponentName topActivity = tasks.get(0).topActivity;
    try {
      PackageInfo pi = activity.getPackageManager().getPackageInfo(activity.getPackageName(), PackageManager.GET_ACTIVITIES);
      for (ActivityInfo activityInfo : pi.activities) {
        if(topActivity.getClassName().equals(activityInfo.name)) {
          return false;
        }
      }
    } catch( PackageManager.NameNotFoundException e) {
      return false; // Never happens.
    }
  }
  return true;
}

这是我的解决方案。只需在您的主Application类中注册这个ActivityLifecycleCallbacks。在评论中,我提到了一个用户配置文件活动边缘情况。该活动只是一个具有透明边缘的活动。

/**
 * This class used Activity lifecycle callbacks to determine when the application goes to the
 * background as well as when it is brought to the foreground.
 */
public class Foreground implements Application.ActivityLifecycleCallbacks
{
    /**
     * How long to wait before checking onStart()/onStop() count to determine if the app has been
     * backgrounded.
     */
    public static final long BACKGROUND_CHECK_DELAY_MS = 500;

    private static Foreground sInstance;

    private final Handler mMainThreadHandler = new Handler(Looper.getMainLooper());
    private boolean mIsForeground = false;
    private int mCount;

    public static void init(final Application application)
    {
        if (sInstance == null)
        {
            sInstance = new Foreground();
            application.registerActivityLifecycleCallbacks(sInstance);
        }
    }

    public static Foreground getInstance()
    {
        return sInstance;
    }

    public boolean isForeground()
    {
        return mIsForeground;
    }

    public boolean isBackground()
    {
        return !mIsForeground;
    }

    @Override
    public void onActivityStarted(final Activity activity)
    {
        mCount++;

        // Remove posted Runnables so any Meteor disconnect is cancelled if the user comes back to
        // the app before it runs.
        mMainThreadHandler.removeCallbacksAndMessages(null);

        if (!mIsForeground)
        {
            mIsForeground = true;
        }
    }

    @Override
    public void onActivityStopped(final Activity activity)
    {
        mCount--;

        // A transparent Activity like community user profile won't stop the Activity that launched
        // it. If you launch another Activity from the user profile or hit the Android home button,
        // there are two onStops(). One for the user profile and one for its parent. Remove any
        // posted Runnables so we don't get two session ended events.
        mMainThreadHandler.removeCallbacksAndMessages(null);
        mMainThreadHandler.postDelayed(new Runnable()
        {
            @Override
            public void run()
            {
                if (mCount == 0)
                {
                    mIsForeground = false;
                }
            }
        }, BACKGROUND_CHECK_DELAY_MS);
    }

    @Override
    public void onActivityCreated(final Activity activity, final Bundle savedInstanceState)
    {

    }

    @Override
    public void onActivityResumed(final Activity activity)
    {

    }

    @Override
    public void onActivityPaused(final Activity activity)
    {

    }

    @Override
    public void onActivitySaveInstanceState(final Activity activity, final Bundle outState)
    {

    }

    @Override
    public void onActivityDestroyed(final Activity activity)
    {

    }
}

lifecycle包提供了类和接口,让您可以构建生命周期感知的组件

您的应用程序应该实现LifecycleObserver接口:

public class MyApplication extends Application implements LifecycleObserver {

    @Override
    public void onCreate() {
        super.onCreate();
        ProcessLifecycleOwner.get().getLifecycle().addObserver(this);
    }

    @OnLifecycleEvent(Lifecycle.Event.ON_STOP)
    private void onAppBackgrounded() {
        Log.d("MyApp", "App in background");
    }

    @OnLifecycleEvent(Lifecycle.Event.ON_START)
    private void onAppForegrounded() {
        Log.d("MyApp", "App in foreground");
    }
}

为此,您需要将此依赖项添加到构建中。gradle文件:

dependencies {
    implementation "android.arch.lifecycle:extensions:1.1.1"
}

正如谷歌所建议的,你应该最小化在activity的生命周期方法中执行的代码:

一种常见的模式是实现依赖的操作 活动和片段的生命周期方法中的组件。 然而,这种模式会导致代码组织不佳,并且导致 错误的扩散。通过使用生命周期感知组件,您 是否可以将依赖组件的代码移出生命周期方法 以及组件本身。

你可以在这里阅读更多: https://developer.android.com/topic/libraries/architecture/lifecycle

我们用这个方法。它看起来太简单了,但它在我们的应用程序中经过了良好的测试,实际上在所有情况下都运行得非常好,包括通过“home”按钮进入主屏幕,通过“返回”按钮,或在屏幕锁定后返回主屏幕。试一试。

想法是,当在前景,Android总是开始新的活动之前停止前一个。这并不能保证,但这就是它的工作原理。顺便说一句,Flurry似乎使用了同样的逻辑(只是猜测,我没有检查,但它在相同的事件中挂钩)。

public abstract class BaseActivity extends Activity {

    private static int sessionDepth = 0;

    @Override
    protected void onStart() {
        super.onStart();       
        sessionDepth++;
        if(sessionDepth == 1){
        //app came to foreground;
        }
    }

    @Override
    protected void onStop() {
        super.onStop();
        if (sessionDepth > 0)
            sessionDepth--;
        if (sessionDepth == 0) {
            // app went to background
        }
    }

}

编辑:根据注释,我们也移动到onStart()在以后的版本的代码。此外,我还添加了超级调用,这是我最初的文章中所没有的,因为这更像是一个概念,而不是一个工作代码。

我的解决方案受到@d60402的答案的启发,也依赖于一个时间窗口,但不使用定时器:

public abstract class BaseActivity extends ActionBarActivity {

  protected boolean wasInBackground = false;

  @Override
  protected void onStart() {
    super.onStart();
    wasInBackground = getApp().isInBackground;
    getApp().isInBackground = false;
    getApp().lastForegroundTransition = System.currentTimeMillis();
  }

  @Override
  protected void onStop() {
    super.onStop();
    if( 1500 < System.currentTimeMillis() - getApp().lastForegroundTransition )
      getApp().isInBackground = true;
  }

  protected SingletonApplication getApp(){
    return (SingletonApplication)getApplication();
  }
}

其中SingletonApplication是Application类的扩展:

public class SingletonApplication extends Application {
  public boolean isInBackground = false;
  public long lastForegroundTransition = 0;
}