我试图写一个应用程序,做一些具体的时候,它被带回前台后一段时间。是否有一种方法可以检测应用程序是被发送到后台还是被带到前台?


当前回答

我的解决方案受到@d60402的答案的启发,也依赖于一个时间窗口,但不使用定时器:

public abstract class BaseActivity extends ActionBarActivity {

  protected boolean wasInBackground = false;

  @Override
  protected void onStart() {
    super.onStart();
    wasInBackground = getApp().isInBackground;
    getApp().isInBackground = false;
    getApp().lastForegroundTransition = System.currentTimeMillis();
  }

  @Override
  protected void onStop() {
    super.onStop();
    if( 1500 < System.currentTimeMillis() - getApp().lastForegroundTransition )
      getApp().isInBackground = true;
  }

  protected SingletonApplication getApp(){
    return (SingletonApplication)getApplication();
  }
}

其中SingletonApplication是Application类的扩展:

public class SingletonApplication extends Application {
  public boolean isInBackground = false;
  public long lastForegroundTransition = 0;
}

其他回答

使用ProcessLifecycleOwner在Activity(或任何类)中从后台到前台检测app的示例。 当应用程序启动时,我缓存启动时间,然后在每个活动中,我将检查应用程序时间,以知道活动是否在第一时间启动或从后台启动

class MyApplication : Application(), LifecycleObserver {

    var appStartBeginTime: Long? = null

    override fun onCreate() {
        super.onCreate()
        ProcessLifecycleOwner.get().lifecycle.addObserver(this);
    }

    @OnLifecycleEvent(Lifecycle.Event.ON_START)
    fun onMoveToForeground() {
        Log.i("TAG", "onMoveToForeground")
        appStartBeginTime = System.currentTimeMillis()
    }
}

LoginActivity

class LoginActivity : AppCompatActivity() {
    var localAppStartBeginTime: Long? = null

    ...
    
    // Detect in onResume() instead of onStart because 
    // onMoveToForeground() in MyApplication will fired before onStart 
    override fun onResume() {
        super.onResume()
        if (isOpenedFirstTimeOrFromBackground()) {
            Log.i("TAG", "open first time or from background")

            // do something: eg, call API
        } else {
            Log.i("TAG", "on in another time")
        }
    }

    private fun isOpenedFirstTimeOrFromBackground(): Boolean {
        val globalStartBeginTime = (application as MyApplication).appStartBeginTime
        if (localAppStartBeginTime != globalStartBeginTime) {
            localAppStartBeginTime = globalStartBeginTime
            return true
        }
        return false
    }
}

安卓清单

<manifest ...>

    <application
        android:name=".MyApplication"
        ...>
            
    </application>

</manifest>

演示 https://github.com/PhanVanLinh/AndroidDetectAppFromBackgroundToForeground

我们可以使用LiveData扩展这个解决方案:

class AppForegroundStateLiveData : LiveData<AppForegroundStateLiveData.State>() {

    private var lifecycleListener: LifecycleObserver? = null

    override fun onActive() {
        super.onActive()
        lifecycleListener = AppLifecycleListener().also {
            ProcessLifecycleOwner.get().lifecycle.addObserver(it)
        }
    }

    override fun onInactive() {
        super.onInactive()
        lifecycleListener?.let {
            this.lifecycleListener = null
            ProcessLifecycleOwner.get().lifecycle.removeObserver(it)
        }
    }

    internal inner class AppLifecycleListener : LifecycleObserver {

        @OnLifecycleEvent(Lifecycle.Event.ON_START)
        fun onMoveToForeground() {
            value = State.FOREGROUND
        }

        @OnLifecycleEvent(Lifecycle.Event.ON_STOP)
        fun onMoveToBackground() {
            value = State.BACKGROUND
        }
    }

    enum class State {
        FOREGROUND, BACKGROUND
    }
}

现在我们可以订阅这个LiveData并捕获所需的事件。例如:

appForegroundStateLiveData.observeForever { state ->
    when(state) {
        AppForegroundStateLiveData.State.FOREGROUND -> { /* app move to foreground */ }
        AppForegroundStateLiveData.State.BACKGROUND -> { /* app move to background */ }
    }
}

2021年11月更新

实际设置如下

class App : Application() {
    override fun onCreate() {
        super.onCreate()
        ProcessLifecycleOwner.get().lifecycle.addObserver(AppLifecycleListener())
    }
}

class AppLifecycleListener : DefaultLifecycleObserver {

    override fun onStart(owner: LifecycleOwner) { // app moved to foreground
    }

    override fun onStop(owner: LifecycleOwner) { // app moved to background
    }
}

依赖关系

implementation "androidx.lifecycle:lifecycle-process:$lifecycle_version"
implementation "androidx.lifecycle:lifecycle-common:$lifecycle_version"

原来的答案

ProcessLifecycleOwner似乎也是一个很有前途的解决方案。

ProcessLifecycleOwner将分派ON_START, ON_RESUME事件,当第一个活动通过这些事件时。ON_PAUSE, ON_STOP,事件将在最后一个活动通过它们后延迟分派。这个延迟足够长,可以保证ProcessLifecycleOwner在由于配置更改而销毁和重新创建活动时不会发送任何事件。

实现可以简单到

class AppLifecycleListener : LifecycleObserver {

    @OnLifecycleEvent(Lifecycle.Event.ON_START)
    fun onMoveToForeground() { // app moved to foreground
    }

    @OnLifecycleEvent(Lifecycle.Event.ON_STOP)
    fun onMoveToBackground() { // app moved to background
    }
}

// register observer
ProcessLifecycleOwner.get().lifecycle.addObserver(AppLifecycleListener())

根据源代码,当前延迟值为700ms。

使用此特性还需要依赖项:

implementation "androidx.lifecycle:lifecycle-extensions:$lifecycleVersion"

我喜欢ProcessLifecycleOwner方法,但实际上可以跳过所有这些,因为在Activity的onCreate()方法中,可以很容易地确定它是第一次运行还是后续运行:

@Override
protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    if (savedInstanceState == null) {
        /* savedInstanceState is always null on first run */
    } else {
        /* it's a subsequent run */
    }
}

下面是我解决这个问题的方法。它的工作前提是,在活动转换之间使用时间参考最有可能提供足够的证据来证明应用程序是否“背景化”。

首先,我使用了一个android.app.Application实例(让我们称它为MyApplication),它有一个Timer,一个TimerTask,一个常量来表示从一个活动过渡到另一个活动可以合理地花费的最大毫秒数(我用了一个2s的值),一个布尔值来指示应用程序是否“在后台”:

public class MyApplication extends Application {

    private Timer mActivityTransitionTimer;
    private TimerTask mActivityTransitionTimerTask;
    public boolean wasInBackground;
    private final long MAX_ACTIVITY_TRANSITION_TIME_MS = 2000;
    ...

应用程序还提供了两种方法来启动和停止定时器/任务:

public void startActivityTransitionTimer() {
    this.mActivityTransitionTimer = new Timer();
    this.mActivityTransitionTimerTask = new TimerTask() {
        public void run() {
            MyApplication.this.wasInBackground = true;
        }
    };

    this.mActivityTransitionTimer.schedule(mActivityTransitionTimerTask,
                                           MAX_ACTIVITY_TRANSITION_TIME_MS);
}

public void stopActivityTransitionTimer() {
    if (this.mActivityTransitionTimerTask != null) {
        this.mActivityTransitionTimerTask.cancel();
    }

    if (this.mActivityTransitionTimer != null) {
        this.mActivityTransitionTimer.cancel();
    }

    this.wasInBackground = false;
}

这个解决方案的最后一部分是从所有活动的onResume()和onPause()事件中添加对这些方法的调用,或者,最好是在所有具体活动继承的基础活动中:

@Override
public void onResume()
{
    super.onResume();

    MyApplication myApp = (MyApplication)this.getApplication();
    if (myApp.wasInBackground)
    {
        //Do specific came-here-from-background code
    }

    myApp.stopActivityTransitionTimer();
}

@Override
public void onPause()
{
    super.onPause();
    ((MyApplication)this.getApplication()).startActivityTransitionTimer();
}

所以在这种情况下,当用户只是在你的应用程序的活动之间导航,离开活动的onPause()启动定时器,但几乎立即进入的新活动取消定时器之前,它可以达到最大过渡时间。wasInBackground也是假的。

另一方面,当一个Activity从启动器来到前台,设备被唤醒,结束电话呼叫等,更有可能是定时器任务在此事件之前执行,因此wasInBackground被设置为true。