我试图写一个应用程序,做一些具体的时候,它被带回前台后一段时间。是否有一种方法可以检测应用程序是被发送到后台还是被带到前台?


当前回答

我在Github app- prospect -background-listen上创建了一个项目

为应用程序中的所有Activity创建一个BaseActivity。

public class BaseActivity extends Activity {

    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_PORTRAIT);
    }

    public static boolean isAppInFg = false;
    public static boolean isScrInFg = false;
    public static boolean isChangeScrFg = false;

    @Override
    protected void onStart() {
        if (!isAppInFg) {
            isAppInFg = true;
            isChangeScrFg = false;
            onAppStart();
        }
        else {
            isChangeScrFg = true;
        }
        isScrInFg = true;

        super.onStart();
    }

    @Override
    protected void onStop() {
        super.onStop();

        if (!isScrInFg || !isChangeScrFg) {
            isAppInFg = false;
            onAppPause();
        }
        isScrInFg = false;
    }

    public void onAppStart() {

        // Remove this toast
        Toast.makeText(getApplicationContext(), "App in foreground",    Toast.LENGTH_LONG).show();

        // Your code
    }

    public void onAppPause() {

        // Remove this toast
        Toast.makeText(getApplicationContext(), "App in background",  Toast.LENGTH_LONG).show();

        // Your code
    }
}

现在使用这个BaseActivity作为一个超类的所有你的活动像MainActivity扩展BaseActivity和onAppStart将被调用时,你启动你的应用程序和onappause()将被调用时,应用程序从后台从任何屏幕。

其他回答

您可以在应用程序类中简单地调用此方法

ProcessLifecycleOwner.get().getLifecycle().addObserver(new LifecycleEventObserver() {
            @Override
            public void onStateChanged(@NonNull LifecycleOwner source, @NonNull Lifecycle.Event event) {
                Log.e(TAG, "onStateChanged: " + event.toString());
            }
        });

生命周期。事件将返回应用程序的状态

ON_CREATE
ON_START
ON_RESUME
ON_PAUSE
ON_STOP
ON_DESTROY
ON_ANY

当应用程序进入后台时,它将返回ON_PAUSE & ON_STOP 当应用程序进入前台时,将返回ON_START & ON_RESUME

由于我没有找到任何方法,它也处理旋转而不检查时间戳,我想我也分享我们现在如何在我们的应用程序中这样做。 对这个答案https://stackoverflow.com/a/42679191/5119746唯一的补充是,我们还考虑了方向。

class MyApplication : Application(), Application.ActivityLifecycleCallbacks {

   // Members

   private var mAppIsInBackground = false
   private var mCurrentOrientation: Int? = null
   private var mOrientationWasChanged = false
   private var mResumed = 0
   private var mPaused = 0

然后,对于回调,我们首先有简历:

   // ActivityLifecycleCallbacks

   override fun onActivityResumed(activity: Activity?) {

      mResumed++

      if (mAppIsInBackground) {

         // !!! App came from background !!! Insert code

         mAppIsInBackground = false
      }
      mOrientationWasChanged = false
    }

和onActivityStopped:

   override fun onActivityStopped(activity: Activity?) {

       if (mResumed == mPaused && !mOrientationWasChanged) {

       // !!! App moved to background !!! Insert code

        mAppIsInBackground = true
    }

然后,这里是附加的:检查方向变化:

   override fun onConfigurationChanged(newConfig: Configuration) {

       if (newConfig.orientation != mCurrentOrientation) {
           mCurrentOrientation = newConfig.orientation
           mOrientationWasChanged = true
       }
       super.onConfigurationChanged(newConfig)
   }

就是这样。希望这能帮助到一些人:)

这里有一个解决方案,通过使用deboning逻辑,确保我们不会得到连续的背景/前景事件。所以,它总是反映一种稳定的背景/前景状态。

import androidx.lifecycle.Lifecycle
import androidx.lifecycle.LifecycleEventObserver
import androidx.lifecycle.LifecycleOwner
import java.util.Timer
import java.util.TimerTask

/**
 * An observer class to listen on the app's lifecycle.
 */
class AppLifecycleObserver(
    private val onAppGoesToBackground: () -> Unit = {},
    private val onAppEntersForeground: () -> Unit = {}
) : LifecycleEventObserver {

    private val debounce = DebouncingTimer(timeout = 10)

    override fun onStateChanged(source: LifecycleOwner, event: Lifecycle.Event) {
        debounce.refresh {
            when (event.targetState) {
                Lifecycle.State.CREATED -> onAppGoesToBackground()
                Lifecycle.State.RESUMED -> onAppEntersForeground()
                else -> Unit
            }
        }
    }

    fun attach() {
        ProcessLifecycleOwner.get().lifecycle.addObserver(this)
    }

    fun detach() {
        ProcessLifecycleOwner.get().lifecycle.removeObserver(this)
    }

    private class DebouncingTimer(private val timeout: Long) {

        private var timer: Timer? = null

        fun refresh(job: () -> Unit) {
            timer?.cancel()
            timer = Timer()
            timer?.schedule(object : TimerTask() {
                override fun run() = job.invoke()
            }, timeout)
        }
    }
}

只需要创建一个AppLifecycleObserver实例:

private val appLifecycleObserver = AppLifecycleObserver(
        onAppGoesToBackground = { // do whatever... },
        onAppEntersForeground = { // do whatever... }
    )
// Attach the observer when it is needed:
appLifecycleObserver.attach()

// Remove when there is no need to it:
appLifecycleObserver.detach()

不要忘记添加一个合适的依赖版本:

implementation("androidx.lifecycle:lifecycle-process:$lifecycle_version")

这个解决方案呢

public class BaseActivity extends Activity
{

    static String currentAct = "";

    @Override
    protected void onStart()
    {
        super.onStart();

        if (currentAct.equals(""))
            Toast.makeText(this, "Start", Toast.LENGTH_LONG).show();

        currentAct = getLocalClassName();
    }

    @Override
    protected void onStop()
    {
        super.onStop();

        if (currentAct.equals(getLocalClassName()))
        {
            currentAct = "";
            Toast.makeText(this, "Stop", Toast.LENGTH_LONG).show();
        }
    }
}

所有的Activity都需要扩展BaseActivity。

当一个活动调用另一个(A->B)时,currentAct不等于getLocalClassName(),因为第二个活动(B)的onStart()在第一个(A) (https://developer.android.com/guide/components/activities.html#CoordinatingActivities)的onStop()之前被调用。

当用户按下home键或应用程序之间的变化将只调用onStop(),然后currentAct等于getLocalClassName()。

您可以使用ProcessLifecycleOwner将生命周期观察者附加到它。

  public class ForegroundLifecycleObserver implements LifecycleObserver {

    @OnLifecycleEvent(Lifecycle.Event.ON_CREATE)
    public void onAppCreated() {
        Timber.d("onAppCreated() called");
    }

    @OnLifecycleEvent(Lifecycle.Event.ON_START)
    public void onAppStarted() {
        Timber.d("onAppStarted() called");
    }

    @OnLifecycleEvent(Event.ON_RESUME)
    public void onAppResumed() {
        Timber.d("onAppResumed() called");
    }

    @OnLifecycleEvent(Event.ON_PAUSE)
    public void onAppPaused() {
        Timber.d("onAppPaused() called");
    }

    @OnLifecycleEvent(Event.ON_STOP)
    public void onAppStopped() {
        Timber.d("onAppStopped() called");
    }
}

然后在你的Application类的onCreate()你调用这个:

ProcessLifecycleOwner.get().getLifecycle().addObserver(new ForegroundLifecycleObserver());

有了它,你将能够捕捉应用程序在后台运行时发生的ON_PAUSE和ON_STOP事件。