我创建了一些自定义元素,并希望以编程方式将它们放置在右上角(距离上边缘n个像素,距离右边缘m个像素)。因此,我需要获得屏幕宽度和屏幕高度,然后设置位置:
int px = screenWidth - m;
int py = screenHeight - n;
如何在主活动中获取screenWidth和screenHeight?
我创建了一些自定义元素,并希望以编程方式将它们放置在右上角(距离上边缘n个像素,距离右边缘m个像素)。因此,我需要获得屏幕宽度和屏幕高度,然后设置位置:
int px = screenWidth - m;
int py = screenHeight - n;
如何在主活动中获取screenWidth和screenHeight?
当前回答
以上代码已在API级别30中弃用。现在您可以使用以下代码
val width = windowManager.currentWindowMetrics.bounds.width()
val height = windowManager.currentWindowMetrics.bounds.height()
此方法报告包括所有系统栏区域的窗口大小,而Display#getSize(Point)报告不包括导航栏和显示剪切区域的区域。Display#getSize(Point)报告的值可通过以下方式获得:
val metrics = windowManager.currentWindowMetrics
// Gets all excluding insets
val windowInsets = metrics.windowInsets
var insets: Insets = windowInsets.getInsets(WindowInsets.Type.navigationBars())
val cutout = windowInsets.displayCutout
if (cutout != null) {
val cutoutSafeInsets = Insets.of(cutout.safeInsetLeft, cutout.safeInsetTop, cutout.safeInsetRight, cutout.safeInsetBottom)
insets = Insets.max(insets, cutoutSafeInsets)
}
val insetsWidth = insets.right + insets.left
val insetsHeight = insets.top + insets.bottom
// Legacy size that Display#getSize reports
val legacySize = Size(metrics.bounds.width() - insetsWidth, metrics.bounds.height() - insetsHeight)
来源:WindowManager#getCurrentWindowMetrics()
其他回答
对于正在搜索没有状态栏和操作栏的可用屏幕尺寸的用户(也感谢Swapnil的回答):
DisplayMetrics dm = getResources().getDisplayMetrics();
float screen_w = dm.widthPixels;
float screen_h = dm.heightPixels;
int resId = getResources().getIdentifier("status_bar_height", "dimen", "android");
if (resId > 0) {
screen_h -= getResources().getDimensionPixelSize(resId);
}
TypedValue typedValue = new TypedValue();
if(getTheme().resolveAttribute(android.R.attr.actionBarSize, typedValue, true)){
screen_h -= getResources().getDimensionPixelSize(typedValue.resourceId);
}
以下是低于/高于API 30代码的Kotlin扩展函数:
fun Activity.getScreenWidth(): Int {
return if (Build.VERSION.SDK_INT < 30) {
val displayMetrics = DisplayMetrics()
windowManager.defaultDisplay.getMetrics(displayMetrics)
displayMetrics.widthPixels
} else {
val metrics = windowManager.currentWindowMetrics
val insets = metrics.windowInsets
.getInsetsIgnoringVisibility(WindowInsets.Type.systemBars())
metrics.bounds.width() - insets.left - insets.right
}
}
fun Activity.getScreenHeight(): Int {
return if (Build.VERSION.SDK_INT < 30) {
val displayMetrics = DisplayMetrics()
windowManager.defaultDisplay.getMetrics(displayMetrics)
displayMetrics.heightPixels
} else {
val metrics = windowManager.currentWindowMetrics
val insets = metrics.windowInsets
.getInsetsIgnoringVisibility(WindowInsets.Type.systemBars())
metrics.bounds.height() - insets.top - insets.bottom
}
}
对应的Java助手方法:
public int getScreenWidth(Activity activity) {
if (Build.VERSION.SDK_INT < 30) {
DisplayMetrics displayMetrics = new DisplayMetrics();
activity.getWindowManager().getDefaultDisplay().getMetrics(displayMetrics);
return displayMetrics.widthPixels;
} else {
WindowMetrics metrics = activity.getWindowManager().getCurrentWindowMetrics();
Insets insets = metrics.getWindowInsets()
.getInsetsIgnoringVisibility(WindowInsets.Type.systemBars());
return metrics.getBounds().width() - insets.left - insets.right;
}
}
public int getScreenHeight(Activity activity) {
if (Build.VERSION.SDK_INT < 30) {
DisplayMetrics displayMetrics = new DisplayMetrics();
activity.getWindowManager().getDefaultDisplay().getMetrics(displayMetrics);
return displayMetrics.heightPixels;
} else {
WindowMetrics metrics = activity.getWindowManager().getCurrentWindowMetrics();
Insets insets = metrics.getWindowInsets()
.getInsetsIgnoringVisibility(WindowInsets.Type.systemBars());
return metrics.getBounds().height() - insets.bottom - insets.top;
}
}
这是我用于任务的代码:
// `activity` is an instance of Activity class.
Display display = activity.getWindowManager().getDefaultDisplay();
Point screen = new Point();
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB_MR2) {
display.getSize(screen);
} else {
screen.x = display.getWidth();
screen.y = display.getHeight();
}
看起来很干净,但要注意贬低。
简单的功能与较低版本兼容。
/**
* @return screen size int[width, height]
*
* */
public int[] getScreenSize(){
Point size = new Point();
WindowManager w = getWindowManager();
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB_MR2){
w.getDefaultDisplay().getSize(size);
return new int[]{size.x, size.y};
}else{
Display d = w.getDefaultDisplay();
//noinspection deprecation
return new int[]{d.getWidth(), d.getHeight()};
}
}
要使用:
int width = getScreenSize()[0];
int height = getScreenSize()[1];
如果您想要以像素为单位的显示尺寸,可以使用getSize:
Display display = getWindowManager().getDefaultDisplay();
Point size = new Point();
display.getSize(size);
int width = size.x;
int height = size.y;
如果您不在“活动”中,则可以通过WINDOW_SERVICE获取默认显示:
WindowManager wm = (WindowManager) context.getSystemService(Context.WINDOW_SERVICE);
Display display = wm.getDefaultDisplay();
如果您在一个片段中,并且想要实现这一点,只需使用Activity.WindowManager(在Xamarin.Android中)或getActivity().getWindowManager()(在java中)。
在引入getSize之前(在API级别13中),您可以使用现在已弃用的getWidth和getHeight方法:
Display display = getWindowManager().getDefaultDisplay();
int width = display.getWidth(); // deprecated
int height = display.getHeight(); // deprecated
然而,对于用例,您正在描述布局中的边距/填充似乎更合适。
另一种方法是:DisplayMetrics
一种结构,描述有关显示器的一般信息,如大小、密度和字体比例。要访问DisplayMetrics成员,请初始化如下对象:
DisplayMetrics metrics = new DisplayMetrics();
getWindowManager().getDefaultDisplay().getMetrics(metrics);
我们可以使用widthPixels获取以下信息:
“显示的绝对宽度(以像素为单位)。”
例子:
Log.d("ApplicationTagName", "Display width in px is " + metrics.widthPixels);
API等级30更新
final WindowMetrics metrics = windowManager.getCurrentWindowMetrics();
// Gets all excluding insets
final WindowInsets windowInsets = metrics.getWindowInsets();
Insets insets = windowInsets.getInsetsIgnoringVisibility(WindowInsets.Type.navigationBars()
| WindowInsets.Type.displayCutout());
int insetsWidth = insets.right + insets.left;
int insetsHeight = insets.top + insets.bottom;
// Legacy size that Display#getSize reports
final Rect bounds = metrics.getBounds();
final Size legacySize = new Size(bounds.width() - insetsWidth,
bounds.height() - insetsHeight);