我创建了一些自定义元素,并希望以编程方式将它们放置在右上角(距离上边缘n个像素,距离右边缘m个像素)。因此,我需要获得屏幕宽度和屏幕高度,然后设置位置:
int px = screenWidth - m;
int py = screenHeight - n;
如何在主活动中获取screenWidth和screenHeight?
我创建了一些自定义元素,并希望以编程方式将它们放置在右上角(距离上边缘n个像素,距离右边缘m个像素)。因此,我需要获得屏幕宽度和屏幕高度,然后设置位置:
int px = screenWidth - m;
int py = screenHeight - n;
如何在主活动中获取screenWidth和screenHeight?
当前回答
这里是Kotlin实现中对上面一些答案的简单改编。它需要清单中如上所述的windowsSoftInput=“adjustResize”:
class KeyboardWatcher(private val layoutRooView: View) {
companion object {
private const val MIN_KEYBOARD_HEIGHT = 200f
}
private val displayMetrics: DisplayMetrics = layoutRooView.resources.displayMetrics
private var stateVisible = false
var observer: ((Boolean) -> Unit)? = null
init {
layoutRooView.viewTreeObserver.addOnGlobalLayoutListener {
val heightDiff = layoutRooView.rootView.height - layoutRooView.height
if (!stateVisible && heightDiff > dpToPx(MIN_KEYBOARD_HEIGHT)) {
stateVisible = true
observer?.invoke(stateVisible)
} else if(stateVisible) {
stateVisible = false
observer?.invoke(stateVisible)
}
}
}
private fun dpToPx(valueInDp: Float): Float {
return TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, valueInDp, displayMetrics)
}
}
并使用:
val activityRootView = findViewById<ViewGroup>(R.id.activityRoot)
KeyboardWatcher(activityRootView).observer = { visible ->
if (visible) do something here ...
}
其他回答
它可能无法回答您的问题,但如果你需要一个视图的维度,但你的代码在尚未布局时(例如在onCreate()中)正在执行,你可以使用View.getViewTreeObserver().addOnGlobalLayoutListener()设置一个ViewTreeObserver.OnGlobalLayout侦听器,并将需要该视图的相关代码放入尺寸。布局布局完成后,将调用侦听器的回调。
创建一个类和方法,如下所示:
public MyPoint getScreenDimensionsAsPixel(Context context){
WindowManager windowManager = (WindowManager) context.getSystemService(Context.WINDOW_SERVICE);
Display display = windowManager.getDefaultDisplay();
Point point = new Point();
display.getSize(point);
return new MyPoint(point.x, point.y);
}
public class MyPoint{
private int width;
private int height;
public MyPoint(int width, int height) {
this.width = width;
this.height = height;
}
public int getWidth() {
return width;
}
public void setWidth(int width) {
this.width = width;
}
public int getHeight() {
return height;
}
public void setHeight(int height) {
this.height = height;
}
}
然后在代码中使用它们:
MyPoint myPoint = getScreenDimensionsAsPixel(MainActivity.this);
Toast.makeText(MainActivity.this, "width: " + String.valueOf(myPoint.getWidth()) + "|" +
"height: " + String.valueOf(myPoint.getHeight()), Toast.LENGTH_LONG).show();
首先加载XML文件,然后编写以下代码:
setContentView(R.layout.main);
Display display = getWindowManager().getDefaultDisplay();
final int width = (display.getWidth());
final int height = (display.getHeight());
根据屏幕分辨率显示宽度和高度。
创建Kotlin扩展函数以获取屏幕宽度和高度-
fun Context?.screenWidthInPx(): Int {
if (this == null) return 0
val dm = DisplayMetrics()
val wm = this.getSystemService(Context.WINDOW_SERVICE) as WindowManager
wm.defaultDisplay.getMetrics(dm)
return dm.widthPixels
}
//comment
fun Context?.screenHeightInPx(): Int {
if (this == null) return 0
val dm = DisplayMetrics()
val wm = this.getSystemService(Context.WINDOW_SERVICE) as WindowManager
wm.defaultDisplay.getMetrics(dm)
return dm.heightPixels
}
在“活动”中使用以下代码。
DisplayMetrics metrics = new DisplayMetrics();
getWindowManager().getDefaultDisplay().getMetrics(metrics);
int height = metrics.heightPixels;
int wwidth = metrics.widthPixels;