我创建了一些自定义元素,并希望以编程方式将它们放置在右上角(距离上边缘n个像素,距离右边缘m个像素)。因此,我需要获得屏幕宽度和屏幕高度,然后设置位置:

int px = screenWidth - m;
int py = screenHeight - n;

如何在主活动中获取screenWidth和screenHeight?


当前回答

(2012年的答案,可能已经过时了)如果你想支持前蜂窝,你需要在API 13之前引入向后兼容性。类似于:

int measuredWidth = 0;
int measuredHeight = 0;
WindowManager w = getWindowManager();

if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB_MR2) {
    Point size = new Point();
    w.getDefaultDisplay().getSize(size);
    measuredWidth = size.x;
    measuredHeight = size.y;
} else {
    Display d = w.getDefaultDisplay();
    measuredWidth = d.getWidth();
    measuredHeight = d.getHeight();
}

当然,被弃用的方法最终会从最新的SDK中删除,但尽管我们仍然依赖大多数拥有Android 2.1、2.2和2.3的用户,但这就是我们剩下的。

其他回答

这里是Kotlin实现中对上面一些答案的简单改编。它需要清单中如上所述的windowsSoftInput=“adjustResize”:

class KeyboardWatcher(private val layoutRooView: View) {

    companion object {
        private const val MIN_KEYBOARD_HEIGHT = 200f
    }

    private val displayMetrics: DisplayMetrics = layoutRooView.resources.displayMetrics
    private var stateVisible = false

    var observer: ((Boolean) -> Unit)? = null

    init {
        layoutRooView.viewTreeObserver.addOnGlobalLayoutListener {
            val heightDiff = layoutRooView.rootView.height - layoutRooView.height
            if (!stateVisible && heightDiff > dpToPx(MIN_KEYBOARD_HEIGHT)) {
                stateVisible = true
                observer?.invoke(stateVisible)
            } else if(stateVisible) {
                stateVisible = false
                observer?.invoke(stateVisible)
            }
        }
    }

    private fun dpToPx(valueInDp: Float): Float {
        return TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, valueInDp, displayMetrics)
    }
}

并使用:

val activityRootView = findViewById<ViewGroup>(R.id.activityRoot)
KeyboardWatcher(activityRootView).observer = { visible ->
    if (visible) do something here ...
}

科特林牌手表

fun getScreenHeight(activity: Activity): Int {
    val metrics = DisplayMetrics()
    activity.windowManager.defaultDisplay.getMetrics(metrics)
    return metrics.heightPixels
}

fun getScreenWidth(activity: Activity): Int {
    val metrics = DisplayMetrics()
    activity.windowManager.defaultDisplay.getMetrics(metrics)
    return metrics.widthPixels
}

JAVA

DisplayMetrics dimension = new DisplayMetrics();
getWindowManager().getDefaultDisplay().getMetrics(dimension);
int w = dimension.widthPixels;
int h = dimension.heightPixels;

以下是低于/高于API 30代码的Kotlin扩展函数:

fun Activity.getScreenWidth(): Int {
    return if (Build.VERSION.SDK_INT < 30) {
        val displayMetrics = DisplayMetrics()
        windowManager.defaultDisplay.getMetrics(displayMetrics)
        displayMetrics.widthPixels
    } else {
        val metrics = windowManager.currentWindowMetrics
        val insets = metrics.windowInsets
            .getInsetsIgnoringVisibility(WindowInsets.Type.systemBars())
        metrics.bounds.width() - insets.left - insets.right
    }
}

fun Activity.getScreenHeight(): Int {
    return if (Build.VERSION.SDK_INT < 30) {
        val displayMetrics = DisplayMetrics()
        windowManager.defaultDisplay.getMetrics(displayMetrics)
        displayMetrics.heightPixels
    } else {
        val metrics = windowManager.currentWindowMetrics
        val insets = metrics.windowInsets
            .getInsetsIgnoringVisibility(WindowInsets.Type.systemBars())
        metrics.bounds.height() - insets.top - insets.bottom
    }
}

对应的Java助手方法:

public int getScreenWidth(Activity activity) {
    if (Build.VERSION.SDK_INT < 30) {
        DisplayMetrics displayMetrics = new DisplayMetrics();
        activity.getWindowManager().getDefaultDisplay().getMetrics(displayMetrics);
        return displayMetrics.widthPixels;
    } else {
        WindowMetrics metrics = activity.getWindowManager().getCurrentWindowMetrics();
        Insets insets = metrics.getWindowInsets()
                .getInsetsIgnoringVisibility(WindowInsets.Type.systemBars());
        return metrics.getBounds().width() - insets.left - insets.right;
    }
}


public int getScreenHeight(Activity activity) {
    if (Build.VERSION.SDK_INT < 30) {
        DisplayMetrics displayMetrics = new DisplayMetrics();
        activity.getWindowManager().getDefaultDisplay().getMetrics(displayMetrics);
        return displayMetrics.heightPixels;
    } else {
        WindowMetrics metrics = activity.getWindowManager().getCurrentWindowMetrics();
        Insets insets = metrics.getWindowInsets()
                .getInsetsIgnoringVisibility(WindowInsets.Type.systemBars());
        return metrics.getBounds().height() - insets.bottom - insets.top;
    }
}

这是我用于任务的代码:

// `activity` is an instance of Activity class.
Display display = activity.getWindowManager().getDefaultDisplay();
Point screen = new Point();
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB_MR2) {
    display.getSize(screen);
} else {            
    screen.x = display.getWidth();
    screen.y = display.getHeight();
}

看起来很干净,但要注意贬低。

最简单的方法:

 int screenHeight = getResources().getDisplayMetrics().heightPixels;
 int screenWidth = getResources().getDisplayMetrics().widthPixels;