如何计算由经纬度指定的两点之间的距离?

为了澄清,我想用千米来表示距离;这些点使用WGS84系统,我想了解可用方法的相对准确性。


当前回答

我通过简化公式来简化计算。

下面是Ruby版本:

include Math
earth_radius_mi = 3959
radians = lambda { |deg| deg * PI / 180 }
coord_radians = lambda { |c| { :lat => radians[c[:lat]], :lng => radians[c[:lng]] } }

# from/to = { :lat => (latitude_in_degrees), :lng => (longitude_in_degrees) }
def haversine_distance(from, to)
  from, to = coord_radians[from], coord_radians[to]
  cosines_product = cos(to[:lat]) * cos(from[:lat]) * cos(from[:lng] - to[:lng])
  sines_product = sin(to[:lat]) * sin(from[:lat])
  return earth_radius_mi * acos(cosines_product + sines_product)
end

其他回答

我通过简化公式来简化计算。

下面是Ruby版本:

include Math
earth_radius_mi = 3959
radians = lambda { |deg| deg * PI / 180 }
coord_radians = lambda { |c| { :lat => radians[c[:lat]], :lng => radians[c[:lng]] } }

# from/to = { :lat => (latitude_in_degrees), :lng => (longitude_in_degrees) }
def haversine_distance(from, to)
  from, to = coord_radians[from], coord_radians[to]
  cosines_product = cos(to[:lat]) * cos(from[:lat]) * cos(from[:lng] - to[:lng])
  sines_product = sin(to[:lat]) * sin(from[:lat])
  return earth_radius_mi * acos(cosines_product + sines_product)
end

下面是Erlang实现

lat_lng({Lat1, Lon1}=_Point1, {Lat2, Lon2}=_Point2) ->
  P = math:pi() / 180,
  R = 6371, % Radius of Earth in KM
  A = 0.5 - math:cos((Lat2 - Lat1) * P) / 2 +
    math:cos(Lat1 * P) * math:cos(Lat2 * P) * (1 - math:cos((Lon2 - Lon1) * P))/2,
  R * 2 * math:asin(math:sqrt(A)).

下面是Haversine公式的java实现。

public final static double AVERAGE_RADIUS_OF_EARTH_KM = 6371;
public int calculateDistanceInKilometer(double userLat, double userLng,
  double venueLat, double venueLng) {

    double latDistance = Math.toRadians(userLat - venueLat);
    double lngDistance = Math.toRadians(userLng - venueLng);

    double a = Math.sin(latDistance / 2) * Math.sin(latDistance / 2)
      + Math.cos(Math.toRadians(userLat)) * Math.cos(Math.toRadians(venueLat))
      * Math.sin(lngDistance / 2) * Math.sin(lngDistance / 2);

    double c = 2 * Math.atan2(Math.sqrt(a), Math.sqrt(1 - a));

    return (int) (Math.round(AVERAGE_RADIUS_OF_EARTH_KM * c));
}

请注意,这里我们将答案四舍五入到最近的km。

非常感谢这一切。我在Objective-C iPhone应用程序中使用了以下代码:

const double PIx = 3.141592653589793;
const double RADIO = 6371; // Mean radius of Earth in Km

double convertToRadians(double val) {

   return val * PIx / 180;
}

-(double)kilometresBetweenPlace1:(CLLocationCoordinate2D) place1 andPlace2:(CLLocationCoordinate2D) place2 {

        double dlon = convertToRadians(place2.longitude - place1.longitude);
        double dlat = convertToRadians(place2.latitude - place1.latitude);

        double a = ( pow(sin(dlat / 2), 2) + cos(convertToRadians(place1.latitude))) * cos(convertToRadians(place2.latitude)) * pow(sin(dlon / 2), 2);
        double angle = 2 * asin(sqrt(a));

        return angle * RADIO;
}

纬度和经度是十进制的。我没有在asin()调用中使用min(),因为我使用的距离非常小,以至于它们不需要min()。

它给出了错误的答案,直到我传入弧度的值-现在它几乎与从苹果地图应用程序中获得的值相同:-)

额外的更新:

如果你使用的是iOS4或更高版本,那么苹果会提供一些方法来实现相同的功能:

-(double)kilometresBetweenPlace1:(CLLocationCoordinate2D) place1 andPlace2:(CLLocationCoordinate2D) place2 {

    MKMapPoint  start, finish;


    start = MKMapPointForCoordinate(place1);
    finish = MKMapPointForCoordinate(place2);

    return MKMetersBetweenMapPoints(start, finish) / 1000;
}

正如指出的那样,精确的计算应该考虑到地球不是一个完美的球体。以下是这里提供的各种算法的一些比较:

geoDistance(50,5,58,3)
Haversine: 899 km
Maymenn: 833 km
Keerthana: 897 km
google.maps.geometry.spherical.computeDistanceBetween(): 900 km

geoDistance(50,5,-58,-3)
Haversine: 12030 km
Maymenn: 11135 km
Keerthana: 10310 km
google.maps.geometry.spherical.computeDistanceBetween(): 12044 km

geoDistance(.05,.005,.058,.003)
Haversine: 0.9169 km
Maymenn: 0.851723 km
Keerthana: 0.917964 km
google.maps.geometry.spherical.computeDistanceBetween(): 0.917964 km

geoDistance(.05,80,.058,80.3)
Haversine: 33.37 km
Maymenn: 33.34 km
Keerthana: 33.40767 km
google.maps.geometry.spherical.computeDistanceBetween(): 33.40770 km

在小范围内,Keerthana的算法似乎与谷歌Maps的算法一致。谷歌Maps似乎没有遵循任何简单的算法,这表明它可能是这里最准确的方法。

不管怎样,这里是Keerthana算法的Javascript实现:

function geoDistance(lat1, lng1, lat2, lng2){
    const a = 6378.137; // equitorial radius in km
    const b = 6356.752; // polar radius in km

    var sq = x => (x*x);
    var sqr = x => Math.sqrt(x);
    var cos = x => Math.cos(x);
    var sin = x => Math.sin(x);
    var radius = lat => sqr((sq(a*a*cos(lat))+sq(b*b*sin(lat)))/(sq(a*cos(lat))+sq(b*sin(lat))));

    lat1 = lat1 * Math.PI / 180;
    lng1 = lng1 * Math.PI / 180;
    lat2 = lat2 * Math.PI / 180;
    lng2 = lng2 * Math.PI / 180;

    var R1 = radius(lat1);
    var x1 = R1*cos(lat1)*cos(lng1);
    var y1 = R1*cos(lat1)*sin(lng1);
    var z1 = R1*sin(lat1);

    var R2 = radius(lat2);
    var x2 = R2*cos(lat2)*cos(lng2);
    var y2 = R2*cos(lat2)*sin(lng2);
    var z2 = R2*sin(lat2);

    return sqr(sq(x1-x2)+sq(y1-y2)+sq(z1-z2));
}