如何计算由经纬度指定的两点之间的距离?

为了澄清,我想用千米来表示距离;这些点使用WGS84系统,我想了解可用方法的相对准确性。


当前回答

FSharp版本,使用里程:

let radialDistanceHaversine location1 location2 : float = 
                let degreeToRadian degrees = degrees * System.Math.PI / 180.0
                let earthRadius = 3959.0
                let deltaLat = location2.Latitude - location1.Latitude |> degreeToRadian
                let deltaLong = location2.Longitude - location1.Longitude |> degreeToRadian
                let a =
                    (deltaLat / 2.0 |> sin) ** 2.0
                    + (location1.Latitude |> degreeToRadian |> cos)
                    * (location2.Latitude |> degreeToRadian |> cos)
                    * (deltaLong / 2.0 |> sin) ** 2.0
                atan2 (a |> sqrt) (1.0 - a |> sqrt)
                * 2.0
                * earthRadius

其他回答

非常感谢这一切。我在Objective-C iPhone应用程序中使用了以下代码:

const double PIx = 3.141592653589793;
const double RADIO = 6371; // Mean radius of Earth in Km

double convertToRadians(double val) {

   return val * PIx / 180;
}

-(double)kilometresBetweenPlace1:(CLLocationCoordinate2D) place1 andPlace2:(CLLocationCoordinate2D) place2 {

        double dlon = convertToRadians(place2.longitude - place1.longitude);
        double dlat = convertToRadians(place2.latitude - place1.latitude);

        double a = ( pow(sin(dlat / 2), 2) + cos(convertToRadians(place1.latitude))) * cos(convertToRadians(place2.latitude)) * pow(sin(dlon / 2), 2);
        double angle = 2 * asin(sqrt(a));

        return angle * RADIO;
}

纬度和经度是十进制的。我没有在asin()调用中使用min(),因为我使用的距离非常小,以至于它们不需要min()。

它给出了错误的答案,直到我传入弧度的值-现在它几乎与从苹果地图应用程序中获得的值相同:-)

额外的更新:

如果你使用的是iOS4或更高版本,那么苹果会提供一些方法来实现相同的功能:

-(double)kilometresBetweenPlace1:(CLLocationCoordinate2D) place1 andPlace2:(CLLocationCoordinate2D) place2 {

    MKMapPoint  start, finish;


    start = MKMapPointForCoordinate(place1);
    finish = MKMapPointForCoordinate(place2);

    return MKMetersBetweenMapPoints(start, finish) / 1000;
}

在我的项目中,我需要计算很多点之间的距离,所以我继续尝试优化我在这里找到的代码。平均而言,在不同的浏览器中,我的新实现的运行速度比获得最多好评的答案快2倍。

function distance(lat1, lon1, lat2, lon2) {
  var p = 0.017453292519943295;    // Math.PI / 180
  var c = Math.cos;
  var a = 0.5 - c((lat2 - lat1) * p)/2 + 
          c(lat1 * p) * c(lat2 * p) * 
          (1 - c((lon2 - lon1) * p))/2;

  return 12742 * Math.asin(Math.sqrt(a)); // 2 * R; R = 6371 km
}

您可以在这里使用我的jsPerf并查看结果。

最近我需要在python中做同样的事情,所以这里是一个python实现:

from math import cos, asin, sqrt, pi

def distance(lat1, lon1, lat2, lon2):
    p = pi/180
    a = 0.5 - cos((lat2-lat1)*p)/2 + cos(lat1*p) * cos(lat2*p) * (1-cos((lon2-lon1)*p))/2
    return 12742 * asin(sqrt(a)) #2*R*asin...

为了完整起见:维基百科上的Haversine。

下面是另一个转换为Ruby代码的代码:

include Math
#Note: from/to = [lat, long]

def get_distance_in_km(from, to)
  radians = lambda { |deg| deg * Math.PI / 180 }
  radius = 6371 # Radius of the earth in kilometer
  dLat = radians[to[0]-from[0]]
  dLon = radians[to[1]-from[1]]

  cosines_product = Math.sin(dLat/2) * Math.sin(dLat/2) + Math.cos(radians[from[0]]) * Math.cos(radians[to[1]]) * Math.sin(dLon/2) * Math.sin(dLon/2)

  c = 2 * Math.atan2(Math.sqrt(cosines_product), Math.sqrt(1-cosines_product)) 
  return radius * c # Distance in kilometer
end
function getDistanceFromLatLonInKm(position1, position2) {
    "use strict";
    var deg2rad = function (deg) { return deg * (Math.PI / 180); },
        R = 6371,
        dLat = deg2rad(position2.lat - position1.lat),
        dLng = deg2rad(position2.lng - position1.lng),
        a = Math.sin(dLat / 2) * Math.sin(dLat / 2)
            + Math.cos(deg2rad(position1.lat))
            * Math.cos(deg2rad(position2.lat))
            * Math.sin(dLng / 2) * Math.sin(dLng / 2),
        c = 2 * Math.atan2(Math.sqrt(a), Math.sqrt(1 - a));
    return R * c;
}

console.log(getDistanceFromLatLonInKm(
    {lat: 48.7931459, lng: 1.9483572},
    {lat: 48.827167, lng: 2.2459745}
));

FSharp版本,使用里程:

let radialDistanceHaversine location1 location2 : float = 
                let degreeToRadian degrees = degrees * System.Math.PI / 180.0
                let earthRadius = 3959.0
                let deltaLat = location2.Latitude - location1.Latitude |> degreeToRadian
                let deltaLong = location2.Longitude - location1.Longitude |> degreeToRadian
                let a =
                    (deltaLat / 2.0 |> sin) ** 2.0
                    + (location1.Latitude |> degreeToRadian |> cos)
                    * (location2.Latitude |> degreeToRadian |> cos)
                    * (deltaLong / 2.0 |> sin) ** 2.0
                atan2 (a |> sqrt) (1.0 - a |> sqrt)
                * 2.0
                * earthRadius