如何计算由经纬度指定的两点之间的距离?
为了澄清,我想用千米来表示距离;这些点使用WGS84系统,我想了解可用方法的相对准确性。
如何计算由经纬度指定的两点之间的距离?
为了澄清,我想用千米来表示距离;这些点使用WGS84系统,我想了解可用方法的相对准确性。
当前回答
FSharp版本,使用里程:
let radialDistanceHaversine location1 location2 : float =
let degreeToRadian degrees = degrees * System.Math.PI / 180.0
let earthRadius = 3959.0
let deltaLat = location2.Latitude - location1.Latitude |> degreeToRadian
let deltaLong = location2.Longitude - location1.Longitude |> degreeToRadian
let a =
(deltaLat / 2.0 |> sin) ** 2.0
+ (location1.Latitude |> degreeToRadian |> cos)
* (location2.Latitude |> degreeToRadian |> cos)
* (deltaLong / 2.0 |> sin) ** 2.0
atan2 (a |> sqrt) (1.0 - a |> sqrt)
* 2.0
* earthRadius
其他回答
下面是一个Scala实现:
def calculateHaversineDistance(lat1: Double, lon1: Double, lat2: Double, lon2: Double): Double = {
val long2 = lon2 * math.Pi / 180
val lat2 = lat2 * math.Pi / 180
val long1 = lon1 * math.Pi / 180
val lat1 = lat1 * math.Pi / 180
val dlon = long2 - long1
val dlat = lat2 - lat1
val a = math.pow(math.sin(dlat / 2), 2) + math.cos(lat1) * math.cos(lat2) * math.pow(math.sin(dlon / 2), 2)
val c = 2 * math.atan2(Math.sqrt(a), math.sqrt(1 - a))
val haversineDistance = 3961 * c // 3961 = radius of earth in miles
haversineDistance
}
Java实现在根据哈弗辛公式
double calculateDistance(double latPoint1, double lngPoint1,
double latPoint2, double lngPoint2) {
if(latPoint1 == latPoint2 && lngPoint1 == lngPoint2) {
return 0d;
}
final double EARTH_RADIUS = 6371.0; //km value;
//converting to radians
latPoint1 = Math.toRadians(latPoint1);
lngPoint1 = Math.toRadians(lngPoint1);
latPoint2 = Math.toRadians(latPoint2);
lngPoint2 = Math.toRadians(lngPoint2);
double distance = Math.pow(Math.sin((latPoint2 - latPoint1) / 2.0), 2)
+ Math.cos(latPoint1) * Math.cos(latPoint2)
* Math.pow(Math.sin((lngPoint2 - lngPoint1) / 2.0), 2);
distance = 2.0 * EARTH_RADIUS * Math.asin(Math.sqrt(distance));
return distance; //km value
}
非常感谢这一切。我在Objective-C iPhone应用程序中使用了以下代码:
const double PIx = 3.141592653589793;
const double RADIO = 6371; // Mean radius of Earth in Km
double convertToRadians(double val) {
return val * PIx / 180;
}
-(double)kilometresBetweenPlace1:(CLLocationCoordinate2D) place1 andPlace2:(CLLocationCoordinate2D) place2 {
double dlon = convertToRadians(place2.longitude - place1.longitude);
double dlat = convertToRadians(place2.latitude - place1.latitude);
double a = ( pow(sin(dlat / 2), 2) + cos(convertToRadians(place1.latitude))) * cos(convertToRadians(place2.latitude)) * pow(sin(dlon / 2), 2);
double angle = 2 * asin(sqrt(a));
return angle * RADIO;
}
纬度和经度是十进制的。我没有在asin()调用中使用min(),因为我使用的距离非常小,以至于它们不需要min()。
它给出了错误的答案,直到我传入弧度的值-现在它几乎与从苹果地图应用程序中获得的值相同:-)
额外的更新:
如果你使用的是iOS4或更高版本,那么苹果会提供一些方法来实现相同的功能:
-(double)kilometresBetweenPlace1:(CLLocationCoordinate2D) place1 andPlace2:(CLLocationCoordinate2D) place2 {
MKMapPoint start, finish;
start = MKMapPointForCoordinate(place1);
finish = MKMapPointForCoordinate(place2);
return MKMetersBetweenMapPoints(start, finish) / 1000;
}
我不喜欢添加另一个答案,但谷歌地图API v.3具有球形几何(以及更多)。在将你的WGS84转换为十进制度后,你可以这样做:
<script src="http://maps.google.com/maps/api/js?sensor=false&libraries=geometry" type="text/javascript"></script>
distance = google.maps.geometry.spherical.computeDistanceBetween(
new google.maps.LatLng(fromLat, fromLng),
new google.maps.LatLng(toLat, toLng));
关于谷歌的计算有多精确,甚至使用了什么模型都没有任何消息(尽管它说的是“球面”而不是“大地水准面”。顺便说一下,“直线”距离显然不同于一个人在地球表面旅行的距离,而这似乎是每个人都在假设的。
我通过简化公式来简化计算。
下面是Ruby版本:
include Math
earth_radius_mi = 3959
radians = lambda { |deg| deg * PI / 180 }
coord_radians = lambda { |c| { :lat => radians[c[:lat]], :lng => radians[c[:lng]] } }
# from/to = { :lat => (latitude_in_degrees), :lng => (longitude_in_degrees) }
def haversine_distance(from, to)
from, to = coord_radians[from], coord_radians[to]
cosines_product = cos(to[:lat]) * cos(from[:lat]) * cos(from[:lng] - to[:lng])
sines_product = sin(to[:lat]) * sin(from[:lat])
return earth_radius_mi * acos(cosines_product + sines_product)
end