微软应该为INotifyPropertyChanged实现一些时髦的东西,就像在自动属性中,只需要指定{get;设置;通知;} 我认为这样做很有意义。或者做这个手术有什么并发症吗?

我们能在属性中实现类似notify的东西吗。在你的类中实现INotifyPropertyChanged是否有一个优雅的解决方案,或者唯一的方法是在每个属性中引发PropertyChanged事件。

如果不是,我们可以写一些东西来自动生成一段代码来引发PropertyChanged事件?


当前回答

一个非常类似aop的方法是动态地将INotifyPropertyChanged注入到已经实例化的对象中。你可以使用像Castle DynamicProxy这样的工具来做到这一点。下面有一篇文章解释了这个技巧:

添加INotifyPropertyChanged到现有对象

其他回答

另一个想法……

 public class ViewModelBase : INotifyPropertyChanged
{
    private Dictionary<string, object> _propertyStore = new Dictionary<string, object>();
    protected virtual void SetValue<T>(T value, [CallerMemberName] string propertyName="") {
        _propertyStore[propertyName] = value;
        OnPropertyChanged(propertyName);
    }
    protected virtual T GetValue<T>([CallerMemberName] string propertyName = "")
    {
        object ret;
        if (_propertyStore.TryGetValue(propertyName, out ret))
        {
            return (T)ret;
        }
        else
        {
            return default(T);
        }
    }

    //Usage
    //public string SomeProperty {
    //    get { return GetValue<string>();  }
    //    set { SetValue(value); }
    //}

    public event PropertyChangedEventHandler PropertyChanged;
    protected void OnPropertyChanged(string propertyName)
    {
        var temp = PropertyChanged;
        if (temp != null)
            temp.Invoke(this, new PropertyChangedEventArgs(propertyName));
    }
}

如果你在。net 4.5中使用动态,你不需要担心INotifyPropertyChanged。

dynamic obj = new ExpandoObject();
obj.Name = "John";

如果Name被绑定到某个控件,它就可以正常工作。

我实际上还没有机会尝试这个自己,但下次我设置一个大需求的INotifyPropertyChanged项目,我打算写一个Postsharp属性,将在编译时注入代码。喜欢的东西:

[NotifiesChange]
public string FirstName { get; set; }

将成为:

private string _firstName;

public string FirstName
{
   get { return _firstname; }
   set
   {
      if (_firstname != value)
      {
          _firstname = value;
          OnPropertyChanged("FirstName")
      }
   }
}

我不确定这在实践中是否有效,我需要坐下来尝试一下,但我不明白为什么不。我可能需要让它接受一些参数的情况下,超过一个OnPropertyChanged需要被触发(如果,例如,我有一个FullName属性在上面的类)

目前我在Resharper使用一个自定义模板,但即使这样,我也厌倦了我所有的属性太长。


啊,一个快速的谷歌搜索(我应该在写这篇文章之前做的)显示至少有一个人在这里之前做过类似的事情。跟我想的不完全一样,但也足以证明这个理论是正确的。

让我介绍一下我自己的方法,叫做Yappi。 它属于运行时代理|派生类生成器,向现有对象或类型添加新功能,如种姓项目的动态代理。

它允许在基类中实现INotifyPropertyChanged一次,然后以以下风格声明派生类,仍然支持INotifyPropertyChanged用于新属性:

public class Animal:Concept
{
    protected Animal(){}
    public virtual string Name { get; set; }
    public virtual int Age { get; set; }
}

派生类或代理构造的复杂性可以隐藏在下面这行代码后面:

var animal = Concept.Create<Animal>.New();

所有的INotifyPropertyChanged实现工作可以像这样完成:

public class Concept:INotifyPropertyChanged
{
    //Hide constructor
    protected Concept(){}

    public static class Create<TConcept> where TConcept:Concept
    {
        //Construct derived Type calling PropertyProxy.ConstructType
        public static readonly Type Type = PropertyProxy.ConstructType<TConcept, Implementation<TConcept>>(new Type[0], true);
        //Create constructing delegate calling Constructor.Compile
        public static Func<TConcept> New = Constructor.Compile<Func<TConcept>>(Type);
    }


    public event PropertyChangedEventHandler PropertyChanged;

    protected void OnPropertyChanged(PropertyChangedEventArgs eventArgs)
    {
        var caller = PropertyChanged;
        if(caller!=null)
        {
            caller(this, eventArgs);
        }
    }

    //define implementation
    public class Implementation<TConcept> : DefaultImplementation<TConcept> where TConcept:Concept
    {
        public override Func<TBaseType, TResult> OverrideGetter<TBaseType, TDeclaringType, TConstructedType, TResult>(PropertyInfo property)
        {
            return PropertyImplementation<TBaseType, TDeclaringType>.GetGetter<TResult>(property.Name);
        }
        /// <summary>
        /// Overriding property setter implementation.
        /// </summary>
        /// <typeparam name="TBaseType">Base type for implementation. TBaseType must be TConcept, and inherits all its constraints. Also TBaseType is TDeclaringType.</typeparam>
        /// <typeparam name="TDeclaringType">Type, declaring property.</typeparam>
        /// <typeparam name="TConstructedType">Constructed type. TConstructedType is TDeclaringType and TBaseType.</typeparam>
        /// <typeparam name="TResult">Type of property.</typeparam>
        /// <param name="property">PropertyInfo of property.</param>
        /// <returns>Delegate, corresponding to property setter implementation.</returns>
        public override Action<TBaseType, TResult> OverrideSetter<TBaseType, TDeclaringType, TConstructedType, TResult>(PropertyInfo property)
        {
            //This code called once for each declared property on derived type's initialization.
            //EventArgs instance is shared between all events for each concrete property.
            var eventArgs = new PropertyChangedEventArgs(property.Name);
            //get delegates for base calls.
            Action<TBaseType, TResult> setter = PropertyImplementation<TBaseType, TDeclaringType>.GetSetter<TResult>(property.Name);
            Func<TBaseType, TResult> getter = PropertyImplementation<TBaseType, TDeclaringType>.GetGetter<TResult>(property.Name);

            var comparer = EqualityComparer<TResult>.Default;

            return (pthis, value) =>
            {//This code executes each time property setter is called.
                if (comparer.Equals(value, getter(pthis))) return;
                //base. call
                setter(pthis, value);
                //Directly accessing Concept's protected method.
                pthis.OnPropertyChanged(eventArgs);
            };
        }
    }
}

它对于重构是完全安全的,在类型构造后不使用反射,并且足够快。

没有使用postsharp之类的东西,我使用的最小版本使用如下内容:

public class Data : INotifyPropertyChanged
{
    // boiler-plate
    public event PropertyChangedEventHandler PropertyChanged;
    protected virtual void OnPropertyChanged(string propertyName)
    {
        PropertyChangedEventHandler handler = PropertyChanged;
        if (handler != null) handler(this, new PropertyChangedEventArgs(propertyName));
    }
    protected bool SetField<T>(ref T field, T value, string propertyName)
    {
        if (EqualityComparer<T>.Default.Equals(field, value)) return false;
        field = value;
        OnPropertyChanged(propertyName);
        return true;
    }

    // props
    private string name;
    public string Name
    {
        get { return name; }
        set { SetField(ref name, value, "Name"); }
    }
}

每个属性就像这样:

private string name;
public string Name
{
    get { return name; }
    set { SetField(ref name, value, "Name"); }
}

这并不大;如果需要,它也可以用作基类。SetField的bool返回值告诉你它是否为no-op,以防你想应用其他逻辑。


或者用c# 5更简单:

protected bool SetField<T>(ref T field, T value,
    [CallerMemberName] string propertyName = null)
{...}

可以这样称呼:

set { SetField(ref name, value); }

编译器会自动添加“Name”。


c# 6.0使实现更容易:

protected void OnPropertyChanged([CallerMemberName] string propertyName = null)
{
    PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}

...现在是c# 7:

protected void OnPropertyChanged(string propertyName)
   => PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));

protected bool SetField<T>(ref T field, T value,[CallerMemberName] string propertyName =  null)
{
    if (EqualityComparer<T>.Default.Equals(field, value)) return false;
    field = value;
    OnPropertyChanged(propertyName);
    return true;
}

private string name;
public string Name
{
    get => name;
    set => SetField(ref name, value);
}

并且,使用c# 8和Nullable引用类型,它看起来像这样:

public event PropertyChangedEventHandler? PropertyChanged;

protected void OnPropertyChanged(string propertyName) => PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));

protected bool SetField<T>(ref T field, T value, [CallerMemberName] string propertyName = "")
{
    if (EqualityComparer<T>.Default.Equals(field, value)) return false;
    field = value;
    OnPropertyChanged(propertyName);
    return true;
}

private string name;
public string Name
{
    get => name;
    set => SetField(ref name, value);
}