我如何以编程方式设置一个故事板的InitialViewController ?我想打开我的故事板到一个不同的视图这取决于不同的启动条件。


当前回答

找到了简单的解决方案-不需要从故事板和编辑项目信息选项卡中删除“初始视图控制器检查”,并使用makeKeyAndVisible,只是放置

self.window.rootViewController = rootVC;

in

- (BOOL) application:didFinishLaunchingWithOptions:

其他回答

打开mainstoryboard,首先选择要启动的视图,然后打开Utilities—> Attributes。在“视图控制器”下面,你会看到“Is initial View Controller”单选按钮。选择它。

——对修改后的问题:

也许你可以试试这个:在你的初始视图的ViewDidLoad部分写一个方法,当这个方法在应用程序启动时运行,方法触发一个到另一个视图的segue。

谢谢在AppDelegate中修改如下:

func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) ->     Bool {
//Some code to check value of pins

if pins! == "Verified"{
        print(pins)
        self.window = UIWindow(frame: UIScreen.mainScreen().bounds)
        let mainStoryboard: UIStoryboard = UIStoryboard(name: "HomePage", bundle: nil)
        let exampleViewController: UINavigationController = mainStoryboard.instantiateViewControllerWithIdentifier("SBHP") as! UINavigationController

        self.window?.rootViewController = exampleViewController

        self.window?.makeKeyAndVisible()
    }else{
        print(pins)
        self.window = UIWindow(frame: UIScreen.mainScreen().bounds)
        let mainStoryboard: UIStoryboard = UIStoryboard(name: "Main", bundle: nil)
        let exampleViewController: UINavigationController = mainStoryboard.instantiateViewControllerWithIdentifier("SBUser") as! UINavigationController

        self.window?.rootViewController = exampleViewController

        self.window?.makeKeyAndVisible()
    }
let mainStoryboard = UIStoryboard(name: "Main", bundle: nil)
let vc = mainStoryboard.instantiateViewController(withIdentifier: "storyBoardid") as! ViewController
let navigationController = UINavigationController(rootViewController: vc)
UIApplication.shared.delegate.window?.rootViewController = navigationController

另一种方法是present viewController,

let mainStoryboard = UIStoryboard(name: "Main", bundle: nil)
let vc = mainStoryboard.instantiateViewController(withIdentifier: "storyBoardid") as! ViewController
self.present(vc,animated:true,completion:nil)

首先你需要创建storyboard的对象然后改变根(如果需要)然后你引用特定的视图控制器它会被推送当前视图控制器(如果你改变根)否则它会呈现新的视图控制器

Swift 3:更新到@victor-sigler的代码

func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
    self.window = UIWindow(frame: UIScreen.main.bounds)

    // Assuming your storyboard is named "Main"
    let mainStoryboard: UIStoryboard = UIStoryboard(name: "Main", bundle: nil)

    // Add code here (e.g. if/else) to determine which view controller class (chooseViewControllerA or chooseViewControllerB) and storyboard ID (chooseStoryboardA or chooseStoryboardB) to send the user to

    if(condition){
        let initialViewController: chooseViewControllerA = mainStoryboard.instantiateViewController(withIdentifier: "chooseStoryboardA") as! chooseViewControllerA
        self.window?.rootViewController = initialViewController
    )
    }else{
        let initialViewController: chooseViewControllerB = mainStoryboard.instantiateViewController(withIdentifier: "chooseStoryboardB") as! chooseViewControllerB
        self.window?.rootViewController = initialViewController
    )

    self.window?.makeKeyAndVisible(

    return true
}

Xcode 12.4 Swift 5

在SceneDelegate.Swift

func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
    guard let windowScene = (scene as? UIWindowScene) else { return }
    let window = UIWindow(windowScene: windowScene)
    let storyboard = UIStoryboard(name: "Main", bundle: nil)
    window.rootViewController = storyboard.instantiateViewController(withIdentifier: "UserViewController") as! UserViewController
    
    self.window = window
    window.makeKeyAndVisible()
}

你可以添加视图控制器场景将要显示的条件