要在控件上创建新的事件处理程序,可以这样做
c.Click += new EventHandler(mainFormButton_Click);
或者这个
c.Click += mainFormButton_Click;
要删除事件处理程序,可以这样做
c.Click -= mainFormButton_Click;
但是如何从事件中删除所有事件处理程序呢?
要在控件上创建新的事件处理程序,可以这样做
c.Click += new EventHandler(mainFormButton_Click);
或者这个
c.Click += mainFormButton_Click;
要删除事件处理程序,可以这样做
c.Click -= mainFormButton_Click;
但是如何从事件中删除所有事件处理程序呢?
当前回答
我刚刚发现如何在设置WinForms控件的属性时挂起事件。它将删除控件中的所有事件:
namespace CMessWin05
{
public class EventSuppressor
{
Control _source;
EventHandlerList _sourceEventHandlerList;
FieldInfo _headFI;
Dictionary<object, Delegate[]> _handlers;
PropertyInfo _sourceEventsInfo;
Type _eventHandlerListType;
Type _sourceType;
public EventSuppressor(Control control)
{
if (control == null)
throw new ArgumentNullException("control", "An instance of a control must be provided.");
_source = control;
_sourceType = _source.GetType();
_sourceEventsInfo = _sourceType.GetProperty("Events", BindingFlags.Instance | BindingFlags.NonPublic);
_sourceEventHandlerList = (EventHandlerList)_sourceEventsInfo.GetValue(_source, null);
_eventHandlerListType = _sourceEventHandlerList.GetType();
_headFI = _eventHandlerListType.GetField("head", BindingFlags.Instance | BindingFlags.NonPublic);
}
private void BuildList()
{
_handlers = new Dictionary<object, Delegate[]>();
object head = _headFI.GetValue(_sourceEventHandlerList);
if (head != null)
{
Type listEntryType = head.GetType();
FieldInfo delegateFI = listEntryType.GetField("handler", BindingFlags.Instance | BindingFlags.NonPublic);
FieldInfo keyFI = listEntryType.GetField("key", BindingFlags.Instance | BindingFlags.NonPublic);
FieldInfo nextFI = listEntryType.GetField("next", BindingFlags.Instance | BindingFlags.NonPublic);
BuildListWalk(head, delegateFI, keyFI, nextFI);
}
}
private void BuildListWalk(object entry, FieldInfo delegateFI, FieldInfo keyFI, FieldInfo nextFI)
{
if (entry != null)
{
Delegate dele = (Delegate)delegateFI.GetValue(entry);
object key = keyFI.GetValue(entry);
object next = nextFI.GetValue(entry);
Delegate[] listeners = dele.GetInvocationList();
if(listeners != null && listeners.Length > 0)
_handlers.Add(key, listeners);
if (next != null)
{
BuildListWalk(next, delegateFI, keyFI, nextFI);
}
}
}
public void Resume()
{
if (_handlers == null)
throw new ApplicationException("Events have not been suppressed.");
foreach (KeyValuePair<object, Delegate[]> pair in _handlers)
{
for (int x = 0; x < pair.Value.Length; x++)
_sourceEventHandlerList.AddHandler(pair.Key, pair.Value[x]);
}
_handlers = null;
}
public void Suppress()
{
if (_handlers != null)
throw new ApplicationException("Events are already being suppressed.");
BuildList();
foreach (KeyValuePair<object, Delegate[]> pair in _handlers)
{
for (int x = pair.Value.Length - 1; x >= 0; x--)
_sourceEventHandlerList.RemoveHandler(pair.Key, pair.Value[x]);
}
}
}
}
其他回答
删除不存在的事件处理程序不会造成任何损害。因此,如果您知道可能存在哪些处理程序,您可以简单地删除它们。我刚遇到过类似的情况。这在某些情况下可能会有帮助。
如:
// Add handlers...
if (something)
{
c.Click += DoesSomething;
}
else
{
c.Click += DoesSomethingElse;
}
// Remove handlers...
c.Click -= DoesSomething;
c.Click -= DoesSomethingElse;
实际上我在用这个方法,效果很好。我受到了Aeonhack写的代码的“启发”。
Public Event MyEvent()
Protected Overrides Sub Dispose(ByVal disposing As Boolean)
If MyEventEvent IsNot Nothing Then
For Each d In MyEventEvent.GetInvocationList ' If this throws an exception, try using .ToArray
RemoveHandler MyEvent, d
Next
End If
End Sub
~MyClass()
{
if (MyEventEvent != null)
{
foreach (var d in MyEventEvent.GetInvocationList())
{
MyEventEvent -= (MyEvent)d;
}
}
}
字段MyEventEvent是隐藏的,但它确实存在。
调试过程中,你可以看到d.t target是如何实际处理事件的对象,而d.m ode是如何处理事件的方法。你只需要把它拿掉。
效果很好。不再有对象因为事件处理程序而被GC。
这不是对OP的回答,但我想我把它贴在这里,以防它能帮助到其他人。
/// <summary>
/// Method to remove a (single) SocketAsyncEventArgs.Completed event handler. This is
/// partially based on information found here: http://stackoverflow.com/a/91853/253938
///
/// But note that this may not be a good idea, being very .Net implementation-dependent. Note
/// in particular use of "m_Completed" instead of "Completed".
/// </summary>
private static void RemoveCompletedEventHandler(SocketAsyncEventArgs eventArgs)
{
FieldInfo fieldInfo = typeof(SocketAsyncEventArgs).GetField("m_Completed",
BindingFlags.Instance | BindingFlags.NonPublic);
eventArgs.Completed -= (EventHandler<SocketAsyncEventArgs>)fieldInfo.GetValue(eventArgs);
}
我在MSDN论坛上找到了一个解决方案。下面的示例代码将删除button1中的所有Click事件。
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
button1.Click += button1_Click;
button1.Click += button1_Click2;
button2.Click += button2_Click;
}
private void button1_Click(object sender, EventArgs e) => MessageBox.Show("Hello");
private void button1_Click2(object sender, EventArgs e) => MessageBox.Show("World");
private void button2_Click(object sender, EventArgs e) => RemoveClickEvent(button1);
private void RemoveClickEvent(Button b)
{
FieldInfo f1 = typeof(Control).GetField("EventClick",
BindingFlags.Static | BindingFlags.NonPublic);
object obj = f1.GetValue(b);
PropertyInfo pi = b.GetType().GetProperty("Events",
BindingFlags.NonPublic | BindingFlags.Instance);
EventHandlerList list = (EventHandlerList)pi.GetValue(b, null);
list.RemoveHandler(obj, list[obj]);
}
}
斯蒂芬是对的。这很简单:
public event EventHandler<Cles_graph_doivent_etre_redessines> les_graph_doivent_etre_redessines;
public void remove_event()
{
if (this.les_graph_doivent_etre_redessines != null)
{
foreach (EventHandler<Cles_graph_doivent_etre_redessines> F_les_graph_doivent_etre_redessines in this.les_graph_doivent_etre_redessines.GetInvocationList())
{
this.les_graph_doivent_etre_redessines -= F_les_graph_doivent_etre_redessines;
}
}
}