在。net中检查Internet连接的最快和最有效的方法是什么?


当前回答

另一种选择是网络列表管理器API,它适用于Vista和Windows 7。MSDN文章在这里。在本文中有一个下载代码示例的链接,允许您这样做:

AppNetworkListUser nlmUser = new AppNetworkListUser();
Console.WriteLine("Is the machine connected to internet? " + nlmUser.NLM.IsConnectedToInternet.ToString());

请确保从COM选项卡中添加对网络列表1.0类型库的引用…它将显示为NETWORKLIST。

其他回答

多线程版本的ping:

  using System;
  using System.Collections.Generic;
  using System.Diagnostics;
  using System.Net.NetworkInformation;
  using System.Threading;


  namespace OnlineCheck
  {
      class Program
      {

          static bool isOnline = false;

          static void Main(string[] args)
          {
              List<string> ipList = new List<string> {
                  "1.1.1.1", // Bad ip
                  "2.2.2.2",
                  "4.2.2.2",
                  "8.8.8.8",
                  "9.9.9.9",
                  "208.67.222.222",
                  "139.130.4.5"
                  };

              int timeOut = 1000 * 5; // Seconds


              List<Thread> threadList = new List<Thread>();

              foreach (string ip in ipList)
              {

                  Thread threadTest = new Thread(() => IsOnline(ip));
                  threadList.Add(threadTest);
                  threadTest.Start();
              }

              Stopwatch stopwatch = Stopwatch.StartNew();

              while (!isOnline && stopwatch.ElapsedMilliseconds <= timeOut)
              {
                   Thread.Sleep(10); // Cooldown the CPU
              }

              foreach (Thread thread in threadList)
              { 
                  thread.Abort(); // We love threads, don't we?
              }


              Console.WriteLine("Am I online: " + isOnline.ToYesNo());
              Console.ReadKey();
          }

          static bool Ping(string host, int timeout = 3000, int buffer = 32)
          {
              bool result = false;

              try
              {
                  Ping ping = new Ping();                
                  byte[] byteBuffer = new byte[buffer];                
                  PingOptions options = new PingOptions();
                  PingReply reply = ping.Send(host, timeout, byteBuffer, options);
                  result = (reply.Status == IPStatus.Success);
              }
              catch (Exception ex)
              {

              }

              return result;
          }

          static void IsOnline(string host)
          {
              isOnline =  Ping(host) || isOnline;
          }
      }

      public static class BooleanExtensions
      {
          public static string ToYesNo(this bool value)
          {
              return value ? "Yes" : "No";
          }
      }
  }

不能解决在检查和运行代码之间网络中断的问题吗 但是相当可靠

public static bool IsAvailableNetworkActive()
{
    // only recognizes changes related to Internet adapters
    if (System.Net.NetworkInformation.NetworkInterface.GetIsNetworkAvailable())
    {
        // however, this will include all adapters -- filter by opstatus and activity
        NetworkInterface[] interfaces = System.Net.NetworkInformation.NetworkInterface.GetAllNetworkInterfaces();
        return (from face in interfaces
                where face.OperationalStatus == OperationalStatus.Up
                where (face.NetworkInterfaceType != NetworkInterfaceType.Tunnel) && (face.NetworkInterfaceType != NetworkInterfaceType.Loopback)
                select face.GetIPv4Statistics()).Any(statistics => (statistics.BytesReceived > 0) && (statistics.BytesSent > 0));
    }

    return false;
}

使用NetworkMonitor监控网络状态和internet连接。

示例:

namespace AmRoNetworkMonitor.Demo
{
    using System;

    internal class Program
    {
        private static void Main()
        {
            NetworkMonitor.StateChanged += NetworkMonitor_StateChanged;
            NetworkMonitor.StartMonitor();

            Console.WriteLine("Press any key to stop monitoring.");
            Console.ReadKey();
            NetworkMonitor.StopMonitor();

            Console.WriteLine("Press any key to close program.");
            Console.ReadKey();
        }

        private static void NetworkMonitor_StateChanged(object sender, StateChangeEventArgs e)
        {
            Console.WriteLine(e.IsAvailable ? "Is Available" : "Is Not Available");
        }
    }
}
public static bool Isconnected = false;

public static bool CheckForInternetConnection()
{
    try
    {
        Ping myPing = new Ping();
        String host = "google.com";
        byte[] buffer = new byte[32];
        int timeout = 1000;
        PingOptions pingOptions = new PingOptions();
        PingReply reply = myPing.Send(host, timeout, buffer, pingOptions);
        if (reply.Status == IPStatus.Success)
        {
            return true;
        }
        else if (reply.Status == IPStatus.TimedOut)
        {
            return Isconnected;
        }
        else
        {
            return false;
        }
    }
    catch (Exception)
    {
        return false;
    }
}

public static void CheckConnection()
{
    if (CheckForInternetConnection())
    {
        Isconnected = true;
    }
    else
    {
        Isconnected = false;
    }
}

我在我的3g路由器/调制解调器上的那些方法上有问题,因为如果互联网断开连接,路由器将页面重定向到它的响应页面,所以你仍然得到一个蒸汽,你的代码认为有互联网。 苹果(或其他)有一个热点删除页面,总是返回特定的响应。下面的示例返回“Success”响应。所以你会完全确定你可以连接互联网,并得到真实的回应!

public static bool CheckForInternetConnection()
{
    try
    {       
        using (var webClient = new WebClient())
        using (var stream = webClient.OpenRead("http://captive.apple.com/hotspot-detect.html"))
        {
            if (stream != null)
            {
                //return true;
                stream.ReadTimeout = 1000;
                using (var reader = new StreamReader(stream, Encoding.UTF8, false))
                {
                    string line;
                    while ((line = reader.ReadLine()) != null)
                    {
                        if (line == "<HTML><HEAD><TITLE>Success</TITLE></HEAD><BODY>Success</BODY></HTML>")
                        {
                            return true;
                        }
                        Console.WriteLine(line);
                    }
                }

            }
            return false;
        }
    }
    catch
    {

    }
    return false;
}