我想根据是否显示虚拟键盘来改变布局。我已经搜索了API和各种博客,但似乎找不到任何有用的东西。
这可能吗?
谢谢!
我想根据是否显示虚拟键盘来改变布局。我已经搜索了API和各种博客,但似乎找不到任何有用的东西。
这可能吗?
谢谢!
当前回答
你也可以检查第一个DecorView的子底部填充。当键盘显示时,它将被设置为非零值。
@Override
protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
View view = getRootView();
if (view != null && (view = ((ViewGroup) view).getChildAt(0)) != null) {
setKeyboardVisible(view.getPaddingBottom() > 0);
}
super.onLayout(changed, left, top, right, bottom);
}
其他回答
就像@amalBit的答案一样,注册一个全局布局的监听器,并计算dectorView的可见底部和建议底部的差值,如果差值大于某个值(猜测IME的高度),我们认为IME是up的:
final EditText edit = (EditText) findViewById(R.id.edittext);
edit.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
@Override
public void onGlobalLayout() {
if (keyboardShown(edit.getRootView())) {
Log.d("keyboard", "keyboard UP");
} else {
Log.d("keyboard", "keyboard Down");
}
}
});
private boolean keyboardShown(View rootView) {
final int softKeyboardHeight = 100;
Rect r = new Rect();
rootView.getWindowVisibleDisplayFrame(r);
DisplayMetrics dm = rootView.getResources().getDisplayMetrics();
int heightDiff = rootView.getBottom() - r.bottom;
return heightDiff > softKeyboardHeight * dm.density;
}
高度阈值100是IME猜测的最小高度。
这适用于adjustPan和adjuststresize。
如果你想从你的活动中处理IMM(虚拟)键盘窗口的显示/隐藏,你需要子类化你的布局并覆盖onMesure方法(这样你就可以确定你的布局的测量宽度和测量高度)。之后,通过setContentView()将子类布局设置为Activity的主视图。现在您将能够处理IMM显示/隐藏窗口事件。也许这听起来很复杂,但事实并非如此。代码如下:
main。xml
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="horizontal" >
<EditText
android:id="@+id/SearchText"
android:text=""
android:inputType="text"
android:layout_width="fill_parent"
android:layout_height="34dip"
android:singleLine="True"
/>
<Button
android:id="@+id/Search"
android:layout_width="60dip"
android:layout_height="34dip"
android:gravity = "center"
/>
</LinearLayout>
现在在布局的Activity声明子类中(main.xml)
public class MainSearchLayout extends LinearLayout {
public MainSearchLayout(Context context, AttributeSet attributeSet) {
super(context, attributeSet);
LayoutInflater inflater = (LayoutInflater) context.getSystemService(Context.LAYOUT_INFLATER_SERVICE);
inflater.inflate(R.layout.main, this);
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
Log.d("Search Layout", "Handling Keyboard Window shown");
final int proposedheight = MeasureSpec.getSize(heightMeasureSpec);
final int actualHeight = getHeight();
if (actualHeight > proposedheight){
// Keyboard is shown
} else {
// Keyboard is hidden
}
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
}
}
您可以从代码中看到,我们在子类构造函数中为Activity扩展布局
inflater.inflate(R.layout.main, this);
现在只需设置Activity的子类布局的内容视图。
public class MainActivity extends Activity {
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
MainSearchLayout searchLayout = new MainSearchLayout(this, null);
setContentView(searchLayout);
}
// rest of the Activity code and subclassed layout...
}
不确定是否有人发布这篇文章。发现这个解决方案简单易用!SoftKeyboard类在gi.github.com上。但是当键盘弹出/隐藏事件回调时,我们需要一个处理程序来正确地在UI上做事情:
/*
Somewhere else in your code
*/
RelativeLayout mainLayout = findViewById(R.layout.main_layout); // You must use your root layout
InputMethodManager im = (InputMethodManager) getSystemService(Service.INPUT_METHOD_SERVICE);
/*
Instantiate and pass a callback
*/
SoftKeyboard softKeyboard;
softKeyboard = new SoftKeyboard(mainLayout, im);
softKeyboard.setSoftKeyboardCallback(new SoftKeyboard.SoftKeyboardChanged()
{
@Override
public void onSoftKeyboardHide()
{
// Code here
new Handler(Looper.getMainLooper()).post(new Runnable() {
@Override
public void run() {
// Code here will run in UI thread
...
}
});
}
@Override
public void onSoftKeyboardShow()
{
// Code here
new Handler(Looper.getMainLooper()).post(new Runnable() {
@Override
public void run() {
// Code here will run in UI thread
...
}
});
}
});
我是这样做的:
添加OnKeyboardVisibilityListener接口。
public interface OnKeyboardVisibilityListener {
void onVisibilityChanged(boolean visible);
}
HomeActivity.java:
public class HomeActivity extends Activity implements OnKeyboardVisibilityListener {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_sign_up);
// Other stuff...
setKeyboardVisibilityListener(this);
}
private void setKeyboardVisibilityListener(final OnKeyboardVisibilityListener onKeyboardVisibilityListener) {
final View parentView = ((ViewGroup) findViewById(android.R.id.content)).getChildAt(0);
parentView.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
private boolean alreadyOpen;
private final int defaultKeyboardHeightDP = 100;
private final int EstimatedKeyboardDP = defaultKeyboardHeightDP + (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP ? 48 : 0);
private final Rect rect = new Rect();
@Override
public void onGlobalLayout() {
int estimatedKeyboardHeight = (int) TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, EstimatedKeyboardDP, parentView.getResources().getDisplayMetrics());
parentView.getWindowVisibleDisplayFrame(rect);
int heightDiff = parentView.getRootView().getHeight() - (rect.bottom - rect.top);
boolean isShown = heightDiff >= estimatedKeyboardHeight;
if (isShown == alreadyOpen) {
Log.i("Keyboard state", "Ignoring global layout change...");
return;
}
alreadyOpen = isShown;
onKeyboardVisibilityListener.onVisibilityChanged(isShown);
}
});
}
@Override
public void onVisibilityChanged(boolean visible) {
Toast.makeText(HomeActivity.this, visible ? "Keyboard is active" : "Keyboard is Inactive", Toast.LENGTH_SHORT).show();
}
}
希望这对你有所帮助。
使用viewTreeObserver轻松获取键盘事件。
layout_parent.viewTreeObserver.addOnGlobalLayoutListener {
val r = Rect()
layout_parent.getWindowVisibleDisplayFrame(r)
if (layout_parent.rootView.height - (r.bottom - r.top) > 100) { // if more than 100 pixels, its probably a keyboard...
Log.e("TAG:", "keyboard open")
} else {
Log.e("TAG:", "keyboard close")
}
}
** layout_parent是你的视图,比如edit_text.parent