我想根据是否显示虚拟键盘来改变布局。我已经搜索了API和各种博客,但似乎找不到任何有用的东西。

这可能吗?

谢谢!


当前回答

就像@amalBit的答案一样,注册一个全局布局的监听器,并计算dectorView的可见底部和建议底部的差值,如果差值大于某个值(猜测IME的高度),我们认为IME是up的:

    final EditText edit = (EditText) findViewById(R.id.edittext);
    edit.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
        @Override
        public void onGlobalLayout() {
            if (keyboardShown(edit.getRootView())) {
                Log.d("keyboard", "keyboard UP");
            } else {
                Log.d("keyboard", "keyboard Down");
            }
        }
    });

private boolean keyboardShown(View rootView) {

    final int softKeyboardHeight = 100;
    Rect r = new Rect();
    rootView.getWindowVisibleDisplayFrame(r);
    DisplayMetrics dm = rootView.getResources().getDisplayMetrics();
    int heightDiff = rootView.getBottom() - r.bottom;
    return heightDiff > softKeyboardHeight * dm.density;
}

高度阈值100是IME猜测的最小高度。

这适用于adjustPan和adjuststresize。

其他回答

如果你想从你的活动中处理IMM(虚拟)键盘窗口的显示/隐藏,你需要子类化你的布局并覆盖onMesure方法(这样你就可以确定你的布局的测量宽度和测量高度)。之后,通过setContentView()将子类布局设置为Activity的主视图。现在您将能够处理IMM显示/隐藏窗口事件。也许这听起来很复杂,但事实并非如此。代码如下:

main。xml

   <?xml version="1.0" encoding="utf-8"?>
   <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
        android:layout_width="fill_parent"
        android:layout_height="fill_parent"
        android:orientation="horizontal" >
        <EditText
             android:id="@+id/SearchText" 
             android:text="" 
             android:inputType="text"
             android:layout_width="fill_parent"
             android:layout_height="34dip"
             android:singleLine="True"
             />
        <Button
             android:id="@+id/Search" 
             android:layout_width="60dip"
             android:layout_height="34dip"
             android:gravity = "center"
             />
    </LinearLayout>

现在在布局的Activity声明子类中(main.xml)

    public class MainSearchLayout extends LinearLayout {

    public MainSearchLayout(Context context, AttributeSet attributeSet) {
        super(context, attributeSet);
        LayoutInflater inflater = (LayoutInflater) context.getSystemService(Context.LAYOUT_INFLATER_SERVICE);
        inflater.inflate(R.layout.main, this);
    }

    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        Log.d("Search Layout", "Handling Keyboard Window shown");

        final int proposedheight = MeasureSpec.getSize(heightMeasureSpec);
        final int actualHeight = getHeight();

        if (actualHeight > proposedheight){
            // Keyboard is shown

        } else {
            // Keyboard is hidden
        }
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
    }
}

您可以从代码中看到,我们在子类构造函数中为Activity扩展布局

inflater.inflate(R.layout.main, this);

现在只需设置Activity的子类布局的内容视图。

public class MainActivity extends Activity {

    /** Called when the activity is first created. */
    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);

        MainSearchLayout searchLayout = new MainSearchLayout(this, null);

        setContentView(searchLayout);
    }

    // rest of the Activity code and subclassed layout...

}

不确定是否有人发布这篇文章。发现这个解决方案简单易用!SoftKeyboard类在gi.github.com上。但是当键盘弹出/隐藏事件回调时,我们需要一个处理程序来正确地在UI上做事情:

/*
Somewhere else in your code
*/
RelativeLayout mainLayout = findViewById(R.layout.main_layout); // You must use your root layout
InputMethodManager im = (InputMethodManager) getSystemService(Service.INPUT_METHOD_SERVICE);

/*
Instantiate and pass a callback
*/
SoftKeyboard softKeyboard;
softKeyboard = new SoftKeyboard(mainLayout, im);
softKeyboard.setSoftKeyboardCallback(new SoftKeyboard.SoftKeyboardChanged()
{

    @Override
    public void onSoftKeyboardHide() 
    {
        // Code here
        new Handler(Looper.getMainLooper()).post(new Runnable() {
                @Override
                public void run() {
                    // Code here will run in UI thread
                    ...
                }
            });
    }

    @Override
    public void onSoftKeyboardShow() 
    {
        // Code here
        new Handler(Looper.getMainLooper()).post(new Runnable() {
                @Override
                public void run() {
                    // Code here will run in UI thread
                    ...
                }
            });

    }   
});

以上@Filipkowicz的答案在Android API < 30的情况下很好。由于Android API 30,我们应该使用setWindowInsetsAnimationCallback。所以下面的答案结合了这两种方法,以工作API 21 - 30。

private fun isKeyboardVisible(insets: WindowInsets): Boolean {
    val insetsCompat = WindowInsetsCompat.toWindowInsetsCompat(insets)
    val systemWindow = insetsCompat.systemWindowInsets
    val rootStable = insetsCompat.stableInsets
    if (systemWindow.bottom > rootStable.bottom) {
        // This handles the adjustResize case on < API 30, since
        // systemWindow.bottom is probably going to be the IME
        return true
    }
    return false
}

@JvmStatic
@BindingAdapter("goneWhenKeyboardVisible")
fun View.goneWhenKeyboardVisible() {
    if (isRPlus()) {
        setWindowInsetsAnimationCallback(object :
            WindowInsetsAnimation.Callback(DISPATCH_MODE_STOP) {
            override fun onProgress(
                insets: WindowInsets,
                runningAnimations: MutableList<WindowInsetsAnimation>
            ): WindowInsets {
                return insets
            }

            override fun onStart(
                animation: WindowInsetsAnimation,
                bounds: WindowInsetsAnimation.Bounds
            ): WindowInsetsAnimation.Bounds {
                if (isVisible)
                    isVisible = !rootWindowInsets.isVisible(WindowInsets.Type.ime())
                return super.onStart(animation, bounds)
            }

            override fun onEnd(animation: WindowInsetsAnimation) {
                super.onEnd(animation)
                if (!isVisible)
                    isVisible = !rootWindowInsets.isVisible(WindowInsets.Type.ime())
            }
        })
    } else {
        setOnApplyWindowInsetsListener { _, insets ->
            isVisible = !isKeyboardVisible(insets)
            insets
        }
    }
}

android 11之前的解决方案:

androidx。Core 1.5.0发布了,这是我在android 11之前的设备上监听键盘显示/隐藏事件的方法。

gradle:

implementation "androidx.core:core-ktx:1.5.0"

片段:

   override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
        super.onViewCreated(view, savedInstanceState)
        val view  = activity?.window?.decorView ?: return
        ViewCompat.setOnApplyWindowInsetsListener(view) { v, insets ->
            val showingKeyboard = insets.isVisible(WindowInsetsCompat.Type.ime())
            if(showingKeyboard){
                //do something
            }
            insets
        }
    }

确保在视图销毁时删除侦听器,以避免内存泄漏。这个解决方案也只适用于软件输入模式为adjuststresize时,如果它是adjustPan, setOnApplyWindowInsetsListener将不会触发,如果任何人有关于如何使它与adjustPan一起工作的想法,请分享。

注意,根据医生的说法

* When running on devices with API Level 29 and before, the returned value is an
* approximation based on the information available. This is especially true for the {@link
* Type#ime IME} type, which currently only works when running on devices with SDK level 23
* and above.
*

insets.isVisible(ime)应该只在SDK级别高于23的设备上工作

尽管本页上投票最多的解决方案说,有一个setWindowInsetsAnimationCallback的ViewCompat版本一直工作到Android 21。

所以现在,这个解决方案的方法一直适用于21。

来源:https://developer.android.com/reference/androidx/core/view/ViewCompat setWindowInsetsAnimationCallback (android.view.View androidx.core.view.WindowInsetsAnimationCompat.Callback)