我翻遍了苹果的iBook,找不到任何关于它的定义:

有人能解释一下dispatch_after的结构吗?

dispatch_after(<#when: dispatch_time_t#>, <#queue: dispatch_queue_t?#>, <#block: dispatch_block_t?#>)

当前回答

Apple为Objective-C提供了dispatch_after代码段:

dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(<#delayInSeconds#> * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{
    <#code to be executed after a specified delay#>
});

以下是移植到Swift 3的相同代码片段:

DispatchQueue.main.asyncAfter(deadline: DispatchTime.now() + <#delayInSeconds#>) {
  <#code to be executed after a specified delay#>
}

其他回答

使用这段代码在2.0秒后执行一些UI相关的任务。

            let delay = 2.0
            let delayInNanoSeconds = dispatch_time(DISPATCH_TIME_NOW, Int64(delay * Double(NSEC_PER_SEC)))
            let mainQueue = dispatch_get_main_queue()

            dispatch_after(delayInNanoSeconds, mainQueue, {

                print("Some UI related task after delay")
            })

Swift 3.0版本

以下闭包函数在主线程上执行一些延迟后的任务。

func performAfterDelay(delay : Double, onCompletion: @escaping() -> Void){

    DispatchQueue.main.asyncAfter(deadline: DispatchTime.now() + delay, execute: {
       onCompletion()
    })
}

像这样调用这个函数:

performAfterDelay(delay: 4.0) {
  print("test")
}

以下是Swift中asyncAfter的同步版本:

let deadline = DispatchTime.now() + .seconds(3)
let semaphore = DispatchSemaphore.init(value: 0)
DispatchQueue.global().asyncAfter(deadline: deadline) {
    dispatchPrecondition(condition: .onQueue(DispatchQueue.global()))
    semaphore.signal()
}

semaphore.wait()

与异步的一起:

let deadline = DispatchTime.now() + .seconds(3)
DispatchQueue.main.asyncAfter(deadline: deadline) {
    dispatchPrecondition(condition: .onQueue(DispatchQueue.global()))
}

1)添加这个方法作为UIViewController Extension的一部分。

extension UIViewController{
func runAfterDelay(delay: NSTimeInterval, block: dispatch_block_t) {
        let time = dispatch_time(DISPATCH_TIME_NOW, Int64(delay * Double(NSEC_PER_SEC)))
        dispatch_after(time, dispatch_get_main_queue(), block)
    }
}

在VC上调用这个方法:

    self.runAfterDelay(5.0, block: {
     //Add code to this block
        print("run After Delay Success")
    })

2)

performSelector("yourMethod Name", withObject: nil, afterDelay: 1)

3)

override func viewWillAppear(animated: Bool) {

dispatch_after(dispatch_time(DISPATCH_TIME_NOW, 2), dispatch_get_main_queue(), { () -> () in
    //Code Here
})

/ /紧凑的形式

dispatch_after(dispatch_time(DISPATCH_TIME_NOW, 2), dispatch_get_main_queue()) {
    //Code here
 }
}

Swift 3.0版本

以下闭包函数在主线程上执行一些延迟后的任务。

func performAfterDelay(delay : Double, onCompletion: @escaping() -> Void){

    DispatchQueue.main.asyncAfter(deadline: DispatchTime.now() + delay, execute: {
       onCompletion()
    })
}

像这样调用这个函数:

performAfterDelay(delay: 4.0) {
  print("test")
}

我经常使用dispatch_after,所以我写了一个顶级实用函数来简化语法:

func delay(delay:Double, closure:()->()) {
    dispatch_after(
        dispatch_time(
            DISPATCH_TIME_NOW,
            Int64(delay * Double(NSEC_PER_SEC))
        ),
        dispatch_get_main_queue(), closure)
}

现在你可以这样说:

delay(0.4) {
    // do stuff
}

哇,一种你可以改进的语言。还有什么比这更好的呢?


更新Swift 3, Xcode 8种子6

看起来几乎不值得费心,现在他们已经改进了调用语法:

func delay(_ delay:Double, closure:@escaping ()->()) {
    let when = DispatchTime.now() + delay
    DispatchQueue.main.asyncAfter(deadline: when, execute: closure)
}