我翻遍了苹果的iBook,找不到任何关于它的定义:
有人能解释一下dispatch_after的结构吗?
dispatch_after(<#when: dispatch_time_t#>, <#queue: dispatch_queue_t?#>, <#block: dispatch_block_t?#>)
我翻遍了苹果的iBook,找不到任何关于它的定义:
有人能解释一下dispatch_after的结构吗?
dispatch_after(<#when: dispatch_time_t#>, <#queue: dispatch_queue_t?#>, <#block: dispatch_block_t?#>)
当前回答
要在延迟后执行函数或代码,请使用下一个方法
DispatchQueue.main.asyncAfter(deadline: .now() + 'secondsOfDelay') {
your code here...
}
在本例中,函数getShowMovies将在1秒后执行
DispatchQueue.main.asyncAfter(deadline: .now() + 1) {
self.getShowMovies()
}
其他回答
这对我很管用。
斯威夫特3:
let time1 = 8.23
let time2 = 3.42
// Delay 2 seconds
DispatchQueue.main.asyncAfter(deadline: .now() + 2.0) {
print("Sum of times: \(time1 + time2)")
}
objective - c:
CGFloat time1 = 3.49;
CGFloat time2 = 8.13;
// Delay 2 seconds
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(2.0 * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{
CGFloat newTime = time1 + time2;
NSLog(@"New time: %f", newTime);
});
在Swift 5中,在下面使用:
DispatchQueue.main.asyncAfter(deadline: .now() + 0.2, execute: closure)
// time gap, specify unit is second
DispatchQueue.main.asyncAfter(deadline: .now() + .seconds(2)) {
Singleton.shared().printDate()
}
// default time gap is second, you can reduce it
DispatchQueue.main.asyncAfter(deadline: .now() + 0.2) {
// just do it!
}
1)添加这个方法作为UIViewController Extension的一部分。
extension UIViewController{
func runAfterDelay(delay: NSTimeInterval, block: dispatch_block_t) {
let time = dispatch_time(DISPATCH_TIME_NOW, Int64(delay * Double(NSEC_PER_SEC)))
dispatch_after(time, dispatch_get_main_queue(), block)
}
}
在VC上调用这个方法:
self.runAfterDelay(5.0, block: {
//Add code to this block
print("run After Delay Success")
})
2)
performSelector("yourMethod Name", withObject: nil, afterDelay: 1)
3)
override func viewWillAppear(animated: Bool) {
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, 2), dispatch_get_main_queue(), { () -> () in
//Code Here
})
/ /紧凑的形式
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, 2), dispatch_get_main_queue()) {
//Code here
}
}
Swift 3和4:
您可以在DispatchQueue上创建一个扩展,并在内部添加使用DispatchQueue asyncAfter函数的函数delay
extension DispatchQueue {
static func delay(_ delay: DispatchTimeInterval, closure: @escaping () -> ()) {
let timeInterval = DispatchTime.now() + delay
DispatchQueue.main.asyncAfter(deadline: timeInterval, execute: closure)
}
}
使用:
DispatchQueue.delay(.seconds(1)) {
print("This is after delay")
}
在swift中使用asyncAfter延迟GCD调用
let delayQueue = DispatchQueue(label: "com.theappmaker.in", qos: .userInitiated)
let additionalTime: DispatchTimeInterval = .seconds(2)
我们可以延迟为**微秒,毫秒,纳秒
delayQueue.asyncAfter(deadline: .now() + 0.60) {
print(Date())
}
delayQueue.asyncAfter(deadline: .now() + additionalTime) {
print(Date())
}