我应该使用什么控件类型-图像,MediaElement等?


当前回答

我无法让这个问题最流行的答案(上面由达里奥提出)正常工作。结果是奇怪的、起伏不定的动画和奇怪的工件。 目前为止我找到的最佳解决方案: https://github.com/XamlAnimatedGif/WpfAnimatedGif

你可以用NuGet安装它

WpfAnimatedGif安装包

并使用它,在一个新的名称空间的窗口,你想添加gif图像,并使用它如下所示

<Window x:Class="MainWindow"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    xmlns:gif="http://wpfanimatedgif.codeplex.com" <!-- THIS NAMESPACE -->
    Title="MainWindow" Height="350" Width="525">

<Grid>
    <!-- EXAMPLE USAGE BELOW -->
    <Image gif:ImageBehavior.AnimatedSource="Images/animated.gif" />

这个包非常简洁,你可以像下面这样设置一些属性

<Image gif:ImageBehavior.RepeatBehavior="3x"
       gif:ImageBehavior.AnimatedSource="Images/animated.gif" />

你也可以在你的代码中使用它:

var image = new BitmapImage();
image.BeginInit();
image.UriSource = new Uri(fileName);
image.EndInit();
ImageBehavior.SetAnimatedSource(img, image);

编辑:Silverlight支持

根据josh2112的评论,如果你想在Silverlight项目中添加GIF动画支持,请使用github.com/XamlAnimatedGif/XamlAnimatedGif

其他回答

这个小程序怎么样: 背后的代码:

public MainWindow()
{
  InitializeComponent();
  Files = Directory.GetFiles(@"I:\images");
  this.DataContext= this;
}
public string[] Files
{get;set;}

XAML:

<Window x:Class="PicViewer.MainWindow"
        xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
        Title="MainWindow" Height="350" Width="525">
    <Grid>
        <Grid.ColumnDefinitions>
            <ColumnDefinition Width="175" />
            <ColumnDefinition Width="*" />
        </Grid.ColumnDefinitions>
        <ListBox x:Name="lst" ItemsSource="{Binding Path=Files}"/>
        <MediaElement Grid.Column="1" LoadedBehavior="Play" Source="{Binding ElementName=lst, Path=SelectedItem}" Stretch="None"/>
    </Grid>
</Window>

我有这个问题,直到我发现在WPF4,你可以模拟自己的关键帧图像动画。首先,将你的动画分割成一系列图像,并将它们命名为“Image1.gif”,“Image2,gif”,等等。将这些映像导入您的解决方案资源中。我假设您将它们放在图像的默认资源位置。

您将使用Image控件。使用下面的XAML代码。我已经去掉了不重要的部分。

<Image Name="Image1">
   <Image.Triggers>
      <EventTrigger RoutedEvent="Image.Loaded"
         <EventTrigger.Actions>
            <BeginStoryboard>
               <Storyboard>
                   <ObjectAnimationUsingKeyFrames Duration="0:0:1" Storyboard.TargetProperty="Source" RepeatBehavior="Forever">
                      <DiscreteObjectKeyFrames KeyTime="0:0:0">
                         <DiscreteObjectKeyFrame.Value>
                            <BitmapImage UriSource="Images/Image1.gif"/>
                         </DiscreteObjectKeyFrame.Value>
                      </DiscreteObjectKeyFrames>
                     <DiscreteObjectKeyFrames KeyTime="0:0:0.25">
                        <DiscreteObjectKeyFrame.Value>
                           <BitmapImage UriSource="Images/Image2.gif"/>
                        </DiscreteObjectKeyFrame.Value>
                     </DiscreteObjectKeyFrames>
                     <DiscreteObjectKeyFrames KeyTime="0:0:0.5">
                        <DiscreteObjectKeyFrame.Value>
                           <BitmapImage UriSource="Images/Image3.gif"/>
                        </DiscreteObjectKeyFrame.Value>
                     </DiscreteObjectKeyFrames>
                     <DiscreteObjectKeyFrames KeyTime="0:0:0.75">
                        <DiscreteObjectKeyFrame.Value>
                           <BitmapImage UriSource="Images/Image4.gif"/>
                        </DiscreteObjectKeyFrame.Value>
                     </DiscreteObjectKeyFrames>
                     <DiscreteObjectKeyFrames KeyTime="0:0:1">
                        <DiscreteObjectKeyFrame.Value>
                           <BitmapImage UriSource="Images/Image5.gif"/>
                        </DiscreteObjectKeyFrame.Value>
                     </DiscreteObjectKeyFrames>
                  </ObjectAnimationUsingKeyFrames>
               </Storyboard>
            </BeginStoryboard>
         </EventTrigger.Actions>
      </EventTrigger>
   </Image.Triggers>
</Image>

它非常简单,如果你使用<MediaElement>:

<MediaElement  Height="113" HorizontalAlignment="Left" Margin="12,12,0,0" 
Name="mediaElement1" VerticalAlignment="Top" Width="198" Source="C:\Users\abc.gif"
LoadedBehavior="Play" Stretch="Fill" SpeedRatio="1" IsMuted="False" />

这是我的动画图像控制版本。您可以使用标准属性Source来指定图像源。我进一步改进了它。我是俄罗斯人,项目是俄罗斯的,所以评论也是俄语。但是无论如何,你应该能够理解没有注释的一切。:)

/// <summary>
/// Control the "Images", which supports animated GIF.
/// </summary>
public class AnimatedImage : Image
{
    #region Public properties

    /// <summary>
    /// Gets / sets the number of the current frame.
    /// </summary>
    public int FrameIndex
    {
        get { return (int) GetValue(FrameIndexProperty); }
        set { SetValue(FrameIndexProperty, value); }
    }

    /// <summary>
    /// Gets / sets the image that will be drawn.
    /// </summary>
    public new ImageSource Source
    {
        get { return (ImageSource) GetValue(SourceProperty); }
        set { SetValue(SourceProperty, value); }
    }

    #endregion

    #region Protected interface

    /// <summary>
    /// Provides derived classes an opportunity to handle changes to the Source property.
    /// </summary>
    protected virtual void OnSourceChanged(DependencyPropertyChangedEventArgs aEventArgs)
    {
        ClearAnimation();

        BitmapImage lBitmapImage = aEventArgs.NewValue as BitmapImage;

        if (lBitmapImage == null)
        {
            ImageSource lImageSource = aEventArgs.NewValue as ImageSource;
            base.Source = lImageSource;
            return;
        }

        if (!IsAnimatedGifImage(lBitmapImage))
        {
            base.Source = lBitmapImage;
            return;
        }

        PrepareAnimation(lBitmapImage);
    }

    #endregion

    #region Private properties

    private Int32Animation Animation { get; set; }
    private GifBitmapDecoder Decoder { get; set; }
    private bool IsAnimationWorking { get; set; }

    #endregion

    #region Private methods

    private void ClearAnimation()
    {
        if (Animation != null)
        {
            BeginAnimation(FrameIndexProperty, null);
        }

        IsAnimationWorking = false;
        Animation = null;
        Decoder = null;
    }

    private void PrepareAnimation(BitmapImage aBitmapImage)
    {
        Debug.Assert(aBitmapImage != null);

        if (aBitmapImage.UriSource != null)
        {
            Decoder = new GifBitmapDecoder(
                aBitmapImage.UriSource,
                BitmapCreateOptions.PreservePixelFormat,
                BitmapCacheOption.Default);
        }
        else
        {
            aBitmapImage.StreamSource.Position = 0;
            Decoder = new GifBitmapDecoder(
                aBitmapImage.StreamSource,
                BitmapCreateOptions.PreservePixelFormat,
                BitmapCacheOption.Default);
        }

        Animation =
            new Int32Animation(
                0,
                Decoder.Frames.Count - 1,
                new Duration(
                    new TimeSpan(
                        0,
                        0,
                        0,
                        Decoder.Frames.Count / 10,
                        (int) ((Decoder.Frames.Count / 10.0 - Decoder.Frames.Count / 10) * 1000))))
                {
                    RepeatBehavior = RepeatBehavior.Forever
                };

        base.Source = Decoder.Frames[0];
        BeginAnimation(FrameIndexProperty, Animation);
        IsAnimationWorking = true;
    }

    private bool IsAnimatedGifImage(BitmapImage aBitmapImage)
    {
        Debug.Assert(aBitmapImage != null);

        bool lResult = false;
        if (aBitmapImage.UriSource != null)
        {
            BitmapDecoder lBitmapDecoder = BitmapDecoder.Create(
                aBitmapImage.UriSource,
                BitmapCreateOptions.PreservePixelFormat,
                BitmapCacheOption.Default);
            lResult = lBitmapDecoder is GifBitmapDecoder;
        }
        else if (aBitmapImage.StreamSource != null)
        {
            try
            {
                long lStreamPosition = aBitmapImage.StreamSource.Position;
                aBitmapImage.StreamSource.Position = 0;
                GifBitmapDecoder lBitmapDecoder =
                    new GifBitmapDecoder(
                        aBitmapImage.StreamSource,
                        BitmapCreateOptions.PreservePixelFormat,
                        BitmapCacheOption.Default);
                lResult = lBitmapDecoder.Frames.Count > 1;

                aBitmapImage.StreamSource.Position = lStreamPosition;
            }
            catch
            {
                lResult = false;
            }
        }

        return lResult;
    }

    private static void ChangingFrameIndex
        (DependencyObject aObject, DependencyPropertyChangedEventArgs aEventArgs)
    {
        AnimatedImage lAnimatedImage = aObject as AnimatedImage;

        if (lAnimatedImage == null || !lAnimatedImage.IsAnimationWorking)
        {
            return;
        }

        int lFrameIndex = (int) aEventArgs.NewValue;
        ((Image) lAnimatedImage).Source = lAnimatedImage.Decoder.Frames[lFrameIndex];
        lAnimatedImage.InvalidateVisual();
    }

    /// <summary>
    /// Handles changes to the Source property.
    /// </summary>
    private static void OnSourceChanged
        (DependencyObject aObject, DependencyPropertyChangedEventArgs aEventArgs)
    {
        ((AnimatedImage) aObject).OnSourceChanged(aEventArgs);
    }

    #endregion

    #region Dependency Properties

    /// <summary>
    /// FrameIndex Dependency Property
    /// </summary>
    public static readonly DependencyProperty FrameIndexProperty =
        DependencyProperty.Register(
            "FrameIndex",
            typeof (int),
            typeof (AnimatedImage),
            new UIPropertyMetadata(0, ChangingFrameIndex));

    /// <summary>
    /// Source Dependency Property
    /// </summary>
    public new static readonly DependencyProperty SourceProperty =
        DependencyProperty.Register(
            "Source",
            typeof (ImageSource),
            typeof (AnimatedImage),
            new FrameworkPropertyMetadata(
                null,
                FrameworkPropertyMetadataOptions.AffectsRender |
                FrameworkPropertyMetadataOptions.AffectsMeasure,
                OnSourceChanged));

    #endregion
}

我修改了迈克·艾希瓦的代码,让它运行得更好。你可以使用它与1帧jpg png bmp或多帧gif。如果你想绑定uri到控件,绑定UriSource属性,或者你想绑定任何内存流,你绑定Source属性,这是一个BitmapImage。

    /// <summary> 
/// Элемент управления "Изображения", поддерживающий анимированные GIF. 
/// </summary> 
public class AnimatedImage : Image
{
    static AnimatedImage()
    {
        DefaultStyleKeyProperty.OverrideMetadata(typeof(AnimatedImage), new FrameworkPropertyMetadata(typeof(AnimatedImage)));
    }

    #region Public properties

    /// <summary> 
    /// Получает/устанавливает номер текущего кадра. 
    /// </summary> 
    public int FrameIndex
    {
        get { return (int)GetValue(FrameIndexProperty); }
        set { SetValue(FrameIndexProperty, value); }
    }

    /// <summary>
    /// Get the BitmapFrame List.
    /// </summary>
    public List<BitmapFrame> Frames { get; private set; }

    /// <summary>
    /// Get or set the repeatBehavior of the animation when source is gif formart.This is a dependency object.
    /// </summary>
    public RepeatBehavior AnimationRepeatBehavior
    {
        get { return (RepeatBehavior)GetValue(AnimationRepeatBehaviorProperty); }
        set { SetValue(AnimationRepeatBehaviorProperty, value); }
    }

    public new BitmapImage Source
    {
        get { return (BitmapImage)GetValue(SourceProperty); }
        set { SetValue(SourceProperty, value); }
    }

    public Uri UriSource
    {
        get { return (Uri)GetValue(UriSourceProperty); }
        set { SetValue(UriSourceProperty, value); }
    }

    #endregion

    #region Protected interface

    /// <summary> 
    /// Provides derived classes an opportunity to handle changes to the Source property. 
    /// </summary> 
    protected virtual void OnSourceChanged(DependencyPropertyChangedEventArgs e)
    {
        ClearAnimation();
        BitmapImage source;
        if (e.NewValue is Uri)
        {
            source = new BitmapImage();
            source.BeginInit();
            source.UriSource = e.NewValue as Uri;
            source.CacheOption = BitmapCacheOption.OnLoad;
            source.EndInit();
        }
        else if (e.NewValue is BitmapImage)
        {
            source = e.NewValue as BitmapImage;
        }
        else
        {
            return;
        }
        BitmapDecoder decoder;
        if (source.StreamSource != null)
        {
            decoder = BitmapDecoder.Create(source.StreamSource, BitmapCreateOptions.DelayCreation, BitmapCacheOption.OnLoad);
        }
        else if (source.UriSource != null)
        {
            decoder = BitmapDecoder.Create(source.UriSource, BitmapCreateOptions.DelayCreation, BitmapCacheOption.OnLoad);
        }
        else
        {
            return;
        }
        if (decoder.Frames.Count == 1)
        {
            base.Source = decoder.Frames[0];
            return;
        }

        this.Frames = decoder.Frames.ToList();

        PrepareAnimation();
    }

    #endregion

    #region Private properties

    private Int32Animation Animation { get; set; }
    private bool IsAnimationWorking { get; set; }

    #endregion

    #region Private methods

    private void ClearAnimation()
    {
        if (Animation != null)
        {
            BeginAnimation(FrameIndexProperty, null);
        }

        IsAnimationWorking = false;
        Animation = null;
        this.Frames = null;
    }

    private void PrepareAnimation()
    {
        Animation =
            new Int32Animation(
                0,
                this.Frames.Count - 1,
                new Duration(
                    new TimeSpan(
                        0,
                        0,
                        0,
                        this.Frames.Count / 10,
                        (int)((this.Frames.Count / 10.0 - this.Frames.Count / 10) * 1000))))
            {
                RepeatBehavior = RepeatBehavior.Forever
            };

        base.Source = this.Frames[0];
        BeginAnimation(FrameIndexProperty, Animation);
        IsAnimationWorking = true;
    }

    private static void ChangingFrameIndex
        (DependencyObject dp, DependencyPropertyChangedEventArgs e)
    {
        AnimatedImage animatedImage = dp as AnimatedImage;

        if (animatedImage == null || !animatedImage.IsAnimationWorking)
        {
            return;
        }

        int frameIndex = (int)e.NewValue;
        ((Image)animatedImage).Source = animatedImage.Frames[frameIndex];
        animatedImage.InvalidateVisual();
    }

    /// <summary> 
    /// Handles changes to the Source property. 
    /// </summary> 
    private static void OnSourceChanged
        (DependencyObject dp, DependencyPropertyChangedEventArgs e)
    {
        ((AnimatedImage)dp).OnSourceChanged(e);
    }

    #endregion

    #region Dependency Properties

    /// <summary> 
    /// FrameIndex Dependency Property 
    /// </summary> 
    public static readonly DependencyProperty FrameIndexProperty =
        DependencyProperty.Register(
            "FrameIndex",
            typeof(int),
            typeof(AnimatedImage),
            new UIPropertyMetadata(0, ChangingFrameIndex));

    /// <summary> 
    /// Source Dependency Property 
    /// </summary> 
    public new static readonly DependencyProperty SourceProperty =
        DependencyProperty.Register(
            "Source",
            typeof(BitmapImage),
            typeof(AnimatedImage),
            new FrameworkPropertyMetadata(
                null,
                FrameworkPropertyMetadataOptions.AffectsRender |
                FrameworkPropertyMetadataOptions.AffectsMeasure,
                OnSourceChanged));

    /// <summary>
    /// AnimationRepeatBehavior Dependency Property
    /// </summary>
    public static readonly DependencyProperty AnimationRepeatBehaviorProperty =
        DependencyProperty.Register(
        "AnimationRepeatBehavior",
        typeof(RepeatBehavior),
        typeof(AnimatedImage),
        new PropertyMetadata(null));

    public static readonly DependencyProperty UriSourceProperty =
        DependencyProperty.Register(
        "UriSource",
        typeof(Uri),
        typeof(AnimatedImage),
                new FrameworkPropertyMetadata(
                null,
                FrameworkPropertyMetadataOptions.AffectsRender |
                FrameworkPropertyMetadataOptions.AffectsMeasure,
                OnSourceChanged));

    #endregion
}

这是一个自定义控件。您需要在WPF应用程序项目中创建它,并在样式中删除模板覆盖。