每个人都知道Dijkstra的《致编辑的信》:goto语句被认为是有害的(这里。html transcript和这里。pdf),从那时起,就有一种强大的推动力,尽可能避免使用goto语句。虽然可以使用goto来生成不可维护的、庞大的代码,但它仍然存在于现代编程语言中。即使Scheme中先进的连续控制结构也可以被描述为复杂的后向。
在什么情况下需要使用goto?什么时候最好避免?
作为一个后续问题:C提供了一对函数setjmp()和longjmp(),它们不仅提供了在当前堆栈帧内进行跳转的能力,还提供了在任何调用帧内进行跳转的能力。这些应该被认为和goto一样危险吗?更危险?
Dijkstra自己也对这个头衔感到后悔,因为这不是他的责任。在EWD1308的结尾(也在这里。pdf),他写道:
Finally a short story for the record.
In 1968, the Communications of the ACM
published a text of mine under the
title "The goto statement considered
harmful", which in later years would
be most frequently referenced,
regrettably, however, often by authors
who had seen no more of it than its
title, which became a cornerstone of
my fame by becoming a template: we
would see all sorts of articles under
the title "X considered harmful" for
almost any X, including one titled
"Dijkstra considered harmful". But
what had happened? I had submitted a
paper under the title "A case against
the goto statement", which, in order
to speed up its publication, the
editor had changed into a "letter to
the Editor", and in the process he had
given it a new title of his own
invention! The editor was Niklaus
Wirth.
Donald E. Knuth写了一篇关于这个主题的经典论文,它与Dijkstra的论文相匹配,那就是结构化编程与语句。阅读既有助于重建上下文,也有助于对主题的非教条性理解。在本文中,Dijkstra对这个案例的观点被报道,并且更加强烈:
Donald E. Knuth:我相信通过呈现这样一个
事实上,我并不是不同意
Dijkstra的观点,因为
他最近写道:
“请不要落入。
相信我是可怕的
教条的关于[去]的教条的
声明)。我觉得很不舒服
感觉别人在做
宗教出来了,好像
编程的概念问题
只用一个小技巧就能解决,用什么
一种简单的编码纪律!”
c++包含构造函数和析构函数。这允许一种称为RAII(资源分配是初始化)的模式。基本上,您创建一个本地堆栈变量,创建堆栈变量的行为打开一个文件,分配内存,锁定一个互斥锁,或以其他方式获取一个稍后必须释放的资源。
当变量超出作用域时,析构函数将运行并释放资源。
C语言没有这个特性。但您仍然经常需要在函数开始时获取资源,并在结束时释放它们。
你的函数可能有一个或多个错误条件导致它提前返回。您不希望重复资源释放代码。解决方案是使用goto。
例子:
int
foo(const char *arg)
{
char *argcopy = strdup(arg);
if (!isvalid(argcopy))
goto out1;
FILE *myfile = fopen(argcopy, "r");
if (myfile == NULL)
goto out1;
char bytes[10];
if (fread(bytes, sizeof(bytes), 1, myfile) != sizeof(mybytes))
goto out2;
/* do some actual work */
/* .... */
/* end of actual work */
out2:
fclose(myfile);
out1:
free(argcopy);
return 0;
}
今天,很难看出GOTO语句有什么大不了的,因为“结构化编程”的人赢得了这场辩论,今天的语言有足够的控制流结构来避免GOTO。
计算现代C程序中goto的数量。现在添加break、continue和return语句的数量。此外,加上你使用if、else、while、switch或case的次数。这是1968年Dijkstra写这封信时,如果你用FORTRAN或BASIC语言编写程序,你的程序会有多少个goto。
当时的编程语言缺乏控制流程。例如,在最初的达特茅斯BASIC中:
IF statements had no ELSE. If you wanted one, you had to write:
100 IF NOT condition THEN GOTO 200
...stuff to do if condition is true...
190 GOTO 300
200 REM else
...stuff to do if condition is false...
300 REM end if
Even if your IF statement didn't need an ELSE, it was still limited to a single line, which usually consisted of a GOTO.
There was no DO...LOOP statement. For non-FOR loops, you had to end the loop with an explicit GOTO or IF...GOTO back to the beginning.
There was no SELECT CASE. You had to use ON...GOTO.
因此,您的程序中最终出现了许多goto。并且您不能依赖于goto限制在单个子例程中(因为GOSUB…RETURN是一个非常弱的子例程概念),所以这些goto可以去任何地方。显然,这使得控制流难以遵循。
这就是反goto运动的由来。