我有一个线性布局,我想显示或隐藏与动画,推动布局向上或向下每当我改变其可见性。

我在那里看过一些样品,但没有一个适合我的需要。

我已经为动画创建了两个xml文件,但我不知道当我改变线性布局的可见性时如何启动它们。


当前回答

如果你想同时显示/隐藏多个视图,你可以使用TransitionSet(因为你不能同时播放2个“单个”过渡)

fun slideTopBottomVisibility(topLayout: View, bottomLayout: View, show: Boolean) {
    val topTransition: Transition = Slide(Gravity.TOP)
    topTransition.duration = 600
    topTransition.addTarget(topLayout)

    val bottomTransition: Transition = Slide(Gravity.BOTTOM)
    bottomTransition.duration = 600
    bottomTransition.addTarget(bottomLayout)

    val transitionSet = TransitionSet()
    transitionSet.addTransition(topTransition)
    transitionSet.addTransition(bottomTransition)

    TransitionManager.beginDelayedTransition(topLayout.parent as ViewGroup, transitionSet)
    topLayout.visibility = if (show) View.VISIBLE else View.GONE
    bottomLayout.visibility = if (show) View.VISIBLE else View.GONE
}

其他回答

随着Android 3.0 (Honeycomb)引入的新动画API,创建这样的动画非常简单。

将视图向下滑动一段距离:

view.animate().translationY(distance);

你可以稍后将视图滑回原来的位置,如下所示:

view.animate().translationY(0);

您还可以轻松地组合多个动画。下面的动画会将一个视图按高度向下滑动,同时淡入:

// Prepare the View for the animation
view.setVisibility(View.VISIBLE);
view.setAlpha(0.0f);

// Start the animation
view.animate()
    .translationY(view.getHeight())
    .alpha(1.0f)
    .setListener(null);

然后,您可以将视图淡出,并将其滑回原始位置。我们还设置了一个AnimatorListener,这样我们可以在动画完成后将视图的可见性设置为GONE:

view.animate()
    .translationY(0)
    .alpha(0.0f)
    .setListener(new AnimatorListenerAdapter() {
        @Override
        public void onAnimationEnd(Animator animation) {
            super.onAnimationEnd(animation);
            view.setVisibility(View.GONE);
        }
    });
if (filter_section.getVisibility() == View.GONE) {
    filter_section.animate()
            .translationY(filter_section.getHeight()).alpha(1.0f)
            .setListener(new AnimatorListenerAdapter() {
                @Override
                public void onAnimationStart(Animator animation) {
                    super.onAnimationStart(animation);
                    filter_section.setVisibility(View.VISIBLE);
                    filter_section.setAlpha(0.0f);
                }
            });
} else {
    filter_section.animate()
            .translationY(0).alpha(0.0f)
            .setListener(new AnimatorListenerAdapter() {
                @Override
                public void onAnimationEnd(Animator animation) {
                    super.onAnimationEnd(animation);
                    filter_section.setVisibility(View.GONE);
                }
            });
}

其中一个简单的方法是:

containerView.setLayoutTransition(LayoutTransition())
containerView.layoutTransition.enableTransitionType(LayoutTransition.CHANGING)

使用ObjectAnimator

private fun slideDown(view: View) {
    val height = view.height
    ObjectAnimator.ofFloat(view, View.TRANSLATION_Y, 0f, height.toFloat()).apply {
        duration = 1000
        start()
    }
}

private fun slideUp(view: View) {
    val height = view.height
    ObjectAnimator.ofFloat(view, View.TRANSLATION_Y, height.toFloat(), 0f)).apply {
        duration = 1000
        start()
    }
}

通过Kotlin扩展,你可以这样使用:

enum class SlideDirection{
    UP,
    DOWN,
    LEFT,
    RIGHT
}

enum class SlideType{
    SHOW,
    HIDE
}

fun View.slideAnimation(direction: SlideDirection, type: SlideType, duration: Long = 250){
    val fromX: Float
    val toX: Float
    val fromY: Float
    val toY: Float
    val array = IntArray(2)
    getLocationInWindow(array)
    if((type == SlideType.HIDE && (direction == SlideDirection.RIGHT || direction == SlideDirection.DOWN)) ||
        (type == SlideType.SHOW && (direction == SlideDirection.LEFT || direction == SlideDirection.UP))   ){
        val displayMetrics = DisplayMetrics()
        val windowManager = context.getSystemService(Context.WINDOW_SERVICE) as WindowManager
        windowManager.defaultDisplay.getMetrics(displayMetrics)
        val deviceWidth = displayMetrics.widthPixels
        val deviceHeight = displayMetrics.heightPixels
        array[0] = deviceWidth
        array[1] = deviceHeight
    }
    when (direction) {
        SlideDirection.UP -> {
            fromX = 0f
            toX = 0f
            fromY = if(type == SlideType.HIDE) 0f else (array[1] + height).toFloat()
            toY = if(type == SlideType.HIDE) -1f * (array[1] + height)  else 0f
        }
        SlideDirection.DOWN -> {
            fromX = 0f
            toX = 0f
            fromY = if(type == SlideType.HIDE) 0f else -1f * (array[1] + height)
            toY = if(type == SlideType.HIDE) 1f * (array[1] + height)  else 0f
        }
        SlideDirection.LEFT -> {
            fromX = if(type == SlideType.HIDE) 0f else 1f * (array[0] + width)
            toX = if(type == SlideType.HIDE) -1f * (array[0] + width) else 0f
            fromY = 0f
            toY = 0f
        }
        SlideDirection.RIGHT -> {
            fromX = if(type == SlideType.HIDE) 0f else -1f * (array[0] + width)
            toX = if(type == SlideType.HIDE) 1f * (array[0] + width) else 0f
            fromY = 0f
            toY = 0f
        }
    }
    val animate = TranslateAnimation(
        fromX,
        toX,
        fromY,
        toY
    )
    animate.duration = duration
    animate.setAnimationListener(object: Animation.AnimationListener{
        override fun onAnimationRepeat(animation: Animation?) {

        }

        override fun onAnimationEnd(animation: Animation?) {
            if(type == SlideType.HIDE){
                visibility = View.INVISIBLE
            }
        }

        override fun onAnimationStart(animation: Animation?) {
            visibility = View.VISIBLE
        }

    })
    startAnimation(animate)
}

扩展示例:

view.slideAnimation(SlideDirection.UP, SlideType.HIDE)//to make it disappear through top of the screen
view.slideAnimation(SlideDirection.DOWN, SlideType.SHOW)//to make it reappear from top of the screen

view.slideAnimation(SlideDirection.DOWN, SlideType.HIDE)//to make it disappear through bottom of the screen
view.slideAnimation(SlideDirection.UP, SlideType.SHOW)//to make it reappear from bottom of the screen