我有一个线性布局,我想显示或隐藏与动画,推动布局向上或向下每当我改变其可见性。
我在那里看过一些样品,但没有一个适合我的需要。
我已经为动画创建了两个xml文件,但我不知道当我改变线性布局的可见性时如何启动它们。
我有一个线性布局,我想显示或隐藏与动画,推动布局向上或向下每当我改变其可见性。
我在那里看过一些样品,但没有一个适合我的需要。
我已经为动画创建了两个xml文件,但我不知道当我改变线性布局的可见性时如何启动它们。
当前回答
if (filter_section.getVisibility() == View.GONE) {
filter_section.animate()
.translationY(filter_section.getHeight()).alpha(1.0f)
.setListener(new AnimatorListenerAdapter() {
@Override
public void onAnimationStart(Animator animation) {
super.onAnimationStart(animation);
filter_section.setVisibility(View.VISIBLE);
filter_section.setAlpha(0.0f);
}
});
} else {
filter_section.animate()
.translationY(0).alpha(0.0f)
.setListener(new AnimatorListenerAdapter() {
@Override
public void onAnimationEnd(Animator animation) {
super.onAnimationEnd(animation);
filter_section.setVisibility(View.GONE);
}
});
}
其他回答
你可以上下滑动任何视图或布局使用咆哮的代码在安卓应用程序
boolean isClicked = false;
LinearLayout mLayoutTab = (LinearLayout) findViewById(R.id.linearlayout);
if(isClicked) {
isClicked = false;
mLayoutTab.animate()
.translationYBy(120)
.translationY(0)
.setDuration(getResources().getInteger(android.R.integer.config_mediumAnimTime));
} else {
isClicked = true;
mLayoutTab.animate()
.translationYBy(0)
.translationY(120)
.setDuration(getResources().getInteger(android.R.integer.config_mediumAnimTime));
}
Suragch用科特林语回答。这对我很管用。
class MainActivity : AppCompatActivity() {
var isUp: Boolean = false
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_main)
var myView: View = findViewById(R.id.my_view)
var myButton: Button = findViewById(R.id.my_button)
//Initialize as invisible
myView.visibility = View.INVISIBLE
myButton.setText("Slide up")
isUp = false
}
fun View.slideUp(duration: Int = 500){
visibility = View.VISIBLE
val animate = TranslateAnimation(0f, 0f, this.height.toFloat(), 0f)
animate.duration = duration.toLong()
animate.fillAfter = true
this.startAnimation(animate)
}
fun View.slideDown(duration: Int = 500) {
visibility = View.VISIBLE
val animate = TranslateAnimation(0f, 0f, 0f, this.height.toFloat())
animate.duration = duration.toLong()
animate.fillAfter = true
this.startAnimation(animate)
}
fun onSlideViewButtonClick(view: View){
if(isUp){
my_view.slideDown()
my_button.setText("Slide Up")
}
else{
my_view.slideUp()
my_button.setText("Slide Down")
}
isUp = !isUp
}
}
如果你想同时显示/隐藏多个视图,你可以使用TransitionSet(因为你不能同时播放2个“单个”过渡)
fun slideTopBottomVisibility(topLayout: View, bottomLayout: View, show: Boolean) {
val topTransition: Transition = Slide(Gravity.TOP)
topTransition.duration = 600
topTransition.addTarget(topLayout)
val bottomTransition: Transition = Slide(Gravity.BOTTOM)
bottomTransition.duration = 600
bottomTransition.addTarget(bottomLayout)
val transitionSet = TransitionSet()
transitionSet.addTransition(topTransition)
transitionSet.addTransition(bottomTransition)
TransitionManager.beginDelayedTransition(topLayout.parent as ViewGroup, transitionSet)
topLayout.visibility = if (show) View.VISIBLE else View.GONE
bottomLayout.visibility = if (show) View.VISIBLE else View.GONE
}
其中一个简单的方法是:
containerView.setLayoutTransition(LayoutTransition())
containerView.layoutTransition.enableTransitionType(LayoutTransition.CHANGING)
通过Kotlin扩展,你可以这样使用:
enum class SlideDirection{
UP,
DOWN,
LEFT,
RIGHT
}
enum class SlideType{
SHOW,
HIDE
}
fun View.slideAnimation(direction: SlideDirection, type: SlideType, duration: Long = 250){
val fromX: Float
val toX: Float
val fromY: Float
val toY: Float
val array = IntArray(2)
getLocationInWindow(array)
if((type == SlideType.HIDE && (direction == SlideDirection.RIGHT || direction == SlideDirection.DOWN)) ||
(type == SlideType.SHOW && (direction == SlideDirection.LEFT || direction == SlideDirection.UP)) ){
val displayMetrics = DisplayMetrics()
val windowManager = context.getSystemService(Context.WINDOW_SERVICE) as WindowManager
windowManager.defaultDisplay.getMetrics(displayMetrics)
val deviceWidth = displayMetrics.widthPixels
val deviceHeight = displayMetrics.heightPixels
array[0] = deviceWidth
array[1] = deviceHeight
}
when (direction) {
SlideDirection.UP -> {
fromX = 0f
toX = 0f
fromY = if(type == SlideType.HIDE) 0f else (array[1] + height).toFloat()
toY = if(type == SlideType.HIDE) -1f * (array[1] + height) else 0f
}
SlideDirection.DOWN -> {
fromX = 0f
toX = 0f
fromY = if(type == SlideType.HIDE) 0f else -1f * (array[1] + height)
toY = if(type == SlideType.HIDE) 1f * (array[1] + height) else 0f
}
SlideDirection.LEFT -> {
fromX = if(type == SlideType.HIDE) 0f else 1f * (array[0] + width)
toX = if(type == SlideType.HIDE) -1f * (array[0] + width) else 0f
fromY = 0f
toY = 0f
}
SlideDirection.RIGHT -> {
fromX = if(type == SlideType.HIDE) 0f else -1f * (array[0] + width)
toX = if(type == SlideType.HIDE) 1f * (array[0] + width) else 0f
fromY = 0f
toY = 0f
}
}
val animate = TranslateAnimation(
fromX,
toX,
fromY,
toY
)
animate.duration = duration
animate.setAnimationListener(object: Animation.AnimationListener{
override fun onAnimationRepeat(animation: Animation?) {
}
override fun onAnimationEnd(animation: Animation?) {
if(type == SlideType.HIDE){
visibility = View.INVISIBLE
}
}
override fun onAnimationStart(animation: Animation?) {
visibility = View.VISIBLE
}
})
startAnimation(animate)
}
扩展示例:
view.slideAnimation(SlideDirection.UP, SlideType.HIDE)//to make it disappear through top of the screen
view.slideAnimation(SlideDirection.DOWN, SlideType.SHOW)//to make it reappear from top of the screen
view.slideAnimation(SlideDirection.DOWN, SlideType.HIDE)//to make it disappear through bottom of the screen
view.slideAnimation(SlideDirection.UP, SlideType.SHOW)//to make it reappear from bottom of the screen