我有一个线性布局,我想显示或隐藏与动画,推动布局向上或向下每当我改变其可见性。

我在那里看过一些样品,但没有一个适合我的需要。

我已经为动画创建了两个xml文件,但我不知道当我改变线性布局的可见性时如何启动它们。


当前回答

通过Kotlin扩展,你可以这样使用:

enum class SlideDirection{
    UP,
    DOWN,
    LEFT,
    RIGHT
}

enum class SlideType{
    SHOW,
    HIDE
}

fun View.slideAnimation(direction: SlideDirection, type: SlideType, duration: Long = 250){
    val fromX: Float
    val toX: Float
    val fromY: Float
    val toY: Float
    val array = IntArray(2)
    getLocationInWindow(array)
    if((type == SlideType.HIDE && (direction == SlideDirection.RIGHT || direction == SlideDirection.DOWN)) ||
        (type == SlideType.SHOW && (direction == SlideDirection.LEFT || direction == SlideDirection.UP))   ){
        val displayMetrics = DisplayMetrics()
        val windowManager = context.getSystemService(Context.WINDOW_SERVICE) as WindowManager
        windowManager.defaultDisplay.getMetrics(displayMetrics)
        val deviceWidth = displayMetrics.widthPixels
        val deviceHeight = displayMetrics.heightPixels
        array[0] = deviceWidth
        array[1] = deviceHeight
    }
    when (direction) {
        SlideDirection.UP -> {
            fromX = 0f
            toX = 0f
            fromY = if(type == SlideType.HIDE) 0f else (array[1] + height).toFloat()
            toY = if(type == SlideType.HIDE) -1f * (array[1] + height)  else 0f
        }
        SlideDirection.DOWN -> {
            fromX = 0f
            toX = 0f
            fromY = if(type == SlideType.HIDE) 0f else -1f * (array[1] + height)
            toY = if(type == SlideType.HIDE) 1f * (array[1] + height)  else 0f
        }
        SlideDirection.LEFT -> {
            fromX = if(type == SlideType.HIDE) 0f else 1f * (array[0] + width)
            toX = if(type == SlideType.HIDE) -1f * (array[0] + width) else 0f
            fromY = 0f
            toY = 0f
        }
        SlideDirection.RIGHT -> {
            fromX = if(type == SlideType.HIDE) 0f else -1f * (array[0] + width)
            toX = if(type == SlideType.HIDE) 1f * (array[0] + width) else 0f
            fromY = 0f
            toY = 0f
        }
    }
    val animate = TranslateAnimation(
        fromX,
        toX,
        fromY,
        toY
    )
    animate.duration = duration
    animate.setAnimationListener(object: Animation.AnimationListener{
        override fun onAnimationRepeat(animation: Animation?) {

        }

        override fun onAnimationEnd(animation: Animation?) {
            if(type == SlideType.HIDE){
                visibility = View.INVISIBLE
            }
        }

        override fun onAnimationStart(animation: Animation?) {
            visibility = View.VISIBLE
        }

    })
    startAnimation(animate)
}

扩展示例:

view.slideAnimation(SlideDirection.UP, SlideType.HIDE)//to make it disappear through top of the screen
view.slideAnimation(SlideDirection.DOWN, SlideType.SHOW)//to make it reappear from top of the screen

view.slideAnimation(SlideDirection.DOWN, SlideType.HIDE)//to make it disappear through bottom of the screen
view.slideAnimation(SlideDirection.UP, SlideType.SHOW)//to make it reappear from bottom of the screen

其他回答

通过Kotlin扩展,你可以这样使用:

enum class SlideDirection{
    UP,
    DOWN,
    LEFT,
    RIGHT
}

enum class SlideType{
    SHOW,
    HIDE
}

fun View.slideAnimation(direction: SlideDirection, type: SlideType, duration: Long = 250){
    val fromX: Float
    val toX: Float
    val fromY: Float
    val toY: Float
    val array = IntArray(2)
    getLocationInWindow(array)
    if((type == SlideType.HIDE && (direction == SlideDirection.RIGHT || direction == SlideDirection.DOWN)) ||
        (type == SlideType.SHOW && (direction == SlideDirection.LEFT || direction == SlideDirection.UP))   ){
        val displayMetrics = DisplayMetrics()
        val windowManager = context.getSystemService(Context.WINDOW_SERVICE) as WindowManager
        windowManager.defaultDisplay.getMetrics(displayMetrics)
        val deviceWidth = displayMetrics.widthPixels
        val deviceHeight = displayMetrics.heightPixels
        array[0] = deviceWidth
        array[1] = deviceHeight
    }
    when (direction) {
        SlideDirection.UP -> {
            fromX = 0f
            toX = 0f
            fromY = if(type == SlideType.HIDE) 0f else (array[1] + height).toFloat()
            toY = if(type == SlideType.HIDE) -1f * (array[1] + height)  else 0f
        }
        SlideDirection.DOWN -> {
            fromX = 0f
            toX = 0f
            fromY = if(type == SlideType.HIDE) 0f else -1f * (array[1] + height)
            toY = if(type == SlideType.HIDE) 1f * (array[1] + height)  else 0f
        }
        SlideDirection.LEFT -> {
            fromX = if(type == SlideType.HIDE) 0f else 1f * (array[0] + width)
            toX = if(type == SlideType.HIDE) -1f * (array[0] + width) else 0f
            fromY = 0f
            toY = 0f
        }
        SlideDirection.RIGHT -> {
            fromX = if(type == SlideType.HIDE) 0f else -1f * (array[0] + width)
            toX = if(type == SlideType.HIDE) 1f * (array[0] + width) else 0f
            fromY = 0f
            toY = 0f
        }
    }
    val animate = TranslateAnimation(
        fromX,
        toX,
        fromY,
        toY
    )
    animate.duration = duration
    animate.setAnimationListener(object: Animation.AnimationListener{
        override fun onAnimationRepeat(animation: Animation?) {

        }

        override fun onAnimationEnd(animation: Animation?) {
            if(type == SlideType.HIDE){
                visibility = View.INVISIBLE
            }
        }

        override fun onAnimationStart(animation: Animation?) {
            visibility = View.VISIBLE
        }

    })
    startAnimation(animate)
}

扩展示例:

view.slideAnimation(SlideDirection.UP, SlideType.HIDE)//to make it disappear through top of the screen
view.slideAnimation(SlideDirection.DOWN, SlideType.SHOW)//to make it reappear from top of the screen

view.slideAnimation(SlideDirection.DOWN, SlideType.HIDE)//to make it disappear through bottom of the screen
view.slideAnimation(SlideDirection.UP, SlideType.SHOW)//to make it reappear from bottom of the screen

如果你想同时显示/隐藏多个视图,你可以使用TransitionSet(因为你不能同时播放2个“单个”过渡)

fun slideTopBottomVisibility(topLayout: View, bottomLayout: View, show: Boolean) {
    val topTransition: Transition = Slide(Gravity.TOP)
    topTransition.duration = 600
    topTransition.addTarget(topLayout)

    val bottomTransition: Transition = Slide(Gravity.BOTTOM)
    bottomTransition.duration = 600
    bottomTransition.addTarget(bottomLayout)

    val transitionSet = TransitionSet()
    transitionSet.addTransition(topTransition)
    transitionSet.addTransition(bottomTransition)

    TransitionManager.beginDelayedTransition(topLayout.parent as ViewGroup, transitionSet)
    topLayout.visibility = if (show) View.VISIBLE else View.GONE
    bottomLayout.visibility = if (show) View.VISIBLE else View.GONE
}

最简单的解决方案:在持有视图的容器上设置android:animateLayoutChanges="true"。

如果你有一个如下所示的布局,这个容器中所有视图的可见性变化都将自动动画化。

<LinearLayout android:id="@+id/container"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:animateLayoutChanges="true"
    >

    <Views_which_change_visibility>

</LinearLayout>

你可以在动画布局变化- Android开发者上找到更多细节

我在理解和应用公认的答案时遇到了困难。我需要更多的背景知识。现在我已经搞清楚了,下面是一个完整的例子:

MainActivity.java

public class MainActivity extends AppCompatActivity {

    Button myButton;
    View myView;
    boolean isUp;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);

        myView = findViewById(R.id.my_view);
        myButton = findViewById(R.id.my_button);

        // initialize as invisible (could also do in xml)
        myView.setVisibility(View.INVISIBLE);
        myButton.setText("Slide up");
        isUp = false;
    }

    // slide the view from below itself to the current position
    public void slideUp(View view){
        view.setVisibility(View.VISIBLE);
        TranslateAnimation animate = new TranslateAnimation(
                0,                 // fromXDelta
                0,                 // toXDelta
                view.getHeight(),  // fromYDelta
                0);                // toYDelta
        animate.setDuration(500);
        animate.setFillAfter(true);
        view.startAnimation(animate);
    }

    // slide the view from its current position to below itself
    public void slideDown(View view){
        TranslateAnimation animate = new TranslateAnimation(
                0,                 // fromXDelta
                0,                 // toXDelta
                0,                 // fromYDelta
                view.getHeight()); // toYDelta
        animate.setDuration(500);
        animate.setFillAfter(true);
        view.startAnimation(animate);
    }

    public void onSlideViewButtonClick(View view) {
        if (isUp) {
            slideDown(myView);
            myButton.setText("Slide up");
        } else {
            slideUp(myView);
            myButton.setText("Slide down");
        }
        isUp = !isUp;
    }
}

activity_mail.xml

<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout
    xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    tools:context="com.example.slideview.MainActivity">

    <Button
        android:id="@+id/my_button"
        android:layout_centerHorizontal="true"
        android:layout_marginTop="100dp"
        android:onClick="onSlideViewButtonClick"
        android:layout_width="150dp"
        android:layout_height="wrap_content"/>

    <LinearLayout
        android:id="@+id/my_view"
        android:background="#a6e1aa"
        android:orientation="vertical"
        android:layout_alignParentBottom="true"
        android:layout_width="match_parent"
        android:layout_height="200dp">

    </LinearLayout>

</RelativeLayout>

笔记

感谢这篇文章为我指明了正确的方向。它比本页上的其他答案更有帮助。 如果你想从屏幕上的视图开始,那么不要将它初始化为INVISIBLE。 因为我们是完全在屏幕外制作动画,所以没有必要将它设置为INVISIBLE。如果你的动画不是完全脱离屏幕,那么你可以添加一个alpha动画,并使用AnimatorListenerAdapter设置可见性。 动画文档

使用ObjectAnimator

private fun slideDown(view: View) {
    val height = view.height
    ObjectAnimator.ofFloat(view, View.TRANSLATION_Y, 0f, height.toFloat()).apply {
        duration = 1000
        start()
    }
}

private fun slideUp(view: View) {
    val height = view.height
    ObjectAnimator.ofFloat(view, View.TRANSLATION_Y, height.toFloat(), 0f)).apply {
        duration = 1000
        start()
    }
}