我用TextFormField收集用户输入,当用户按下FloatingActionButton表示他们已经完成时,我想解散屏幕上的键盘。

如何让键盘自动消失?

import 'package:flutter/material.dart';

class MyHomePage extends StatefulWidget {
  MyHomePageState createState() => new MyHomePageState();
}

class MyHomePageState extends State<MyHomePage> {
  TextEditingController _controller = new TextEditingController();

  @override
  Widget build(BuildContext context) {
    return new Scaffold(
      appBar: new AppBar(),
      floatingActionButton: new FloatingActionButton(
        child: new Icon(Icons.send),
        onPressed: () {
          setState(() {
            // send message
            // dismiss on screen keyboard here
            _controller.clear();
          });
        },
      ),
      body: new Container(
        alignment: FractionalOffset.center,
        padding: new EdgeInsets.all(20.0),
        child: new TextFormField(
          controller: _controller,
          decoration: new InputDecoration(labelText: 'Example Text'),
        ),
      ),
    );
  }
}

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return new MaterialApp(
      home: new MyHomePage(),
    );
  }
}

void main() {
  runApp(new MyApp());
}

当前回答

在需要时调用此函数

  void hideKeyboard(BuildContext context) {
      FocusScopeNode currentFocus = FocusScope.of(context);
      if (!currentFocus.hasPrimaryFocus && currentFocus.focusedChild != null) {
        FocusManager.instance.primaryFocus?.unfocus();
      }
    }

其他回答

您可以使用FocusNode类中的unfocus()方法。

import 'package:flutter/material.dart';

class MyHomePage extends StatefulWidget {
  MyHomePageState createState() => new MyHomePageState();
}

class MyHomePageState extends State<MyHomePage> {
  TextEditingController _controller = new TextEditingController();
  FocusNode _focusNode = new FocusNode(); //1 - declare and initialize variable

  @override
  Widget build(BuildContext context) {
    return new Scaffold(
      appBar: new AppBar(),
      floatingActionButton: new FloatingActionButton(
        child: new Icon(Icons.send),
        onPressed: () {
            _focusNode.unfocus(); //3 - call this method here
        },
      ),
      body: new Container(
        alignment: FractionalOffset.center,
        padding: new EdgeInsets.all(20.0),
        child: new TextFormField(
          controller: _controller,
          focusNode: _focusNode, //2 - assign it to your TextFormField
          decoration: new InputDecoration(labelText: 'Example Text'),
        ),
      ),
    );
  }
}

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return new MaterialApp(
      home: new MyHomePage(),
    );
  }
}

void main() {
  runApp(new MyApp());
}

总之,这是Flutter 1.17的工作解决方案:

像这样包装你的Widget:

GestureDetector(
        onTap: FocusScope.of(context).unfocus,
        child: YourWidget(),
);

看起来不同的版本用不同的方法。我使用的是Flutter v1.17.1,下面的操作适合我。

onTap: () {
    FocusScopeNode currentFocus = FocusScope.of(context);
    if (!currentFocus.hasPrimaryFocus && currentFocus.focusedChild != null) {
       currentFocus.focusedChild.unfocus();
    }
}

尝试使用TextEditingController。 一开始,

    final myController = TextEditingController();
     @override
  void dispose() {
    // Clean up the controller when the widget is disposed.
    myController.dispose();
    super.dispose();
  }

在新闻发布会上,

onPressed: () {
            myController.clear();}

这将取消键盘。

你可以用这个。

FocusScope或(上下文)。requestFocus (FocusNode ());

你可以使用这个手势侦测器的onTap或者像这样的InkWell。

“GestureDetector ( onTap:() {' //这个焦点范围将关闭键盘 FocusScope.of(上下文).requestFocus (FocusNode ()); forgotPasswordAPI (emailController.text); }”、“