我用TextFormField收集用户输入,当用户按下FloatingActionButton表示他们已经完成时,我想解散屏幕上的键盘。

如何让键盘自动消失?

import 'package:flutter/material.dart';

class MyHomePage extends StatefulWidget {
  MyHomePageState createState() => new MyHomePageState();
}

class MyHomePageState extends State<MyHomePage> {
  TextEditingController _controller = new TextEditingController();

  @override
  Widget build(BuildContext context) {
    return new Scaffold(
      appBar: new AppBar(),
      floatingActionButton: new FloatingActionButton(
        child: new Icon(Icons.send),
        onPressed: () {
          setState(() {
            // send message
            // dismiss on screen keyboard here
            _controller.clear();
          });
        },
      ),
      body: new Container(
        alignment: FractionalOffset.center,
        padding: new EdgeInsets.all(20.0),
        child: new TextFormField(
          controller: _controller,
          decoration: new InputDecoration(labelText: 'Example Text'),
        ),
      ),
    );
  }
}

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return new MaterialApp(
      home: new MyHomePage(),
    );
  }
}

void main() {
  runApp(new MyApp());
}

当前回答

对我来说,上面的App小部件监听器是我发现的最好的方法:

Listener(
  onPointerUp: (_) {
    FocusScopeNode currentFocus = FocusScope.of(context);
    if (!currentFocus.hasPrimaryFocus && currentFocus.focusedChild != null) {
      currentFocus.focusedChild.unfocus();
    }
  },
  child: MaterialApp(
    title: 'Flutter Test App',
    theme: theme,
    ...
  ),
)

其他回答

======解散键盘后,点击TextField =======

 @override
  Widget build(BuildContext context) {
    return GestureDetector(
      onTap: () => FocusScope.of(context).unfocus(),  //this will dismiss keyboard
      child: Scaffold(
        body: SafeArea(
               .........

======滚动屏幕时关闭键盘=======

ListView(
            keyboardDismissBehavior: ScrollViewKeyboardDismissBehavior.onDrag, //this will dismiss
            children: [
               ..........

SingleChildScrollView小部件也有这个属性。

对于Flutter版本2或最新版本:

由于颤振2零安全,这是最好的方法:

FocusManager.instance.primaryFocus?.unfocus();

注意:使用旧的方法会导致一些问题,如保持重建状态;


对于颤动版本< 2:

自Flutter v1.7.8+热修复。2、要走的路是:

FocusScope.of(context).unfocus();

评论一下PR:

现在#31909 (be75fb3)已经着陆,您应该使用 FocusScope.of(context).unfocus()代替 FocusScope.of(context).requestFocus(FocusNode()),因为FocusNodes ChangeNotifiers,并且应该正确地处理。

- >不使用q r e̶̶̶̶̶u e̶s t F c o̶̶̶̶̶u s̶̶(F c o̶̶̶̶̶u s e N o d̶̶̶̶̶̶̶了。

 F̶o̶c̶u̶s̶S̶c̶o̶p̶e̶.̶o̶f̶(̶c̶o̶n̶t̶e̶x̶t̶)̶.̶r̶e̶q̶u̶e̶s̶t̶F̶o̶c̶u̶s̶(̶F̶o̶c̶u̶s̶N̶o̶d̶e̶(̶)̶)̶;̶

在flutter文档中阅读有关FocusScope类的更多信息。

这可能会简化情况。下面的代码只在键盘打开时才会工作

if(FocusScope.of(context).isFirstFocus) {
 FocusScope.of(context).requestFocus(new FocusNode());
}

如果你的键盘仍然不会关闭,不要忘记添加focusNode到TextField。上面的信息很有帮助,但是忘记添加focusNode让我有点困扰。这里有一个例子。

TextField(
          focusNode: FocusNode(),
          textController: _controller,
          autoFocus: false,
          textStyle: TextStyle(fontSize: 14),
          onFieldSubmitted: (text) {},
          onChanged: (text) {},
          hint: 'Enter the code',
          hintColor: CustomColors.mediumGray,
          suffixAsset: _voucherController.text.length == 7
              ? Assets.ic_approved_voucher
              : null,
          isIcon: false,
          isObscure: false,
          maxLength: 7,
        )



closeKeyboard(BuildContext context) {
    var currentFocus = FocusScope.of(context);
    if (!currentFocus.hasPrimaryFocus) {
      currentFocus.unfocus();
    }
  }

  @override
  Widget build(BuildContext context) {
    _keyboardVisible = MediaQuery.of(context).viewInsets.bottom != 0;
    size = MediaQuery.of(context).size;
    return GestureDetector(
      onTap: () {
        closeKeyboard(context);
      },
      child: Scaffold(
        backgroundColor: Colors.white,
        body: Container(
            width: double.maxFinite,
            height: double.maxFinite,
            child: _buildUI(vm)),
      ),
    );
  }

尝试使用TextEditingController。 一开始,

    final myController = TextEditingController();
     @override
  void dispose() {
    // Clean up the controller when the widget is disposed.
    myController.dispose();
    super.dispose();
  }

在新闻发布会上,

onPressed: () {
            myController.clear();}

这将取消键盘。