我用TextFormField收集用户输入,当用户按下FloatingActionButton表示他们已经完成时,我想解散屏幕上的键盘。
如何让键盘自动消失?
import 'package:flutter/material.dart';
class MyHomePage extends StatefulWidget {
MyHomePageState createState() => new MyHomePageState();
}
class MyHomePageState extends State<MyHomePage> {
TextEditingController _controller = new TextEditingController();
@override
Widget build(BuildContext context) {
return new Scaffold(
appBar: new AppBar(),
floatingActionButton: new FloatingActionButton(
child: new Icon(Icons.send),
onPressed: () {
setState(() {
// send message
// dismiss on screen keyboard here
_controller.clear();
});
},
),
body: new Container(
alignment: FractionalOffset.center,
padding: new EdgeInsets.all(20.0),
child: new TextFormField(
controller: _controller,
decoration: new InputDecoration(labelText: 'Example Text'),
),
),
);
}
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return new MaterialApp(
home: new MyHomePage(),
);
}
}
void main() {
runApp(new MyApp());
}
对于Flutter版本2或最新版本:
由于颤振2零安全,这是最好的方法:
FocusManager.instance.primaryFocus?.unfocus();
注意:使用旧的方法会导致一些问题,如保持重建状态;
对于颤动版本< 2:
自Flutter v1.7.8+热修复。2、要走的路是:
FocusScope.of(context).unfocus();
评论一下PR:
现在#31909 (be75fb3)已经着陆,您应该使用
FocusScope.of(context).unfocus()代替
FocusScope.of(context).requestFocus(FocusNode()),因为FocusNodes
ChangeNotifiers,并且应该正确地处理。
- >不使用q r e̶̶̶̶̶u e̶s t F c o̶̶̶̶̶u s̶̶(F c o̶̶̶̶̶u s e N o d̶̶̶̶̶̶̶了。
F̶o̶c̶u̶s̶S̶c̶o̶p̶e̶.̶o̶f̶(̶c̶o̶n̶t̶e̶x̶t̶)̶.̶r̶e̶q̶u̶e̶s̶t̶F̶o̶c̶u̶s̶(̶F̶o̶c̶u̶s̶N̶o̶d̶e̶(̶)̶)̶;̶
在flutter文档中阅读有关FocusScope类的更多信息。
您可以使用FocusNode类中的unfocus()方法。
import 'package:flutter/material.dart';
class MyHomePage extends StatefulWidget {
MyHomePageState createState() => new MyHomePageState();
}
class MyHomePageState extends State<MyHomePage> {
TextEditingController _controller = new TextEditingController();
FocusNode _focusNode = new FocusNode(); //1 - declare and initialize variable
@override
Widget build(BuildContext context) {
return new Scaffold(
appBar: new AppBar(),
floatingActionButton: new FloatingActionButton(
child: new Icon(Icons.send),
onPressed: () {
_focusNode.unfocus(); //3 - call this method here
},
),
body: new Container(
alignment: FractionalOffset.center,
padding: new EdgeInsets.all(20.0),
child: new TextFormField(
controller: _controller,
focusNode: _focusNode, //2 - assign it to your TextFormField
decoration: new InputDecoration(labelText: 'Example Text'),
),
),
);
}
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return new MaterialApp(
home: new MyHomePage(),
);
}
}
void main() {
runApp(new MyApp());
}
以上的解决方案都不适合我。
Flutter的意思是
把你的小部件在新手势检测器()上,点击将隐藏键盘和onTap使用FocusScope.of(context)。新FocusNode requestFocus (())
class Home extends StatelessWidget {
@override
Widget build(BuildContext context) {
var widget = new MaterialApp(
home: new Scaffold(
body: new Container(
height:500.0,
child: new GestureDetector(
onTap: () {
FocusScope.of(context).requestFocus(new FocusNode());
},
child: new Container(
color: Colors.white,
child: new Column(
mainAxisAlignment: MainAxisAlignment.center,
crossAxisAlignment: CrossAxisAlignment.center,
children: [
new TextField( ),
new Text("Test"),
],
)
)
)
)
),
);
return widget;
}}