用JavaScript实现单例模式的最简单/最干净的方法是什么?


当前回答

function Unicode()
{
  var i = 0, unicode = {}, zero_padding = "0000", max = 9999;

  // Loop through code points
  while (i < max) {
    // Convert decimal to hex value, find the character,
    // and then pad zeroes to the code point
    unicode[String.fromCharCode(parseInt(i, 16))] = ("u" + zero_padding + i).substr(-4);
    i = i + 1;
  }

  // Replace this function with the resulting lookup table
  Unicode = unicode;
}

// Usage
Unicode();

// Lookup
Unicode["%"]; // Returns 0025

其他回答

下面是我实现单例模式的演练片段。这是我在面试过程中想到的,我觉得我应该在某个地方捕捉到这一点。

/*************************************************
 *     SINGLETON PATTERN IMPLEMENTATION          *
 *************************************************/

// Since there aren't any classes in JavaScript, every object
// is technically a singleton if you don't inherit from it
// or copy from it.
var single = {};


// Singleton Implementations
//
// Declaring as a global object...you are being judged!

var Logger = function() {
  // global_log is/will be defined in the GLOBAL scope here
  if(typeof global_log === 'undefined'){
    global_log = this;
  }
  return global_log;
};


// The below 'fix' solves the GLOABL variable problem, but
// the log_instance is publicly available and thus can be
// tampered with.
function Logger() {
  if(typeof Logger.log_instance === 'undefined') {
    Logger.log_instance = this;
  }

  return Logger.log_instance;
};


// The correct way to do it to give it a closure!

function logFactory() {
  var log_instance; // Private instance
  var _initLog = function() { // Private init method
    log_instance = 'initialized';
    console.log("logger initialized!")
  }
  return {
    getLog : function(){ // The 'privileged' method
      if(typeof log_instance === 'undefined') {
        _initLog();
      }
      return log_instance;
    }
  };
}


/***** TEST CODE ************************************************

// Using the Logger singleton
var logger = logFactory(); // Did I just give LogFactory a closure?

// Create an instance of the logger
var a = logger.getLog();

// Do some work
// Get another instance of the logger
var b = logger.getLog();

// Check if the two logger instances are same
console.log(a === b); // true
*******************************************************************/

同样可以在我的主旨页面上找到。

我认为我已经找到了用JavaScript编程的最简洁的方法,但您需要一些想象力。我是从《JavaScript: the Good Parts》一书中的一个工作技巧中得到这个想法的。

不用new关键字,你可以这样创建一个类:

function Class()
{
    var obj = {}; // Could also be used for inheritance if you don't start with an empty object.

    var privateVar;
    obj.publicVar;

    obj.publicMethod = publicMethod;
    function publicMethod(){}

    function privateMethod(){}

    return obj;
}

你可以这样实例化上面的对象:

var objInst = Class(); // !!! NO NEW KEYWORD

现在有了这个工作方法,你可以创建一个像这样的单例:

ClassSingleton = function()
{
    var instance = null;

    function Class() // This is the class like the above one
    {
        var obj = {};
        return obj;
    }

    function getInstance()
    {
        if( !instance )
            instance = Class(); // Again no 'new' keyword;

        return instance;
    }

    return { getInstance : getInstance };
}();

现在可以通过调用来获取实例

var obj = ClassSingleton.getInstance();

我认为这是最简洁的方法,因为完整的“类”甚至无法访问。

var singleton = (function () {

    var singleton = function(){
        // Do stuff
    }
    var instance = new singleton();
    return function(){
        return instance;
    }
})();

一个没有getInstance方法的解决方案。

我从JavaScript模式中得到了这个例子 用编码和设计模式构建更好的应用程序一书(Stoyan Stefanov著)。如果你需要一些简单的实现类,比如单例对象,你可以使用一个直接函数,如下所示:

var ClassName;

(function() {
    var instance;
    ClassName = function ClassName() {
        // If the private instance variable is already initialized, return a reference
        if(instance) {
            return instance;
        }
        // If the instance is not created, save a pointer of the original reference
        // to the private instance variable.
        instance = this;

        // All constructor initialization will be here
        // i.e.:
        this.someProperty = 0;
        this.someMethod = function() {
            // Some action here
        };
    };
}());

你可以通过下面的测试用例来检查这个例子:

// Extending defined class like singleton object using the new prototype property
ClassName.prototype.nothing = true;
var obj_1 = new ClassName();

// Extending the defined class like a singleton object using the new prototype property
ClassName.prototype.everything = true;
var obj_2 = new ClassName();

// Testing makes these two objects point to the same instance
console.log(obj_1 === obj_2); // Result is true, and it points to the same instance object

// All prototype properties work
// no matter when they were defined
console.log(obj_1.nothing && obj_1.everything
            && obj_2.nothing && obj_2.everything); // Result true

// Values of properties which are defined inside of the constructor
console.log(obj_1.someProperty); // Outputs 0
console.log(obj_2.someProperty); // Outputs 0

// Changing property value
obj_1.someProperty = 1;

console.log(obj_1.someProperty); // Output 1
console.log(obj_2.someProperty); // Output 1

console.log(obj_1.constructor === ClassName); // Output true

这种方法通过了所有测试用例,而当使用原型扩展时,私有静态实现将失败(它可以被修复,但并不简单),而公共静态实现则不太可取,因为实例是公开给公众的。

jsFiddly demo.

let MySingleton = (function () {
  var _instance
  function init() {
    if(!_instance) {
      _instance = { $knew: 1 }
    }
    return _instance
  }
  let publicAPIs = {
    getInstance: function() {
      return init()
    }
  }
  // this prevents customize the MySingleton, like MySingleton.x = 1
  Object.freeze(publicAPIs) 
  // this prevents customize the MySingleton.getInstance(), like MySingleton.getInstance().x = 1
  Object.freeze(publicAPIs.getInstance())
  return publicAPIs
})();