如何查看Android手机是横屏还是竖屏?
当前回答
It's also worth noting that nowadays, there's less good reason to check for explicit orientation with getResources().getConfiguration().orientation if you're doing so for layout reasons, as Multi-Window Support introduced in Android 7 / API 24+ could mess with your layouts quite a bit in either orientation. Better to consider using <ConstraintLayout>, and alternative layouts dependent on available width or height, along with other tricks for determining which layout is being used, e.g. the presence or not of certain Fragments being attached to your Activity.
其他回答
使用getresource () .getConfiguration()。方向是正确的。
你只需要注意不同类型的景观,设备通常使用的景观和其他的。
还是不知道该怎么处理。
如果你使用getResources(). getconfiguration()。在某些设备上,你会得到错误的方向。我们最初在http://apphance.com中使用了这种方法。由于Apphance的远程记录,我们可以在不同的设备上看到它,我们看到碎片在这里发挥了作用。 我看到过一些奇怪的例子:比如HTC Desire HD上的竖屏和方形交替使用(?!)
CONDITION[17:37:10.345] screen: rotation: 270 orientation: square
CONDITION[17:37:12.774] screen: rotation: 0 orientation: portrait
CONDITION[17:37:15.898] screen: rotation: 90
CONDITION[17:37:21.451] screen: rotation: 0
CONDITION[17:38:42.120] screen: rotation: 270 orientation: square
或者完全不改变方向:
CONDITION[11:34:41.134] screen: rotation: 0
CONDITION[11:35:04.533] screen: rotation: 90
CONDITION[11:35:06.312] screen: rotation: 0
CONDITION[11:35:07.938] screen: rotation: 90
CONDITION[11:35:09.336] screen: rotation: 0
另一方面,width()和height()总是正确的(它被窗口管理器使用,所以它最好是)。我认为最好的方法是总是进行宽度/高度检查。如果你想一下,这正是你想要的——知道宽度是否小于高度(纵向),相反的(横向),或者它们是否相同(正方形)。
然后就变成了这段简单的代码:
public int getScreenOrientation()
{
Display getOrient = getWindowManager().getDefaultDisplay();
int orientation = Configuration.ORIENTATION_UNDEFINED;
if(getOrient.getWidth()==getOrient.getHeight()){
orientation = Configuration.ORIENTATION_SQUARE;
} else{
if(getOrient.getWidth() < getOrient.getHeight()){
orientation = Configuration.ORIENTATION_PORTRAIT;
}else {
orientation = Configuration.ORIENTATION_LANDSCAPE;
}
}
return orientation;
}
2019年在API 28上测试,无论用户是否设置了纵向方向,与另一个过时的答案相比,使用最少的代码,以下代码提供了正确的方向:
/** @return The {@link Configuration#ORIENTATION_SQUARE}, {@link Configuration#ORIENTATION_PORTRAIT}, {@link Configuration#ORIENTATION_LANDSCAPE} constants based on the current phone screen pixel relations. */
private int getScreenOrientation()
{
DisplayMetrics dm = context.getResources().getDisplayMetrics(); // Screen rotation effected
if(dm.widthPixels == dm.heightPixels)
return Configuration.ORIENTATION_SQUARE;
else
return dm.widthPixels < dm.heightPixels ? Configuration.ORIENTATION_PORTRAIT : Configuration.ORIENTATION_LANDSCAPE;
}
指定手机当前方向的完整方法:
public String getRotation(Context context) {
final int rotation = ((WindowManager) context.getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay().getOrientation();
switch (rotation) {
case Surface.ROTATION_0:
return "portrait";
case Surface.ROTATION_90:
return "landscape";
case Surface.ROTATION_180:
return "reverse portrait";
default:
return "reverse landscape";
}
}
It's also worth noting that nowadays, there's less good reason to check for explicit orientation with getResources().getConfiguration().orientation if you're doing so for layout reasons, as Multi-Window Support introduced in Android 7 / API 24+ could mess with your layouts quite a bit in either orientation. Better to consider using <ConstraintLayout>, and alternative layouts dependent on available width or height, along with other tricks for determining which layout is being used, e.g. the presence or not of certain Fragments being attached to your Activity.
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