什么是协程?它们与并发性有什么关系?
当前回答
If you are still confused, here is a very simple way of understanding a co-routine. First off, what is a routine? In a lay man's term, a routine is something that we do again and again (for example, your morning routine). Similarly. in programming languages, a routine is a piece of code that we use again and again, e.g., a function. Now, if you look at the general characteristic of a function or routine (note: I am cautiously using these two terms interchangeably), it takes some inputs and hogs the CPU threads for as long as the function needs to output the result. Meaning, functions or routines are blocking calls in you code. However, a co-routine is a special kind of routine that can co-exist (the "co" part of the word co-routine comes from this) with other routines at the same time and we can make this happen in programming languages with the help of asynchronous programming. In Asynchronous programming, when one co-routine is waiting for something to happen (e.g., disk io), the other co-routine will start working and when this co-routine is in a waiting state the other co-routine will be active ultimately reducing the waiting time of our code.
如果你理解了上面的内容,让我们看看如何在Python中创建协程函数。可以像下面那样定义协程函数-
async def my_coroutine_function():
return 123
你可以通过在协同程序-前面添加await来调用上面的协同程序
my_result = await my_coroutine_function()
最后,
当你正在看电视节目,广告一出现,你就拿起手机给朋友发短信——你刚刚做的就是异步编程。当你的电视节目(一个合作程序)处于等待状态时,你继续前进,让你的另一个合作程序(给你的朋友发短信)处于激活状态。
其他回答
在Lua编程中,“协程”部分:
A coroutine is similar to a thread (in the sense of multithreading): it is a line of execution, with its own stack, its own local variables, and its own instruction pointer; but it shares global variables and mostly anything else with other coroutines. The main difference between threads and coroutines is that, conceptually (or literally, in a multiprocessor machine), a program with threads runs several threads in parallel. Coroutines, on the other hand, are collaborative: at any given time, a program with coroutines is running only one of its coroutines, and this running coroutine suspends its execution only when it explicitly requests to be suspended.
所以关键是:协程是“协作的”。即使在多核系统中,也只有一个协程在任何给定时间运行(但多个线程可以并行运行)。协程之间存在不可抢占性,运行中的协程必须显式放弃执行。
关于“并发性”,你可以参考Rob Pike的幻灯片:
并发是独立执行计算的组合。
所以在协程A的执行过程中,它把控制权传递给了协程B。经过一段时间后,协程B又把控制权传递给了协程A。由于协程之间存在依赖关系,它们必须串联运行,所以这两个协程不是并发的。
协程是Kotlin语言中可用的很棒的特性 协程是一种新的异步、非阻塞的编写方式 代码(以及更多) 协程是轻量级线程。一根轻的线就意味着它 不映射到本机线程,因此不需要上下文切换 在处理器上,所以它们更快。 它不映射到本机线程上 协程和线程都是多任务处理。但是区别在于 线程由操作系统管理,协程由用户管理。
基本上,有两种类型的协程:
Stackless Stackful
Kotlin实现了无堆栈协程-这意味着 协程没有自己的堆栈,所以它们不会映射到本机线程上。
这些是启动协程的函数:
launch{}
async{}
你可以在这里了解更多:
https://www.kotlindevelopment.com/deep-dive-coroutines/
https://blog.mindorks.com/what-are-coroutines-in-kotlin-bf4fecd476e9
我发现大多数答案都太专业了,尽管这是一个技术问题。我很难理解协同程序的过程。我有点明白,但我不能同时明白。
我发现这个答案非常有用:
https://dev.to/thibmaek/explain-coroutines-like-im-five-2d9
引用伊丹·阿耶的话:
To build on your story, I'd put it something like this: You start watching the cartoon, but it's the intro. Instead of watching the intro you switch to the game and enter the online lobby - but it needs 3 players and only you and your sister are in it. Instead of waiting for another player to join you switch to your homework, and answer the first question. The second question has a link to a YouTube video you need to watch. You open it - and it starts loading. Instead of waiting for it to load, you switch back to the cartoon. The intro is over, so you can watch. Now there are commercials - but meanwhile a third player has joined so you switch to the game And so on... The idea is that you don't just switch the tasks really fast to make it look like you are doing everything at once. You utilize the time you are waiting for something to happen(IO) to do other things that do require your direct attention.
一定要检查链接,还有更多我不能引用的东西。
我将详述@user21714的答案。协程是独立的执行路径,不能同时运行。它们依赖于一个控制器(例如python控制器库)来处理这些路径之间的切换。但是为了实现这一点,协同程序本身需要调用yield或类似的结构,以允许它们的执行暂停。
相反,线程运行在独立的计算资源上,并且彼此并行。由于它们位于不同的资源上,因此不需要调用yield来允许其他执行路径继续进行。
您可以通过启动一个多线程程序(例如jvm应用程序)来看到这种效果,其中所有八个核心i7超线程核心都被利用了:您可能会在Activity Monitor或Top中看到797%的利用率。相反,当运行一个典型的python程序(即使是带有协程或python线程的程序)时,利用率最高将达到100%。例如,一台机器超线程。
我发现这个链接的解释非常直接。这些答案中没有一个试图解释并发和并行,除了这个答案中的最后一个要点。
什么是并发(程序)?
引用自Joe Armstrong的“编程Erlang”,传奇人物:
并发程序在并行计算机上可能运行得更快。
a concurrent program is a program written in a concurrent programming language. We write concurrent programs for reasons of performance, scalability, or fault tolerance. a concurrent programming language is a language that has explicit language constructs for writing concurrent programs. These constructs are an integral part of programming language and behave the same way on all operating systems. a parallel computer is a computer that has several processing units (CPUs or cores) that can run at the same time.
所以并发性和并行性是不同的。您仍然可以在单核计算机上编写并发程序。分时调度器会让你感觉你的程序正在并发运行。
并发程序有可能在并行计算机中并行运行,但不能保证。操作系统可能只给你一个内核来运行程序。
因此,并发是一个来自并发程序的软件模型,这并不意味着您的程序可以在物理上并行运行。
协程和并发
“协程”一词由两个词组成:“co”(合作)和“routine”(函数)。
A.它实现了并发还是并行?
为了简单起见,让我们在单核计算机上讨论它。
并发性是通过来自操作系统的分时实现的。线程在CPU内核上按照指定的时间框架执行代码。它可以被OS抢占。它也可以将控制权交给操作系统。
另一方面,协程将控制权交给线程内的另一个协程,而不是交给OS。因此,线程内的所有协程仍然利用该线程的时间框架,而不会将CPU核心交给由操作系统管理的其他线程。
因此,您可以认为协程是通过用户而不是通过操作系统(或准并行)实现分时的。协程运行在分配给运行这些协程的线程的同一个核心上。
协程能实现并行吗?如果它是cpu绑定的代码,则不会。就像分时系统一样,它让你感觉它们是平行运行的,但它们的执行是交错的,而不是重叠的。如果它是IO绑定的,是的,它通过硬件(IO设备)实现并行,而不是通过您的代码。
B.与函数调用的区别?
如图所示,它不需要调用return来切换控制。它可以不计回报地付出。协程保存并共享当前函数帧(堆栈)上的状态。因此,它比函数轻量级得多,因为你不需要保存寄存器和局部变量来堆栈,并在调用ret时倒带调用stack。