我有一个应用程序,我正在寻找一个文本文件,如果对文件做了任何更改,我使用OnChanged事件处理程序来处理事件。我正在使用NotifyFilters。LastWriteTime,但是事件仍然被触发两次。这是代码。

public void Initialize()
{
   FileSystemWatcher _fileWatcher = new FileSystemWatcher();
  _fileWatcher.Path = "C:\\Folder";
  _fileWatcher.NotifyFilter = NotifyFilters.LastWrite;
  _fileWatcher.Filter = "Version.txt";
  _fileWatcher.Changed += new FileSystemEventHandler(OnChanged);
  _fileWatcher.EnableRaisingEvents = true;
}

private void OnChanged(object source, FileSystemEventArgs e)
{
   .......
}

在我的情况下,OnChanged被调用两次,当我改变文本文件version.txt并保存它。


当前回答

您可以尝试打开它进行写入,如果成功,则可以假设其他应用程序已经处理了该文件。

private void OnChanged(object source, FileSystemEventArgs e)
{
    try
    {
        using (var fs = File.OpenWrite(e.FullPath))
        {
        }
        //do your stuff
    }
    catch (Exception)
    {
        //no write access, other app not done
    }
}

仅仅打开它以供写入似乎不会引发已更改的事件。所以应该是安全的。

其他回答

我知道这是一个老问题,但我遇到了同样的问题,上面的解决方案都没有真正解决我所面临的问题。我已经创建了一个字典,它将文件名与LastWriteTime映射。因此,如果文件不在字典中,将继续执行该进程,否则将检查最后一次修改时间是什么时候,如果与字典中的时间不同,则运行代码。

    Dictionary<string, DateTime> dateTimeDictionary = new Dictionary<string, DateTime>(); 

        private void OnChanged(object source, FileSystemEventArgs e)
            {
                if (!dateTimeDictionary.ContainsKey(e.FullPath) || (dateTimeDictionary.ContainsKey(e.FullPath) && System.IO.File.GetLastWriteTime(e.FullPath) != dateTimeDictionary[e.FullPath]))
                {
                    dateTimeDictionary[e.FullPath] = System.IO.File.GetLastWriteTime(e.FullPath);

                    //your code here
                }
            }

以下是我的解决方案,帮助我阻止事件被提出两次:

watcher.NotifyFilter = NotifyFilters.FileName | NotifyFilters.Size;

这里我只设置了文件名和大小的NotifyFilter属性。 watcher是FileSystemWatcher的对象。希望这能有所帮助。

我是这样处理双重创造问题的,忽略了第一个事件:

Private WithEvents fsw As New System.IO.FileSystemWatcher
Private complete As New List(Of String)

Private Sub fsw_Created(ByVal sender As Object, _
    ByVal e As System.IO.FileSystemEventArgs) Handles fsw.Created

    If Not complete.Contains(e.FullPath) Then
        complete.Add(e.FullPath)

    Else
        complete.Remove(e.FullPath)
        Dim th As New Threading.Thread(AddressOf hprocess)
        th.Start(e)

    End If

End Sub

事件如果没有问,这是一个遗憾,没有现成的解决方案样本f#。 要解决这个问题,这里有我的方法,因为我可以,而且f#是一种很棒的。net语言。

使用FSharp.Control.Reactive包过滤掉重复的事件,它只是响应式扩展的f#包装器。所有这些都可以针对全框架或netstandard2.0:

let createWatcher path filter () =
    new FileSystemWatcher(
        Path = path,
        Filter = filter,
        EnableRaisingEvents = true,
        SynchronizingObject = null // not needed for console applications
    )

let createSources (fsWatcher: FileSystemWatcher) =
    // use here needed events only. 
    // convert `Error` and `Renamed` events to be merded
    [| fsWatcher.Changed :> IObservable<_>
       fsWatcher.Deleted :> IObservable<_>
       fsWatcher.Created :> IObservable<_>
       //fsWatcher.Renamed |> Observable.map renamedToNeeded
       //fsWatcher.Error   |> Observable.map errorToNeeded
    |] |> Observable.mergeArray

let handle (e: FileSystemEventArgs) =
    printfn "handle %A event '%s' '%s' " e.ChangeType e.Name e.FullPath 

let watch path filter throttleTime =
    // disposes watcher if observer subscription is disposed
    Observable.using (createWatcher path filter) createSources
    // filter out multiple equal events
    |> Observable.distinctUntilChanged
    // filter out multiple Changed
    |> Observable.throttle throttleTime
    |> Observable.subscribe handle

[<EntryPoint>]
let main _args =
    let path = @"C:\Temp\WatchDir"
    let filter = "*.zip"
    let throttleTime = TimeSpan.FromSeconds 10.
    use _subscription = watch path filter throttleTime
    System.Console.ReadKey() |> ignore
    0 // return an integer exit code

这个代码对我有用。

        private void OnChanged(object source, FileSystemEventArgs e)
    {

        string fullFilePath = e.FullPath.ToString();
        string fullURL = buildTheUrlFromStudyXML(fullFilePath);

        System.Diagnostics.Process.Start("iexplore", fullURL);

        Timer timer = new Timer();
        ((FileSystemWatcher)source).Changed -= new FileSystemEventHandler(OnChanged);
        timer.Interval = 1000;
        timer.Elapsed += new ElapsedEventHandler(t_Elapsed);
        timer.Start();
    }

    private void t_Elapsed(object sender, ElapsedEventArgs e)
    {
        ((Timer)sender).Stop();
        theWatcher.Changed += new FileSystemEventHandler(OnChanged);
    }