我们通过编写Exception来记录系统中发生的任何异常。消息发送到文件。但是,它们是在客户端的文化中编写的。土耳其语的错误对我来说意义不大。

那么,我们如何在不改变用户文化的情况下用英语记录错误消息呢?


当前回答

出于日志记录的目的,某些应用程序可能需要获取英文异常消息(除了在通常客户机的UICulture中显示它之外)。

为此,使用以下代码

changes the current UICulture recreates the thrown Exception object using "GetType()" & "Activator.CreateInstance(t)" displays the new Exception object's Message in the new UICuture and then finally changes the current UICulture back to earlier UICulture. try { int[] a = { 3, 6 }; Console.WriteLine(a[3]); //Throws index out of bounds exception System.IO.StreamReader sr = new System.IO.StreamReader(@"c:\does-not-exist"); // throws file not found exception throw new System.IO.IOException(); } catch (Exception ex) { Console.WriteLine(ex.Message); Type t = ex.GetType(); CultureInfo CurrentUICulture = System.Threading.Thread.CurrentThread.CurrentUICulture; System.Threading.Thread.CurrentThread.CurrentUICulture = new System.Globalization.CultureInfo("en-US"); object o = Activator.CreateInstance(t); System.Threading.Thread.CurrentThread.CurrentUICulture = CurrentUICulture; // Changing the UICulture back to earlier culture Console.WriteLine(((Exception)o).Message.ToString()); Console.ReadLine(); }

其他回答

Windows需要安装你想要使用的UI语言。如果没有,它没有办法神奇地知道翻译后的信息是什么。

在安装了pt-PT的en-US windows 7 ultimate中,以下代码:

Thread.CurrentThread.CurrentUICulture = CultureInfo.GetCultureInfo("pt-PT");
string msg1 = new DirectoryNotFoundException().Message;

Thread.CurrentThread.CurrentUICulture = CultureInfo.GetCultureInfo("en-US");
string msg2 = new FileNotFoundException().Message;

Thread.CurrentThread.CurrentUICulture = CultureInfo.GetCultureInfo("fr-FR");
string msg3 = new FileNotFoundException().Message;

生成pt-PT, en-US和en-US格式的消息。由于没有安装法语文化文件,它默认为windows默认(已安装?)语言。

这招对我很管用:

 //Exception Class Extensions
    public static class ExceptionExtensions
    {
        public static string EnMessage(this Exception ex)
        {
            CultureInfo oldCI = Thread.CurrentThread.CurrentCulture;
            string englishExceptionMessage = ex.Message;
            Thread.CurrentThread.CurrentCulture = CultureInfo.CreateSpecificCulture("en-US");
            Thread.CurrentThread.CurrentUICulture = new CultureInfo("en-US");
            try
            {
                var objectType = Type.GetType(ex.GetType().FullName);
                var instantiatedObject = Activator.CreateInstance(objectType);                
                throw (Exception)instantiatedObject;
            }
            catch (Exception e)
            {
                englishExceptionMessage = e.Message;
            }
            Thread.CurrentThread.CurrentCulture = oldCI;
            Thread.CurrentThread.CurrentUICulture = oldCI;
            return englishExceptionMessage;
        }
    }

然后你可以通过调用新方法ex.EnMessage()来使用它;

出于日志记录的目的,某些应用程序可能需要获取英文异常消息(除了在通常客户机的UICulture中显示它之外)。

为此,使用以下代码

changes the current UICulture recreates the thrown Exception object using "GetType()" & "Activator.CreateInstance(t)" displays the new Exception object's Message in the new UICuture and then finally changes the current UICulture back to earlier UICulture. try { int[] a = { 3, 6 }; Console.WriteLine(a[3]); //Throws index out of bounds exception System.IO.StreamReader sr = new System.IO.StreamReader(@"c:\does-not-exist"); // throws file not found exception throw new System.IO.IOException(); } catch (Exception ex) { Console.WriteLine(ex.Message); Type t = ex.GetType(); CultureInfo CurrentUICulture = System.Threading.Thread.CurrentThread.CurrentUICulture; System.Threading.Thread.CurrentThread.CurrentUICulture = new System.Globalization.CultureInfo("en-US"); object o = Activator.CreateInstance(t); System.Threading.Thread.CurrentThread.CurrentUICulture = CurrentUICulture; // Changing the UICulture back to earlier culture Console.WriteLine(((Exception)o).Message.ToString()); Console.ReadLine(); }

我可以想象其中一种方法:

异常只会被你读取,也就是说,它们不是客户端特性,所以你可以使用硬连线的非本地化字符串,当你在土耳其模式下运行时不会改变。 每个错误都包含一个错误代码,例如0x00000001,这样你就可以很容易地在英文表中查找它。

这可能是一个有争议的观点,但是与其将区域性设置为en-US,不如将其设置为Invariant。在“不变区域性”中,错误消息是英文的。

Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture;
Thread.CurrentThread.CurrentUICulture = CultureInfo.InvariantCulture;

它的优点是看起来没有偏见,特别是对于非美式英语地区。(也就是避免同事的冷嘲热讽)