在我的一次采访中,我被要求解释接口类和抽象类之间的区别。

以下是我的回答:

Methods of a Java interface are implicitly abstract and cannot have implementations. A Java abstract class can have instance methods that implements a default behaviour. Variables declared in a Java interface are by default final. An abstract class may contain non-final variables. Members of a Java interface are public by default. A Java abstract class can have the usual flavours of class members like private, protected, etc. A Java interface should be implemented using keyword “implements”; A Java abstract class should be extended using keyword “extends”. An interface can extend another Java interface only, an abstract class can extend another Java class and implement multiple Java interfaces. A Java class can implement multiple interfaces but it can extend only one abstract class.

然而,面试官并不满意,他告诉我这种描述代表了“书本知识”。

他让我给出一个更实际的回答,用实际的例子解释我什么时候会选择抽象类而不是接口。

我哪里错了?


当前回答

我先给大家举个例子:

public interface LoginAuth{
   public String encryptPassword(String pass);
   public void checkDBforUser();
}

假设您的应用程序中有3个数据库。然后,该数据库的每个实现都需要定义上述2个方法:

public class DBMySQL implements LoginAuth{
          // Needs to implement both methods
}
public class DBOracle implements LoginAuth{
          // Needs to implement both methods
}
public class DBAbc implements LoginAuth{
          // Needs to implement both methods
}

但是,如果encryptPassword()不依赖于数据库,并且对每个类都是相同的呢?那么上面的方法就不是一个好的方法。

相反,考虑以下方法:

public abstract class LoginAuth{
   public String encryptPassword(String pass){
            // Implement the same default behavior here 
            // that is shared by all subclasses.
   }

   // Each subclass needs to provide their own implementation of this only:
   public abstract void checkDBforUser();
}

现在,在每个子类中,我们只需要实现一个方法——依赖于数据库的方法。

其他回答

From what I understand, an Interface, which is comprised of final variables and methods with no implementations, is implemented by a class to obtain a group of methods or methods that are related to each other. On the other hand, an abstract class, which can contain non-final variables and methods with implementations, is usually used as a guide or as a superclass from which all related or similar classes inherits from. In other words, an abstract class contains all the methods/variables that are shared by all its subclasses.

我所观察到的主要区别是抽象类为我们提供了一些已经实现的常见行为,而子类只需要实现与它们对应的特定功能。而接口只指定需要完成哪些任务,接口不会给出任何实现。我可以说它指定了它自己和实现的类之间的契约。

你的解释看起来还不错,但可能看起来像是你从课本上读的?: - /

我更关心的是,你的例子有多可靠?你是否费心去包括抽象和接口之间几乎所有的区别?

就我个人而言,我建议这个链接: http://mindprod.com/jgloss/interfacevsabstract.html#TABLE

对于差异的详尽列表..

希望它能帮助你和所有其他读者在未来的采访

Many junior developers make the mistake of thinking of interfaces, abstract and concrete classes as slight variations of the same thing, and choose one of them purely on technical grounds: Do I need multiple inheritance? Do I need some place to put common methods? Do I need to bother with something other than just a concrete class? This is wrong, and hidden in these questions is the main problem: "I". When you write code for yourself, by yourself, you rarely think of other present or future developers working on or with your code.

接口和抽象类,虽然从技术的角度来看很相似,但它们的含义和目的完全不同。

总结

接口定义了一个契约,由某个实现为您实现。 抽象类提供了您的实现可以重用的默认行为。

以上两点正是我在面试时所寻求的,并且是一个足够紧凑的总结。阅读更多细节。

替代的总结

接口用于定义公共api 抽象类用于内部使用和定义spi

通过例子

To put it differently: A concrete class does the actual work, in a very specific way. For example, an ArrayList uses a contiguous area of memory to store a list of objects in a compact manner which offers fast random access, iteration, and in-place changes, but is terrible at insertions, deletions, and occasionally even additions; meanwhile, a LinkedList uses double-linked nodes to store a list of objects, which instead offers fast iteration, in-place changes, and insertion/deletion/addition, but is terrible at random access. These two types of lists are optimized for different use cases, and it matters a lot how you're going to use them. When you're trying to squeeze performance out of a list that you're heavily interacting with, and when picking the type of list is up to you, you should carefully pick which one you're instantiating.

On the other hand, high level users of a list don't really care how it is actually implemented, and they should be insulated from these details. Let's imagine that Java didn't expose the List interface, but only had a concrete List class that's actually what LinkedList is right now. All Java developers would have tailored their code to fit the implementation details: avoid random access, add a cache to speed up access, or just reimplement ArrayList on their own, although it would be incompatible with all the other code that actually works with List only. That would be terrible... But now imagine that the Java masters actually realize that a linked list is terrible for most actual use cases, and decided to switch over to an array list for their only List class available. This would affect the performance of every Java program in the world, and people wouldn't be happy about it. And the main culprit is that implementation details were available, and the developers assumed that those details are a permanent contract that they can rely on. This is why it's important to hide implementation details, and only define an abstract contract. This is the purpose of an interface: define what kind of input a method accepts, and what kind of output is expected, without exposing all the guts that would tempt programmers to tweak their code to fit the internal details that might change with any future update.

抽象类介于接口和具体类之间。它应该帮助实现共享常见或无聊的代码。例如,AbstractCollection提供了基于大小为0的isEmpty的基本实现,contains作为迭代和比较,addAll作为重复添加,等等。这使得实现将重点放在区分它们的关键部分:如何实际存储和检索数据。

另一个角度:api与spi

接口是代码不同部分之间的低内聚网关。它们允许库的存在和发展,而不会在内部发生变化时影响到每个库的用户。它被称为应用程序编程接口,而不是应用程序编程类。在较小的规模上,它们还允许多个开发人员在大型项目上成功协作,通过良好的文档接口分离不同的模块。

抽象类是在实现接口时使用的高内聚帮助器,假设有某种级别的实现细节。或者,抽象类用于定义服务提供者接口(spi)。

API和SPI之间的区别很微妙,但很重要:对于API,重点在于谁使用它,而对于SPI,重点在于谁实现它。

Adding methods to an API is easy, all existing users of the API will still compile. Adding methods to an SPI is hard, since every service provider (concrete implementation) will have to implement the new methods. If interfaces are used to define an SPI, a provider will have to release a new version whenever the SPI contract changes. If abstract classes are used instead, new methods could either be defined in terms of existing abstract methods, or as empty throw not implemented exception stubs, which will at least allow an older version of a service implementation to still compile and run.

关于Java 8和默认方法的说明

尽管Java 8为接口引入了默认方法,这使得接口和抽象类之间的界限更加模糊,但这并不是为了实现可以重用代码,而是为了更容易地更改既作为API又作为SPI(或者被错误地用于定义SPI而不是抽象类)的接口。

“书本知识”

OP回答中提供的技术细节被认为是“书本知识”,因为这通常是在学校和大多数关于语言的技术书籍中使用的方法:一个东西是什么,而不是如何在实践中使用它,特别是在大规模应用中。

打个比方:假设问题是:

舞会之夜租什么更好,一辆车还是一间酒店房间?

技术上的答案是这样的:

嗯,在车里你可以做得更快,但在酒店房间里你可以做得更舒服。另一方面,酒店房间只在一个地方,而在汽车里你可以在更多的地方这样做,比如,你可以去远景点看风景,或者在汽车电影院,或者很多其他地方,甚至不止一个地方。而且,酒店房间里有淋浴。

这都是真的,但完全忽略了一点,那就是它们是两种完全不同的东西,两者都可以同时用于不同的目的,“做”方面并不是这两种选择中最重要的事情。这个答案缺乏视角,它显示了一种不成熟的思维方式,而正确地呈现了真实的“事实”。

接口与抽象类的基本区别在于,接口支持多重继承,而抽象类不支持。

在抽象类中,你也可以提供所有的抽象方法,比如接口。

为什么需要抽象类?

在某些情况下,当处理用户请求时,抽象类并不知道用户的意图。在该场景中,我们将在类中定义一个抽象方法,并询问用户谁扩展了这个类,请在抽象方法中提供您的意图。在这种情况下,抽象类非常有用

为什么需要接口?

比如说,我有一份工作,但我在这方面没有经验。的例子, 如果你想建造一座建筑或大坝,那么在这种情况下你会怎么做?

你将确定你的需求是什么,并根据这些需求制定一份合同。 然后打电话给投标者来构建你的项目 无论谁建造这个项目,都应该满足你的要求。但是不同厂商的构造逻辑是不同的。

这里我不关心它们是如何构造的。最终的目标是否满足我的要求,这只是我的关键点。

在这里,你的需求称为接口,构造函数称为实现者。