我有以下代码:

info = new System.Diagnostics.ProcessStartInfo("TheProgram.exe", String.Join(" ", args));
info.CreateNoWindow = true;
info.WindowStyle = System.Diagnostics.ProcessWindowStyle.Hidden;
info.RedirectStandardOutput = true;
info.UseShellExecute = false;
System.Diagnostics.Process p = System.Diagnostics.Process.Start(info);
p.WaitForExit();
Console.WriteLine(p.StandardOutput.ReadToEnd()); //need the StandardOutput contents

我知道我正在启动的进程的输出大约有7MB长。在Windows控制台中运行它可以正常工作。不幸的是,从编程的角度来看,它会无限期地挂在WaitForExit上。还要注意,对于较小的输出(比如3KB),这段代码不会挂起。

ProcessStartInfo中的内部StandardOutput是否可能不能缓冲7MB?如果是,我该怎么办?如果不是,我做错了什么?


当前回答

我知道这是晚餐,但是,在读完这一整页后,没有一个解决方案对我来说是有效的,尽管我没有尝试Muhammad Rehan,因为代码有点难理解,尽管我猜他是在正确的轨道上。当我说它不工作时,这并不完全正确,有时它会工作得很好,我猜这与EOF标记之前的输出长度有关。

不管怎样,对我来说有效的解决方案是使用不同的线程来读取StandardOutput和StandardError并写入消息。

        StreamWriter sw = null;
        var queue = new ConcurrentQueue<string>();

        var flushTask = new System.Timers.Timer(50);
        flushTask.Elapsed += (s, e) =>
        {
            while (!queue.IsEmpty)
            {
                string line = null;
                if (queue.TryDequeue(out line))
                    sw.WriteLine(line);
            }
            sw.FlushAsync();
        };
        flushTask.Start();

        using (var process = new Process())
        {
            try
            {
                process.StartInfo.FileName = @"...";
                process.StartInfo.Arguments = $"...";
                process.StartInfo.UseShellExecute = false;
                process.StartInfo.RedirectStandardOutput = true;
                process.StartInfo.RedirectStandardError = true;

                process.Start();

                var outputRead = Task.Run(() =>
                {
                    while (!process.StandardOutput.EndOfStream)
                    {
                        queue.Enqueue(process.StandardOutput.ReadLine());
                    }
                });

                var errorRead = Task.Run(() =>
                {
                    while (!process.StandardError.EndOfStream)
                    {
                        queue.Enqueue(process.StandardError.ReadLine());
                    }
                });

                var timeout = new TimeSpan(hours: 0, minutes: 10, seconds: 0);

                if (Task.WaitAll(new[] { outputRead, errorRead }, timeout) &&
                    process.WaitForExit((int)timeout.TotalMilliseconds))
                {
                    if (process.ExitCode != 0)
                    {
                        throw new Exception($"Failed run... blah blah");
                    }
                }
                else
                {
                    throw new Exception($"process timed out after waiting {timeout}");
                }
            }
            catch (Exception e)
            {
                throw new Exception($"Failed to succesfully run the process.....", e);
            }
        }
    }

希望这能帮助那些认为这很难的人!

其他回答

在我的情况下,我有一个错误,所以我只是徒劳地等待一个正常的输出。

我改变了顺序:

string result = process.StandardOutput.ReadToEnd();
string error = process.StandardError.ReadToEnd();

:

string error = process.StandardError.ReadToEnd();

if (string.IsNullOrEmpty(error))
    string result = process.StandardOutput.ReadToEnd();

我知道这是晚餐,但是,在读完这一整页后,没有一个解决方案对我来说是有效的,尽管我没有尝试Muhammad Rehan,因为代码有点难理解,尽管我猜他是在正确的轨道上。当我说它不工作时,这并不完全正确,有时它会工作得很好,我猜这与EOF标记之前的输出长度有关。

不管怎样,对我来说有效的解决方案是使用不同的线程来读取StandardOutput和StandardError并写入消息。

        StreamWriter sw = null;
        var queue = new ConcurrentQueue<string>();

        var flushTask = new System.Timers.Timer(50);
        flushTask.Elapsed += (s, e) =>
        {
            while (!queue.IsEmpty)
            {
                string line = null;
                if (queue.TryDequeue(out line))
                    sw.WriteLine(line);
            }
            sw.FlushAsync();
        };
        flushTask.Start();

        using (var process = new Process())
        {
            try
            {
                process.StartInfo.FileName = @"...";
                process.StartInfo.Arguments = $"...";
                process.StartInfo.UseShellExecute = false;
                process.StartInfo.RedirectStandardOutput = true;
                process.StartInfo.RedirectStandardError = true;

                process.Start();

                var outputRead = Task.Run(() =>
                {
                    while (!process.StandardOutput.EndOfStream)
                    {
                        queue.Enqueue(process.StandardOutput.ReadLine());
                    }
                });

                var errorRead = Task.Run(() =>
                {
                    while (!process.StandardError.EndOfStream)
                    {
                        queue.Enqueue(process.StandardError.ReadLine());
                    }
                });

                var timeout = new TimeSpan(hours: 0, minutes: 10, seconds: 0);

                if (Task.WaitAll(new[] { outputRead, errorRead }, timeout) &&
                    process.WaitForExit((int)timeout.TotalMilliseconds))
                {
                    if (process.ExitCode != 0)
                    {
                        throw new Exception($"Failed run... blah blah");
                    }
                }
                else
                {
                    throw new Exception($"process timed out after waiting {timeout}");
                }
            }
            catch (Exception e)
            {
                throw new Exception($"Failed to succesfully run the process.....", e);
            }
        }
    }

希望这能帮助那些认为这很难的人!

未处理的ObjectDisposedException问题发生在进程超时时。在这种情况下,条件的其他部分:

if (process.WaitForExit(timeout) 
    && outputWaitHandle.WaitOne(timeout) 
    && errorWaitHandle.WaitOne(timeout))

不执行。我用以下方法解决了这个问题:

using (AutoResetEvent outputWaitHandle = new AutoResetEvent(false))
using (AutoResetEvent errorWaitHandle = new AutoResetEvent(false))
{
    using (Process process = new Process())
    {
        // preparing ProcessStartInfo

        try
        {
            process.OutputDataReceived += (sender, e) =>
                {
                    if (e.Data == null)
                    {
                        outputWaitHandle.Set();
                    }
                    else
                    {
                        outputBuilder.AppendLine(e.Data);
                    }
                };
            process.ErrorDataReceived += (sender, e) =>
                {
                    if (e.Data == null)
                    {
                        errorWaitHandle.Set();
                    }
                    else
                    {
                        errorBuilder.AppendLine(e.Data);
                    }
                };

            process.Start();

            process.BeginOutputReadLine();
            process.BeginErrorReadLine();

            if (process.WaitForExit(timeout))
            {
                exitCode = process.ExitCode;
            }
            else
            {
                // timed out
            }

            output = outputBuilder.ToString();
        }
        finally
        {
            outputWaitHandle.WaitOne(timeout);
            errorWaitHandle.WaitOne(timeout);
        }
    }
}

我认为这是一个简单和更好的方法(我们不需要AutoResetEvent):

public static string GGSCIShell(string Path, string Command)
{
    using (Process process = new Process())
    {
        process.StartInfo.WorkingDirectory = Path;
        process.StartInfo.FileName = Path + @"\ggsci.exe";
        process.StartInfo.CreateNoWindow = true;
        process.StartInfo.RedirectStandardOutput = true;
        process.StartInfo.RedirectStandardInput = true;
        process.StartInfo.UseShellExecute = false;

        StringBuilder output = new StringBuilder();
        process.OutputDataReceived += (sender, e) =>
        {
            if (e.Data != null)
            {
                output.AppendLine(e.Data);
            }
        };

        process.Start();
        process.StandardInput.WriteLine(Command);
        process.BeginOutputReadLine();


        int timeoutParts = 10;
        int timeoutPart = (int)TIMEOUT / timeoutParts;
        do
        {
            Thread.Sleep(500);//sometimes halv scond is enough to empty output buff (therefore "exit" will be accepted without "timeoutPart" waiting)
            process.StandardInput.WriteLine("exit");
            timeoutParts--;
        }
        while (!process.WaitForExit(timeoutPart) && timeoutParts > 0);

        if (timeoutParts <= 0)
        {
            output.AppendLine("------ GGSCIShell TIMEOUT: " + TIMEOUT + "ms ------");
        }

        string result = output.ToString();
        return result;
    }
}

Mark Byers的回答非常棒,但我想补充以下内容:

OutputDataReceived和ErrorDataReceived委托需要在outputWaitHandle和errorWaitHandle被释放之前被移除。如果进程在超过超时时间后继续输出数据,然后终止,则outputWaitHandle和errorWaitHandle变量将在被释放后被访问。

(仅供参考,我不得不加上这个警告作为回答,因为我不能评论他的帖子。)