我有一个基于导航的应用程序,我想改变推送和弹出动画的动画。我该怎么做呢?
编辑2018
这个问题有很多答案,现在已经有很长一段时间了,我重新选择了我认为最相关的答案。如果有人有不同的想法,请在评论中告诉我
我有一个基于导航的应用程序,我想改变推送和弹出动画的动画。我该怎么做呢?
编辑2018
这个问题有很多答案,现在已经有很长一段时间了,我重新选择了我认为最相关的答案。如果有人有不同的想法,请在评论中告诉我
当前回答
以下是我如何在Swift中做同样的事情:
推动:
UIView.animateWithDuration(0.75, animations: { () -> Void in
UIView.setAnimationCurve(UIViewAnimationCurve.EaseInOut)
self.navigationController!.pushViewController(nextView, animated: false)
UIView.setAnimationTransition(UIViewAnimationTransition.FlipFromRight, forView: self.navigationController!.view!, cache: false)
})
流行:
实际上,我对上面的一些回答做了一些不同的处理——但由于我是Swift开发的新手,这可能是不对的。我重写了viewWillDisappear:animated:,并在那里添加了弹出代码:
UIView.animateWithDuration(0.75, animations: { () -> Void in
UIView.setAnimationCurve(UIViewAnimationCurve.EaseInOut)
UIView.setAnimationTransition(UIViewAnimationTransition.FlipFromLeft, forView: self.navigationController!.view, cache: false)
})
super.viewWillDisappear(animated)
其他回答
我不知道有什么方法可以公开更改过渡动画。
如果“后退”按钮不是必需的,你应该使用模态视图控制器来实现“push from bottom”/“flip”/“fade”/(≥3.2)“页面卷曲”过渡。
在私有端,方法-pushViewController:animated:调用未记录的方法-pushViewController:transition:forceImmediate:,因此,例如,如果你想要一个从左到右的翻转转换,你可以使用
[navCtrler pushViewController:ctrler transition:10 forceImmediate:NO];
但是,您不能以这种方式更改“pop”过渡。
我做了以下工作,它很好..并且简单易懂。
CATransition* transition = [CATransition animation];
transition.duration = 0.5;
transition.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut];
transition.type = kCATransitionFade; //kCATransitionMoveIn; //, kCATransitionPush, kCATransitionReveal, kCATransitionFade
//transition.subtype = kCATransitionFromTop; //kCATransitionFromLeft, kCATransitionFromRight, kCATransitionFromTop, kCATransitionFromBottom
[self.navigationController.view.layer addAnimation:transition forKey:nil];
[[self navigationController] popViewControllerAnimated:NO];
push也是一样。
Swift 3.0版本:
let transition = CATransition()
transition.duration = 0.5
transition.timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionEaseInEaseOut)
transition.type = kCATransitionFade
self.navigationController?.view.layer.add(transition, forKey: nil)
_ = self.navigationController?.popToRootViewController(animated: false)
这就是我总是设法完成这项任务的方法。
推动:
MainView *nextView=[[MainView alloc] init];
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationCurve:UIViewAnimationCurveEaseInOut];
[UIView setAnimationDuration:0.75];
[self.navigationController pushViewController:nextView animated:NO];
[UIView setAnimationTransition:UIViewAnimationTransitionFlipFromRight forView:self.navigationController.view cache:NO];
[UIView commitAnimations];
[nextView release];
流行:
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationCurve:UIViewAnimationCurveEaseInOut];
[UIView setAnimationDuration:0.75];
[UIView setAnimationTransition:UIViewAnimationTransitionFlipFromLeft forView:self.navigationController.view cache:NO];
[UIView commitAnimations];
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDelay:0.375];
[self.navigationController popViewControllerAnimated:NO];
[UIView commitAnimations];
我还是从这里得到了很多反馈所以我将继续更新它,使用动画块这是苹果推荐的制作动画的方法。 推动:
MainView *nextView = [[MainView alloc] init];
[UIView animateWithDuration:0.75
animations:^{
[UIView setAnimationCurve:UIViewAnimationCurveEaseInOut];
[self.navigationController pushViewController:nextView animated:NO];
[UIView setAnimationTransition:UIViewAnimationTransitionFlipFromRight forView:self.navigationController.view cache:NO];
}];
流行:
[UIView animateWithDuration:0.75
animations:^{
[UIView setAnimationCurve:UIViewAnimationCurveEaseInOut];
[UIView setAnimationTransition:UIViewAnimationTransitionFlipFromLeft forView:self.navigationController.view cache:NO];
}];
[self.navigationController popViewControllerAnimated:NO];
现代2022代码。
如何改变一个基于导航的应用程序的推送和弹出动画…
如果你是iOS开发新手。对于最简单、最常见的动画(如“滑动”或“一个推另一个”),你必须做大量的工作。
1. 你需要一个自定义的uiviewcontrolleranimatedtransiting
You need popStyle boolean - is it popping on, or popping off? You must include transitionDuration (trivial) and the main call, animateTransition You must write the two different animations routines, one for the push, and one for the pop. Inside animateTransition, simply branch on the boolean popStyle to one the two routines The example below does a simple move-over/move-off In your animatePush and animatePop routines. You must get the "from view" and the "to view". (How to do that, is shown in the code example.) and you must addSubview for the new "to" view. and you must call completeTransition at the end of your anime
复制粘贴…
class SimpleOver: NSObject, UIViewControllerAnimatedTransitioning {
var popStyle: Bool = false
func transitionDuration(
using transitionContext: UIViewControllerContextTransitioning?) -> TimeInterval {
return 0.20
}
func animateTransition(using transitionContext: UIViewControllerContextTransitioning) {
if popStyle {
animatePop(using: transitionContext)
return
}
let fz = transitionContext.viewController(forKey: UITransitionContextViewControllerKey.from)!
let tz = transitionContext.viewController(forKey: UITransitionContextViewControllerKey.to)!
let f = transitionContext.finalFrame(for: tz)
let fOff = f.offsetBy(dx: f.width, dy: 55)
tz.view.frame = fOff
transitionContext.containerView.insertSubview(tz.view, aboveSubview: fz.view)
UIView.animate(
withDuration: transitionDuration(using: transitionContext),
animations: {
tz.view.frame = f
}, completion: {_ in
transitionContext.completeTransition(true)
})
}
func animatePop(using transitionContext: UIViewControllerContextTransitioning) {
let fz = transitionContext.viewController(forKey: UITransitionContextViewControllerKey.from)!
let tz = transitionContext.viewController(forKey: UITransitionContextViewControllerKey.to)!
let f = transitionContext.initialFrame(for: fz)
let fOffPop = f.offsetBy(dx: f.width, dy: 55)
transitionContext.containerView.insertSubview(tz.view, belowSubview: fz.view)
UIView.animate(
withDuration: transitionDuration(using: transitionContext),
animations: {
fz.view.frame = fOffPop
}, completion: {_ in
transitionContext.completeTransition(true)
})
}
}
然后……
2. 在视图控制器中使用它。
注意:奇怪的是,你只需要在“first”视图控制器中这样做。(在“下面”的那个。)
对于你放在上面的那个,什么都不做。一件容易的事。
所以你的班级…
class SomeScreen: UIViewController {
}
变得……
class FrontScreen: UIViewController,
UIViewControllerTransitioningDelegate, UINavigationControllerDelegate {
let simpleOver = SimpleOver()
override func viewDidLoad() {
super.viewDidLoad()
navigationController?.delegate = self
}
func navigationController(
_ navigationController: UINavigationController,
animationControllerFor operation: UINavigationController.Operation,
from fromVC: UIViewController,
to toVC: UIViewController) -> UIViewControllerAnimatedTransitioning? {
simpleOver.popStyle = (operation == .pop)
return simpleOver
}
}
就是这样。
和平常一样,没有变化。推…
let n = UIStoryboard(name: "nextScreenStoryboardName", bundle: nil)
.instantiateViewController(withIdentifier: "nextScreenStoryboardID")
as! NextScreen
navigationController?.pushViewController(n, animated: true)
要弹出它,你可以在下一个屏幕中这样做:
class NextScreen: TotallyOrdinaryUIViewController {
@IBAction func userClickedBackOrDismissOrSomethingLikeThat() {
navigationController?.popViewController(animated: true)
}
}
唷。
意识到这是一个老问题。我仍然想张贴这个答案,因为我有一些问题弹出几个viewcontroller与建议的答案。我的解决方案是子类UINavigationController和覆盖所有的弹出和推方法。
翻转导航控制器.h
@interface FlippingNavigationController : UINavigationController
@end
FlippingNavigationController.m:
#import "FlippingNavigationController.h"
#define FLIP_DURATION 0.5
@implementation FlippingNavigationController
- (void)pushViewController:(UIViewController *)viewController animated:(BOOL)animated
{
[UIView transitionWithView:self.view
duration:animated?FLIP_DURATION:0
options:UIViewAnimationOptionCurveEaseInOut | UIViewAnimationOptionTransitionFlipFromRight
animations:^{ [super pushViewController:viewController
animated:NO]; }
completion:nil];
}
- (UIViewController *)popViewControllerAnimated:(BOOL)animated
{
return [[self popToViewController:[self.viewControllers[self.viewControllers.count - 2]]
animated:animated] lastObject];
}
- (NSArray *)popToRootViewControllerAnimated:(BOOL)animated
{
return [self popToViewController:[self.viewControllers firstObject]
animated:animated];
}
- (NSArray *)popToViewController:(UIViewController *)viewController animated:(BOOL)animated
{
__block NSArray* viewControllers = nil;
[UIView transitionWithView:self.view
duration:animated?FLIP_DURATION:0
options:UIViewAnimationOptionCurveEaseInOut | UIViewAnimationOptionTransitionFlipFromLeft
animations:^{ viewControllers = [super popToViewController:viewController animated:NO]; }
completion:nil];
return viewControllers;
}
@end